
Wayward Strand is a heartfelt story told in a curious way. Hop aboard an airborne hospital and meet its fully-voiced cast of eclectic characters. As time passes for everyone on board, explore the interwoven lives of the patients and staff; discover something new on each and every playthrough.
Modeled estimate, not a reported figure. How we estimate →
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 109reviews | 94% | — | $69.6K |
| $19.99 | 45ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Heart-warming game with lovable characters. Though I want to replay again and again just to visit different characters at the same time, it is too tedious to restart the chapter. Manual saving slots would be nice here.
Beautifully voiced and written characters make for a lively time, even if it's very much a chill and cozy game at its heart. There's some overarching stories with the hospital and your and your mom but other than that there's (apparently) a lot of player's choice. I don't usually go back to games unless I adore them so I can't comment on that but what I got in my first (and last) playthrough I enjoyed. The engine is a little wonky and sometimes things can feel repetitive or you can't say the things you feel like you should given the knowledge you had, but overall a solid game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $19.99 |
| 7ratings |
| 100% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wayward Strand was a beautiful game. I just finished my first play through of it and I am excited to start my next. I enjoyed the the feeling of being the background character, merely just existing in the lives of everyone on the ship. Each character is so distinct and how the story plays out really puts you inside the mind of Casey. It was hard on the final day, saying my goodbyes-- craving for more days of bonding with those on the ship. While the game was slow and calm, I never once felt bored, there was always someone to find and at minimum just sit with. Personally, this game reminded me to enjoy the slow moments, that sometimes just sitting with someone is enough. I heavily suggest this game to anyone who likes low-intensity games, ones that encourage you to take the time to exist and interact with no objective to it.
Wayward Strand is a fantastic narrative driven game about generational differences and hardships of growing older. In the game you play as 14 year old Casey who is spending 3 days aboard a retirement home located in an airship. One of the most notable aspects of Wayward Strand is the time clock. Anytime you choose to spend time with someone or take a lap to explore the airship the in-game clock is always moving. And because it’s impossible to be everywhere at once, every single play-through will always be different. The airship’s inhabitants whether, warm and caring, angry and cold, or entirely nonverbal, all have interesting stories and personalities. But I always felt like I was just scratching the surface with the majority of them. It definitely makes me want to revisit this game sometime down the road.
The game is soo cozy! Also when your talking to the elders it feels so real! every charcter is really unique and intresting to talk to NOT BORING as a person who doesnt gets impressed easily i felt heartbroken when the game ended ugh....LOVE YOU TOMIE&ALDA
Wayward Strand is an incredibly ambitious narrative videogame with great writing, a refreshing art style, and a fascinating setting. It had some visual glitches, when I played it at least, but it's still worth checking out if you're interested in narrative focused games that take the medium in interesting and fruitful directions. I'm looking forward to the team's next project.
Es tut mir so leid zu sagen dass ich leider das Spiel ungerne weiterspielen will. Ich war nach 92 Minuten (fast 2 h) immer noch bei Tag eins und wollte gerne das Spiel ein anderes Mal weiterspielen aber konnte nicht speichern also habe ich meinen Spielstand verloren, was nach so viel Aufwand echt mühsam ist. Ich habe mich so sehr auf das Spiel gefreut (ich habe es zum Geburtstag Geschenk bekommen), die Illustrationen und die Idee für das Spiel sind so schön und der Vibe ist cool. Aber wegen diesem einten Nachteil, ist das Spiel fast unspielbar. Mir tut es dem/der Developer/in sehr leid. Ich weiss den Aufwand für so ein Spiel sehr zu schätzen.
Für jeden geeignet, der ein ruhiges, narratives Spiel sucht zum Wiederspielen, denn das geht hier ganz gut. Man muss bedenken, dass manche der Stories, die es hier zu entdecken gibt zur gleichen Zeit ablaufen können und man sich Entscheiden muss, welchen der Handlungsstränge man verfolgt, dadurch entsteht schon eine Vielzahl von Spielmöglichkeiten. Je nachdem welche Antworten ihr gebt, können Gespräche leicht abgeändert sein oder ihr schlittert durch Umstände in eine andere Geschichte rein. Versuche gerade die Tagesabläufe der einzelnen Bewohner mitsamt Interaktionen nach zu verfolgen, dabei musste ich schon paar mal nen Tag neu starten, weil der Ablauf von leicht bis ganz verschieden variieren kann (einmal sollte man helfen wen zu belauschen, ein andermal fängt einen ein Pfleger ab für ne andere Aufgabe) Die Charaktere haben, jeder für sich, ihre kleinen Eigenheiten, die sehr zur Atmosphäre beitragen. Es ist wichtig zu erwähnen, dass das Spiel nur in Englisch gibt.
[h2]Recensione di Wayward Strand[/h2] [h3]Pro:[/h3] - Un encomiabile comparto estetico, che in quanto a unione tra animazione 2D e 3D mi ha ricordato molto il film [i]La Tela Animata[/i] (sprecatissimo, ma vabbe'...) - La piacevole colonna sonora, che ben si sposa all'atmosfera generale - La suddetta, nella sua solarità, riesce perfettamente nell'amalgare dei seri spunti di riflessione laddove ce ne sia lo spazio (come nel caso della dottoressa Bouchard) - Gradevole ricostruzione storica - Considerata la generale componente fumettistica, elementi come l'essenza stessa di questo dirigibile risultano perfettamente contestualizzati - Buon doppiaggio (anche se l'accento australiano mi fa sempre sorridere più del dovuto...) - L'ottima caratterizzazione riservata a ciascun personaggio a bordo del dirigibile, sia questo un paziente, un visitatore o un membro dell'equipaggio (e per l'amor del cielo, ERA L'ORA DI TROVARE UN ITALIANO O GIÙ DI LÌ SVINCOLATO DA QUALSIASI STEREOTIPO DEL CASO!!!) - La cura riservata, in particolar modo, ai personaggi femminili (da Casey, un mezzo maschiaccio, a Tomi, il cui passato mi ha lasciato a bocca aperta) - Gameplay pienamente funzionale alla narrazione (posto che capirei chi possa trovarlo tedioso, a tratti) - Ted... 🥰🥰🥰 - Più in generale, l'ampio e rispettosissimo spazio lasciato al suo retaggio culturale, e più in generale alla complessità delle (troppo spesso banalizzate) prime nazioni australiane - La delicata dolcezza con cui il messaggio di fondo alla vicenda è stato affrontato [h3]Contro:[/h3] - I comandi non hanno funzionato al meglio (suppongo che la freccia singola servisse per camminare, e quella doppia per correre... ma per quanto ci abbia provato, io non sono riuscito che a correre) - Un paio di bugs che hanno vagamente inficiato i miei piani (niente di tremendo, e apprezzo che ci sia comunque la possibilità di segnalare qualsiasi problema nel menù principale, ma comunque...) [h3]Nota sul mio, personalissimo rapporto con questo gioco (privo d'influenza sul giudizio complessivo):[/h3] Questo gioco, in realtà, io ce l'ho dall'anno scorso, ma a seguito di un bug che mi ha bloccato nel bel mezzo del secondo giorno mi ci sono arrabbiato così tanto che l'ho disinstallato e relegato tra i giochi che tengo nascosti (nel mio caso, quelli "rimandati" a... data da destinarsi, diciamo, per questioni più o meno tecniche). Un paio di giorni fa mi sono finalmente deciso a riprenderlo, e l'ho finito tutto d'un fiato, senza più incappare nello stesso bug. Suppongo quindi che sia stato sistemato... o magari si è solo trattato della mia solita fortuna, chi potrà mai dirlo? Sta di fatto che questo è il mio primo videogioco "rimandato" a cui concedo fino in fondo una seconda possibilità, e devo dire che mi sia andata MOLTO meglio di quanto avessi già potuto vedere, o mi fosse sembrato la prima volta. Chissà, magari resto in questo mood, e mi decido a finire [url=https://store.steampowered.com/app/321870/Silence_of_the_Sleep/][i]Silence of the Sleep[/i][/url]... 🤔 [h3]Osservazione aggiuntiva:[/h3] Sarà stato l'ospedale a dirigibile, l'atmosfera rilassante e luminosa, l'importanza dei personaggi anziani (una fra i quali scorbutica al punto giusto)... ma a me questo gioco ha rimandato moltissimo ad [i]Up[/i] [h2]Voto: 9/10 e lode[/h2]
I really enjoyed everything related to this game. It made me reminisce my time when I used to help in nursing homes. Casey and her mom's misunderstandings are too real and it makes this game really immersive in.
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