
Vermintide is an epic co-operative action combat adventure set in the End Times of the iconic Warhammer Fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 26 → 0.71/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 21.5Kreviews | 80% | — | $15.3M |
| $39.99 | 2Kratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No woke women (unlike darktide)
还行,可惜没有中文,玩不下去!
First time I launched the game and played it I didn't know what to expect because I needed some time getting used to the setting and being a co-op hoard game most likely "reshaped" after left 4 dead. But as I made progression to the story I seemed to enjoy it more and more, You'll really slice a lot of rats, depending on the mission you'll get an objective too. You can play as anyone you want, I really didn't get that deep in the forge progression because it is difficult to play with an inactive player base and get into grinding for special weapons parts and everything. It is still fun and worth playing. I'll get into the next in the series soon. It must have been more fun if you played along with someone.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.3M | 53.6K | 96% | $14.99 | |
| $15.2M | 47.9K | 74% | $19.99 | |
| $15.3M | 38K | 95% | $19.99 | |
| $15.2M | 41K | 90% | $14.99 | |
| $15.4M | 21.7K | 81% | $29.99 | |
| $15.4M | 20.3K | 78% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $70.2M | 147.7K | 85% | $29.99 | |
| $3M | 12.2K | 76% | $9.99 | |
| $3M | 3.9K | 67% | $39.99 | |
| $702.1K | 4.4K | 71% | $4.99 | |
| — | 3.5K | 81% | — | |
| — | 5.8K | 55% | — |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Italian, Polish, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 846 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Left 4 Dead with swords, and pretty well done at that. Bring your own crew, though.
Left 4 Dead muadili çıtırından külüstür gibi hissettirse de fena olmayan bir oyun. Öncelikle oyun biraz oynanış çeşitliliğine göre uzun hissettiriyor. Bölümler başta çeşit çeşit gelse bile üç beş bölüm geçince döngüye girmiş gibi aynı şeyleri size farklı pozisyonda yaptırması açıksa beni fazlasıyla baydı. Bölümler sıkmaya başladığı sırada ana senaryoyu bitirip yan görevlere girdiğimde ise bu aynı hedefleri farklı harita ve mekanlarla özellikle gemi savaşı kısımlarında daha eğlenceli hale getirmişler. Bu gemi kısımları çok hoşuma gitti ancak buralarda dost yapay zekalarla oynamak fazlasıyla zorlayıcı hatta sinir bozucu. Oyun 10 yıl çıktığı için pek takımınıza oyuncu bulamıyorsunuz diyecek olsam da oyunun ilk bölümlerinde baya birkaç kişiye denk geldiğim oldu. Onlarla o bölümleri oynamak keyifli olsa da sonrasında oyunun yapay zekasıyla oynamaya devam ettim. Haritaların düzeni de bu dost yapay zekalara baya etki ediyor. Gardens of Morr haritasında dalmışım çok ilerlemişim NPClere göre ve çok ilerlediğim için NPCler benim yanıma gelemiyordu orada kendi kendilerine cenk eyliyorlardı. Onlar orada kalınca tabii ben Skaven pususuna düştüm öylelikle orada naneyi yedim. Oynanış babında Skaven dalgalarına karşı kılıç savurmak başlarda öyle oturaklı geliyordu ki anlatamam. Skavenlardan bir tanesine vuruyorum feleği şaşıp yığılıyordu. Oynanışa bu tür oturaklı bir silah kullanımı getirmek hem güzel hem de bir noktada sıkıyor. Sıkmasının sebebi ise oyunun farklı silahları verme şekli biraz ilginç ve rastgele olduğundan kaynaklanıyor. Her bölüm sonrası oyun zar atma hakkı tanıyor. Bu oyun içi gezinirken haritada özel zar bulursanız çıkarabileceğiniz silahın daha değerli olabilme şansı tanıyor. Tabii genel olarak bana karakterlerin standart silahlarından çok farklı veya değiştirmeye teşvik eden bir silah düşmedi. O yüzden aynı silahları kullanmak birazcık sonlara doğru sıkılmama sebep oldu.
Симулятор крысолова на максималках ))) Рекомендую играть с друзьями, если же таковых нет то поставьте сборку модов которая сделает ваших ботов похожих на людей )
Интересная игра для прохождения в кооперативе, одна из первых в жанре. Советую играть группой друзей игра будет еще более увлекательной.
В игре приятная графика и боёвка, атмосфера тоже на высоте. А с друзьями игра так вообще одно удовольствие. Есть несколько персонажей на выбор, каждый подберет что-то для себя. Геймплей затягивает, любителям кооп игр рекомендую :)
[h3]Когда я покупал эту игру, думал подвигаюсь часиков 10 и удалю......[/h3] Как же я сильно ошибался.... Встретив в игре парочку сомнительных ребят которые мне показали что такое настоящий кошмар и катаклизм. Игра заиграла совершенно новыми красками, и я в ней остался навечно. По счастливой случайности дороги пяти не самых приятных людей сошлись вместе. Виктор Зальтспаир, отбитый на всю голову фанатик-инквизитор, который кидал бы каждого первого встречного на костёр за слабость его веры, нанял Маркуса Крубера - бывалого рубаку-наёмника, который повидал в жизни немало, что касается отрубленных голов и конечностей разных расс. Вместе они должны были найти Сиену Фуэгонассу - спятившую пиромантшу владеющую стихией огня, которая спалила несколько людей и ферм, и только вошла во вкус, а желание всё сжечь стало слишком навязчивым. По её лицу сразу становится понятна её психическая не уравновешенность и отношение к алкоголю. Схватив ведьму ,её конвоировали в Убершрайк, город над которым хорошо видна двуххвостая комета и судьба которого к несчастью была уже предопределена. Город посреди ночи наводнили крысы которые плодились и готовились к этому годами. Бровадный дворф Бардин Горексон незадолго напал на след крыс, что привело его в земли людей. Но за его озорством скрываются какие то тайны и крепкие руки которые пролили не мало крови не глядя на его небольшие габариты. За всем со стороны наблюдала долгоживущая, но с молодым озорным голоском, эльфийка Кириллиан. Её мистические способности позволили ей почувствовать нашествие полчищь крыс. Не смотря на то что она является законченной рассиссткой и по всей видимости погубила у себя в лесу ни одну человеческую душу она решила пресоидинится к этой шайке, т.к. кроме друг друга у них ничего нет, кроме города тонущего в крысиной вони, горожан которые нуждаются в помощи и желания любой ценой выбраться из этой передряги, не смотря на сильнейшее отвращение друг к другу и знамении о конце времён. Геймплейно игра является одним из лучших представителей L4D2, с упором на ближний бой, который на высоких сложностях ощущается как реальный поединок, с отскоками блокировками выпадами и пируэтами, в необходимые моменты переключаясь на смертоносные посохи поджигающие толпу, много ствольный пулемёт прошибающий врагов насквозь. Игра на сложности кошмар и кОтоклизм проявляет себя максимально интересной с точки зрения взаимодействия игроков между собой и взаимопомощи. В этом контексте очень смешно и весело слышать разные реплики главных героев при виде неудач и и огня по своим. Атмсофера средневекового дарк фентези в этой игре выполнена на 10 из 10 вместе с сомнительными персонажами и их по живому ощущаеммыми диалогами, архитектурой городов и улиц в свете нескольких лун. Сложив всё это спустя 555,5 часов игры я осознал что это [h3]мир в котором хочется и интерсно находится[/h3]. Спасибо фетшаркам за такую великолепную игру, которая мне подарила массу впечатлений и переживайний, а главное кучу новых знакмомств и друзей. [h3]Это незабываемо и великолепно![/h3] When I bought this game, I thought I'd mess around for 10 hours and uninstall it... Oh, how wrong I was. After running into a couple of sketchy folks who showed me the true meaning of nightmare and Cataclysm, the game took on an entirely new life—and I ended up staying forever. By some twisted stroke of fate, the paths of five not-so-pleasant individuals crossed. Viktor Saltzpyre, a zealot so deranged he'd gladly throw you on the pyre for sneezing in the wrong direction of Sigmar, hired Markus Kruber—a battle-worn mercenary who's seen more decapitated limbs than most doctors. Together, they were tasked with finding Sienna Fuegonasus, a fire mage who had already torched a few villages and was just getting into the groove of her pyromania. One look at her face tells you everything about her mental state—and her alcohol habits. Having nabbed the witch, they began escorting her to Ubersreik, a city overshadowed by a twin-tailed comet and a fate already sealed. But fate had worse in store: the city was overrun by rats—Skaven—who had been festering in the dark for years. Cue Bardin Goreksson, a loudmouthed dwarf hot on the trail of these vermin, whose banter hides secrets and a body count too high for someone his height. From the shadows watched Kerillian, a long-lived wood elf with a young, mischievous voice. Her mystical senses warned her of the oncoming swarm. Despite being an unapologetic racist who’s likely left a trail of human bodies in her forest, she chose to join the group—because, frankly, none of them had anything left. All they had was each other, a city drowning in rat stink, and a desire to survive the End Times, no matter how much they despised each other. Gameplay-wise, Vermintide is one of the finest spiritual successors to Left 4 Dead 2, with a major focus on melee combat. On higher difficulties, it feels like actual dueling—with dodges, blocks, counterattacks, and wild pirouettes—until you whip out a flamestaff to roast a horde or a rapid-fire repeater gun to mow down elites. On Nightmare and Cataclysm, the game truly shines, forcing players into tight coordination and teamwork. It’s hilarious and rewarding to hear the characters' voice lines as they mock each other's failures or get scorched by friendly fire. The dark fantasy medieval atmosphere is 10/10: eerie streets bathed in moonlight, gothic architecture, and character banter that makes them feel alive—questionably so, but alive. After 555.5 hours, I realized... This is a world I want to stay in. Huge thanks to Fatshark for crafting a game that gave me so many emotions, intense memories, and, most importantly, a bunch of new friends.
С наковальни Fatshark сошёл мощный, кровавый экшен, который непременно понравится не только любителям совместных сетевых приключений, но и придётся по вкусу поклонникам фентезийного мира «Warhammer».
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.