
The gameplay is inspired by famous last stands from some of history's deadliest conflicts, such as the Second World War and the Sino-Japanese War. A hybrid of Tower Defense and Real-Time Strategy with a lot of replay value.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
https://youtu.be/xX9IFR5GFWM Clearly left unfinished by the developers, there isn't much of a draw to bring players into this experience.
Мусор стим ради карточек
So bad
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not a bad game, has some potential, but I can't recommend it at the moment.
垃圾
Возможно, если бы игра обновлялась, то вышло бы что-то дельное, а так, по нынешним меркам - мобильный проходняк на час. Игра заброшена и если и брать, то только ради предметов. Играть же в это не хочется совсем, оно хоть и рабочее, но примитивное и скучное.
Honnêtement, le thème et la palmette graphique m'ont attiré, j'ai testé le jeu, fait une vidéo Youtube et aussitôt après désinstallé le jeu...... Je n'ai même pas envie de perdre de temps à expliquer, voici la vidéo: https://www.youtube.com/watch?v=RxwrWZK0L_M
Gratis, se ve entretenido eso de destruir casas y encima tiene cromos.
I read negative reviews and unfortunately did not believed the game could be that bad, but I was wrong - what a steaming pile of early access this is: - interface will take tons of work to make it usable, - micromanagement based on points just makes the game tedious, - there is no planning nor strategy elements, - I can hear the same "taking fire" sample over and over again, but there is no indication which soldier is actually under fire, - soldiers just die even when there is noone around to shoot them at this moment, - shooting through the walls is quite common, - shelling kills everyone in range, even if they had cover from the point of impact, - I put guy with LMG next to the wall, so he could shood every enemy that will cross the gate... unfortunately he died without firing single bullet, because he was staring at the wall and I can't (or don't know how to) point him in right direction, - interface often treats click on soldiers icons as selecting soldier that is close to the bottom of the screen, which in game depending on reflex actions is not a good sign, - I gave guy machine gun, so, of course, he shot two friendlies that were in front of him I could go on, but just like this game, it would be pointless
AI蠢得一批,步枪兵比轻机枪兵都好使,重机枪兵贵又半点卵用没有。对面重机枪兵一来全部完蛋。为啥我的重机枪兵打不出这种伤害? 喷火兵是真滴秒杀我的步枪兵上去就白给。 我没发现路障的到底有啥用,透过路障打我的兵,就算没有路障他们也不会走过路障那个点,该对枪还是对枪。。。 狙击手是来开玩笑的??????????都能出门必死,还打个几把,战列舰炸墙,对按那个无解的狙击手视野范围变得那么大,我的士兵没有任何可以反制的方法,就看他在那里屠杀,一枪必杀,玩个鸡巴 楼进不了,碉堡自家小兵蠢得一批,打个鸡儿防守 炮击落点不在红色圆圈里,隔那么远把我炸死我都傻了 轰炸挺有意思,就连碉堡都特么炸烂了,楼没塌碉堡先没了,真牛逼 玩到狙击手出来我就玩不下去了。。。 这游戏。。呵,愿他长寿 不推荐这个傻B游戏
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $138 | 5 | 40% | $0.99 | |
| — | 11 | 27% | — | |
| — | 0 | — | — | |
| $11.7M | 24.5K | 59% | $23.99 | |
| $858.2K | 1K | 49% | $29.99 | |
| $320.7K | 891 | 87% | $12.99 |
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| $5.9K | 77 | 44% | $5.99 | |
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| $5.9K | 191 | 61% | $1.94 | |
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| $5.9K | 56 | 84% | $4.99 | |
| $5.9K | 92 | 70% | $1.99 |