
We combined a self-moving chess game with an RTS game to create a multiplayer strategy game with legion battles. Match and combine the cards of your choice, build your army from nothing to the cool feeling of thousands of troops, then crush your opponent, and finally eat chicken to win.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
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Languages: Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
次次需要更新?加速器 也更新失败!现在电脑 更新失败!!!!!!!
非常好玩!
类似于酒馆战棋挺好的
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
猪鼻游戏
这个游戏很好玩,也让我怀念玩了很久的全面冲锋,虽然这个游戏现在才4个族,但是一边玩一边等他开发,几天更新下也是很值得期待的,这个游戏的卡牌体系也算不错的,很重注细节,新手上手也很容易,有专门教导新手的关卡模式,也有高手之间的PVP竞技模式,还有一个可以和朋友一起的2v2双排模式游戏还是很贴心的。。。
还可以
没有翻盘的快感,只有纯粹的滚雪球,逛街没找到关键盘直接判死,体验极差
[h1]Before I played 联盟大乱斗, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
更新不了,加速器也没用
第一,这建模也太拉跨了,说实话,你们也挺可怜的,不像战争2061,虽然项目也被砍了,至少人家把模型什么的都拿走了。 第二,该,真的该,这什么垃圾匹配机制,垃圾发牌机制啊,本来游戏就小众,这么恶心玩家,没人玩,赚不到钱,不把你们项目砍了才怪。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9K | 160 | 71% | $1.99 | |
| $0 | 8 | 75% | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free |