
Wartile is a cool-down based strategy game in which you control a warband of Viking figurines in a miniature universe inspired by Norse mythology. Unravel its secrets and rein the powers of the gods.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 14 → 0/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 720reviews | 75% | — | $79.7K |
| $19.99 | 213ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unique game play and distinct tabletop graphics. Just fun!
Juego de estrategia tranquilo. Importante ver bien el tablero antes de comenzar a jugarlo. Muy recomendado para menores pero para mayores también.
Меня цеплял графон, выглядит смачно. Карты выглядят круто. Все остальное тухлое.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, Italian, German, Spanish - Spain, Russian, Portuguese - Portugal, Danish*languages with full audio support
| $19.99 |
| 212ratings |
| 82% |
| — |
| not modelled |
| $4.99−75% | 60ratings | 76% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really like the game, the strategy aspect and maps are really fun and challenging but my biggest issues are the bugs like grabbing a figure and it moves another one or the the bugging out and not letting you grab items and stuff you need to for the level to be beaten. I had to restart alot of levels due to these bugs. If you can look past that its a really fun game!
Unique game. I enjoy it quite a bit. But It could use some polish.
A nice small little game. It's not super deep. Can't see enemy abilities, ground conditions, status effects, etc. Can't tell ur guys directly who to attack. The gear is awkward that you can't see what each guy has equipped. But it's simple and a fun little stratagey RPG!
Who in the hell came up with the controls for this game? They're frustrating and unresponsive. I mean damn, I know I'm getting up there in age but I can still read directions. And the directions seem like they were written by (no offence intended) some foreigner and not a fluent English speaking individual. Because of that I can't recommend this. It seems like it would've been a really fun game. Instead, it frustrates and angers you because you think it's YOU and not the game. What a shame. I was really interested in this game and did a little digging. And I was correct. Look at where the design team's from. "Playwood Project is an independent game development studio based in Copenhagen, Denmark, founded in 2014 by industry veteran Michael Rud Jakobsen. I really had no intention of slamming you designers about your game but the controls sure need some clarifying.
Recommended on sale for fans of tactics, board games, active time battles, and party-based adventures. Fun but would benefit from more figures/units, better customization, and more developed story/characters. The ATB system is passable but clunkier than a turn-based option would have been. I would also recommend looking into Expeditions Conquistador, Blackguards, Gloomhaven, Fell Seal, Warbands Bushido, and Figure Fantasy. +Visuals/art style, environments +Variety of options/settings +Key rebinding +Music +Voiced narrator/story +Variety of missions/maps +Exploration/adventure +Variety of treasure/items/equipment +Different unit classes, abilities -No voice other than narrator -Characters lack personality -Repetitive/progress can be slow -3 plays each level needed for rewards -Music cuts out at times -Objectives only shown on hover -Awkward figure and equip/purchase UI -No optimize equip, no easy way to check equip -Mobile UI tap/drag -Can't hide locked/unusable cards/abilities (dozens) -Only 1 save -No key/toggle to highlight interactables -Many classes/figures start locked with no clear way to unlock -Many sidegrades/ lackluster equipment
Бюджетно, но очень неплохо!
Тактика в реальном времени. Очень приятная. Надо механики понимать и использовать -- какая-никакая глубина ест.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $85.7K | 2.3K | 78% | $1.79 | |
| — | 0 | — | — | |
| $1M | 961 | 72% | $39.99 | |
| $33.9K | 56 | 70% | $24.99 | |
| $27.8K | 75 | 67% | $19.99 | |
| $179 | 1 | 100% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $79.7K | 350 | 93% | $6.99 | |
| $79.7K | 175 | 75% | $19.99 | |
| $79.6K | 252 | 56% | $11.99 | |
| $79.6K | 411 | 92% | $6.99 | |
| $79.7K | 747 | 79% | $4.99 | |
| $79.6K | 700 | 79% | $3.99 |