
Embody the superhuman skill and brutality of a Space Marine. Unleash deadly abilities and devastating weaponry to obliterate the relentless Tyranid swarms. Defend the Imperium in spectacular third-person action in solo or multiplayer modes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Embody the superhuman skill and brutality of a Space Marine. Unleash deadly abilities and devastating weaponry to obliterate the relentless Tyranid swarms. Defend the Imperium in spectacular third-person action in solo or multiplayer modes.

Fight the enemies of Mankind as Lieutenant Demetrian Titus in this sequel to 2011’s Space Marine, and prove your loyalty once again as you are reinstated to the Ultramarines. Hold at bay the horrors of the galaxy in epic battles on far-flung planets and uncover dark secrets to drive back the everlasting night.

Dive into a war of galactic proportions! Enjoy intense, gory and fast-paced third-person action with hundreds of enemies on screen, and purge the relentless Tyranid swarms made possible by Saber’s trademark Swarm Engine.

Jump in endlessly brutal and replayable PvE and PvP modes as your own Space Marines, unlocking new skills and cosmetics the more you play! Fight as one of seven unique classes, unlock up to 25 perks for each class, add perks to each of your weapons, and customise your appearance with a huge array of armour and weapon cosmetics!


Tear through unending waves of Tyranid and Chaos assaults and fight to survive as long as you can in the unforgiving 3-player Siege mode. Accumulate points with each wave you defeat to spend on ammunition, equipment charges, Medicae Stimms and more… or use them to summon reinforcements like Cadians, Space Marines or the mighty Dreadnought.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 168.6Kreviews | 84% | — | $221.5M |
| $129.99 | 38Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3378 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Loading screen simulator.
gets boring fast. grab it on sale
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best CN #14, worst JP #84 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 69/day in the week to Sep 4 → 161.71/day in the week after.
Of the 2 markets with a position on both sides, 2 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 11255.6/day in the week to Jul 16 → 121.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Russian*, Czech, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese* +5 more
| $20.99−70% |
| 14.9Kratings |
| 88% |
| — |
| not modelled |
| $59.99 | — | 95% | #46 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
scummy company
I really love spending 30-odd minutes pushing through PVE missions for a pittance of currency, only to not actually get anything thanks either to wonky servers that disconnect and strip away all rewards, or bugged doors that softlock the mission. I really wanted to like this game because the atmosphere, design, etc. are immaculate. But the campaign is shockingly threadbare and actually gets worse over time because the early-game Tyranids are so much more fun to fight than the late-game TSons. Maybe the PVE is fun when it actually functions and you get a couple of dedicated friends to sink serious hours into it, but I'm done with it.
非常辣鸡的判定,pve周策本来就不好打,现在还有垃圾baff判定,尤其是同进同退。我已经和队友贴在一起了baff依旧判定远距离。因此我的队友死亡后我单人完全无法回血,堪称屎山代码中的屎山代码,只要受到一点伤害整体生存马上骤降。生存强的活不下去,生存弱的更难活
I've played a little of this game and was planning on playing alot more until the CEO of Saber outed himself as a total jerk. Now I just will never support a Saber game again.
This game is an absolutely unplayable ♥♥♥♥♥♥♥ dumpster fire. Playing solo? Your allied AI is so unbelievably braindead that it feels like it was programmed by a ♥♥♥♥♥♥♥ toaster. They contribute almost nothing and are completely useless. But enemy AI? Oh, those ♥♥♥♥♥♥♥ have one brilliant tactical idea: EVERY SINGLE ENEMY ON THE ENTIRE ♥♥♥♥♥♥♥ MAP FOCUSES ONLY YOU, what an amazing difficulty system, truly 100000 IQ game design, instead of making enemies smarter or encounters more interesting, they just make every enemy ignore your useless AI teammates and gangbang the player nonstop, whoever designed this ♥♥♥♥ deserves a ♥♥♥♥♥♥♥ award for briliance. Trying to play online is somehow even worse. The networking is complete ♥♥♥♥♥♥♥. You will grow old and die before this garbage successfully connects you to a match. Endless loading screens, failed connections, broken matchmaking—and ZERO ♥♥♥♥♥♥♥ RECONNECT FEATURE, you can spend an entire hour playing a long mission like siege, crash or disconnect near the end, and receive absolutely ♥♥♥♥♥♥♥ nothing, no rewards, no way to reconnect, just a giant middle finger for wasting your time. And they want $45 for this pile of ♥♥♥♥???? Are you completely ♥♥♥♥♥♥♥ insane???? This game is going straight into the ♥♥♥♥♥♥♥ trash where it belongs. I genuinely hope more people uninstall it and stop accepting this kind of low-effort garbage, because otherwise these lazy ♥♥♥♥♥♥♥♥ will release the next broken piece of ♥♥♥♥ for $100 and expect everyone to happily eat it. Do not buy this game. Do not reward this ♥♥♥♥♥♥♥♥.
周测全是bug 全是bug 全是bug 真他妈垃圾啊草泥马的 自己做的东西自己不测试一下吗 真他妈垃圾啊我操死你的妈
Don't support this dev studio and their CEO
玩着玩着就要去亚空间捞网络,我TM感觉我混沌抗性都拉满了......
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 0 | — | Free | |
| $0 | 0 | — | Free |
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