
As your final hour approaches, a large structure looms up in the distance, towering above the relentless storm. Discover the truth behind this dark castle in a communication-based, cooperative puzzle adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 9 → 3.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−75% | 9Kreviews | 78% | — | $299K |
| $9.99 | 428ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 241 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Me gusta que los puzles hayan sido más difíciles que en el primero. Aunque el puzle del laberinto quizás haya sido pasarse xD
a pretty good sequel, very difficult in comparison though
This game is a buggy mess, there is always a network issue, the mechanics are sometimes broken needing to restart the entire level. I recommend no one to buy this, it is not a fun experience due to how buggy this game is
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 564.75/day in the week to Jul 15 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Spanish - Spain, French, German, Simplified Chinese, Japanese, Korean, Dutch, Russian, Traditional Chinese, Polish +10 more
| $9.99 |
| 207ratings |
| 78% |
| — |
| not modelled |
| $9.99 | — | — | — | not modelled |
| $9.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 243 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ON EST LAAAAAA
👍
Uma continuação ao mesmo nível do anterior. -Sobre positivos: Estar traduzido em português é um ganho (mesmo que parcialmente) pois não é o jogo inteiro já que na minha experiência as legendas falharam (Não me impactou, mas me parece que pode para alguns já que minha amiga não entendia) e também os diversos livros espalhados que contam a "historia" ou com dicas dos desafios não estão traduzidos. Continuando na questão de tradução, dessa vez não teve nenhum desafio igual no primeiro que seria preciso uma bom entendimento da leitura em inglês para resolver. Dessa vez quem é o Lord (Que é o que mais se aproxima do antigo Bibliotecário nesse jogo) está bem mais dinâmico já que não fica preso em uma sala só com seus cômodos que podem abrir as vezes, realmente tem um caminho. É um ganho só que pessoalmente tinha gostado mais da dinâmica de uma sala com quase todos desafios para confundir. Nenhum bug aconteceu comigo e a otimização está aceitável, mas é menor que do primeiro com meu computador velho de guerra. -Sobre positivos: O único grande ponto que tenho negativo envolve os livros citados no momento que falei da falta de tradução, pois mesmo eles não sendo traduzidos para mim que joguei com a qualidade abaixo é quase impossível ler a textura já que a letra cursiva ficou muito borrada, faltou muito aquela clássica tela que abre nos Resident Evil sobre papeis com uma formatação mais legível. Sei como isso seria uma perda de imersão, mas tirou minha imersão de querer saber essa trama do passado de Castle Rock. -Meu parecer Final fica totalmente favorável, já que segue as qualidades do primeiro e diversifica as situações a partir que ambas as classes tem que se ajudar mutualmente (Ganha um ar poético por isso), pois ambas partes de Lorde e Camponês são desafios de comunicação precisa e agilidade. E o desafio oculto do jogo é ótimo.
Fun just like the other game. There is one puzzle that takes us hours to fix but can't believe we still managed to make it without using any walkthrough, it's satisfying.
히든은 걍 공략 보라고 만든 게임이네
Me and my sister fought for 20 mins straight deciding who was it gonna leave first (she left and i stayed) really nice and enjoyable, but would have been nice to know that we had to follow a certain procedure to leave together and not just one of us. GG
Sumamente crucial.. saber distinguir entre izquierda y derecha
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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