
Step into the role of a city garbage collector and face the hidden dangers lurking in the streets. Viewed from a top-down, isometric perspective, the game challenges you to collect, transport, and safely dispose of waste across multiple urban neighbourhoods.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

What starts with harmless trash—black bags, plastic bottles, cardboard, and urban debris—quickly escalates into high-risk materials. As you progress through the levels, you'll encounter toxic chemicals and radioactive waste that slowly drain your energy and threaten your survival if you carry them for too long. Every decision matters: push your limits to collect more or rush to the nearest bin before your load becomes deadly.
Managing your battery is equally crucial. Charging stations are scattered throughout the city, forcing you to plan efficient routes, balancing speed, capacity, and risk. The heavier your load, the slower you'll move, turning every trip into a tense race against time.
Drive a waste-collection robot through dense urban levels
Collect, transport, and unload garbage into designated disposal zones
Manage limited cargo capacity using a trailer system
Avoid hazards such as restricted areas, environmental barriers, and moving obstacles
Complete objectives under time pressure
Optimize routes to improve efficiency and performance

Playable demo content with 1 handcrafted level
Top-down/isometric camera for clear tactical navigation
Physics-based trailer and cargo system that affects movement
Environmental challenges that require positioning and timing
Score and performance evaluation based on efficiency
Stylized industrial world with a dystopian, polluted theme
Keyboard and controller support
Level 1 Suburb Streets: A quiet neighbourhood collects only papers, boxes, plastic bags, and bottles. Uses the basic mechanic (Collect/Unload) and can recharge batteries in a specific pod. The objective is to learn the basics of the game. Bobo the bot needs to deal with some protesters and Johny Duster, who keep messing around.

The game takes place in a near-future city overwhelmed by pollution and abandoned infrastructure. Robots have replaced humans in dangerous cleanup operations, and you are one of the last active units still keeping the system running.
Reviews
Simple game that feels like it was meant to be something more. You play as a robot who runs around a tiny area collecting trash. Each piece of trash adds weight and slows you down, so you need to bring it to the recycling bin, where you exchange it for points. You also need to keep an eye on your battery. Although recharging at a station is free, it takes several seconds and never fully restores the battery, so you will eventually run out of power and lose. However, collecting trash is secondary because the main objective is to complete missions. Objectives are completed in order, with the next one appearing only after you finish the current one. There are already a few characters around the area, but they only have a handful of lines and are not involved in the objectives. Important characters appear only when the current objective requires them. Unfortunately, the game falls apart with the last objective on the first map. It tells you to collect some plastic bottles, but even after you pick up every single one, the objective refuses to mark itself as complete. There is no way to fix it, and you will eventually run out of battery and end up back at the main menu, where your only option is to start the first stage again and run into the same problem.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Catalan**languages with full audio support
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $519 | 5 | 60% | $4.99 | |
| $48 | 1 | 100% | $1.99 | |
| $10.2K | 26 | 96% | $19.99 | |
| $6.4K | 32 | 69% | $8.99 | |
| $1.1K | 3 | 67% | $13.99 | |
| $1K | 63 | 83% | $0.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $325 | 50 | 68% | $0.49 | |
| $348 | 54 | 85% | $0.49 | |
| $368 | 57 | 88% | $0.49 | |
| $384 | 66 | 89% | $0.49 | |
| $387 | 61 | 87% | $0.99 | |
| $393 | 51 | 67% | $0.54 |