
Awaken as an unstoppable warrior and battle alongside your friends in this story-driven free-to-play online action game
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 88% | approximately $0 |
| Google Play | Free | 82% | approximately $5.8M |
| PlayStation | Free | 87% | #13 |
| Xbox | Free | 84% | — |
| App Store |
Reviews
Themes across 3244 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Free |
| 97% |
| — |
| Epic | Free | 92% | #60 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
the only fun thing in this game is the gameplay, everything else and its company is just pure evil
One of the best movement systems in gaming paired with an ever-expanding massive roster of characters to play as makes for thousands of hours of entertainment. Whether you want to play it as a third person shooter, melee, or be a space-wizard, you can do it all. The story is a fever-dream of metaphors, vaguery, and made up sci-fi nonsense. But it's nonetheless engaging in a "WTF is going on" sort of way. There are characters you will love, and characters you will hate. Whenever new story content is released, it tends to answer one question and raise two more. The game was rooted in slower, methodical stealth gameplay, which still shows in the early missions. However, it quickly evolves into a fast paced horde slaying game. Pick your weapons of choice, your Warframe of choice, and battle endless legions of enemies in pursuit of your objective. The monetization is a bit of a negative mark, with what feels to me like some cheap mobile game tactics when it comes to crafting timers and paying premium currency to rush them. It's easily overlooked if you're patient, but can be offputting for newcomers. You can also earn the premium currency via trading with other players, so it is possible to play for free while still buying all the character/weapon slots you need, etc. That said, with the literal thousands of hours of entertainment I've gotten out of this game, I have no problem buying platinum every so often to show support. All said and done, this is an easy recommendation from me. The amount of variety in a free to play game is unmatched. If it looks entertaining: try it, it's free after all.
No entiendo nada, pero buen juego
Would be a good game if the entire difficulty wasn't tied to spending money, unironically. At a certain point in the game, you will be completely blocked from progressing further until you spend hundreds of real money to buy upgrades for your character/weapons, and i wish i was kidding. There's literally Free-to-Play filter Bosses (like the Fragmented Suzerain) who are put into main quests specifically to filter out F2P players, since they are genuinely unbeatable unless you have spent money into the game to optimize yourself, which is impossible to do if you don't pay since the farming zones for the high-end gear you need are locked into the end game.. or behind other filters for F2P players.. hence being a vicious cycle that requires you to spend money to progress into the game And i'm not even mentionning scummy practices like how loot drops are affected by your inventory, intentionally making loot rates lower for items you need to craft stuff, or how some ressources are literally made to disappear from your inventory after a certain short amount of time like 24 hours for Argon Crystals LOL Genuinely one of the worst cash grabbing games ever made, it becomes PAY TO PLAY after a couple of hours, factually.
ótimo jogo , gosto de como você pode decorar e farmar as coisas de graça para arrumar a Orbital. Sem falar que tem diversas coisas para fazer !
too much grindy and not a supportive tutorial for new players
i framed during war 10/10
Пропаганда...
Oyuna gir, yetenekleri rastgele bas, düşmanı vur , zıpla uç takla at ışınlan ve sonra çıkışa git. Hikayesi muazzam, P2W değil, oyun içinden herşeyi farm yaparak craft edilebilir veya Ticaret ederek sahip olunabilir. Warframe Market'ten de itemleri bakarak satın alınabilir. Bedava oyun için böyle büyük bir sistem hiçbir yerde yok.
This game is a waste of time, and I don't mean that in the sense that you'll be wasting a lot of time grinding for items or waiting for parts to be built, that part is fine, I accept it and enjoy the grind. The issue is the game is designed in such a way that, depending on what you're doing, your time will be wasted on the following: - Loading screens, waiting screens, confirmations, finding what you need in the UI - Downtime, empty level traversal, dialogue or cinematics that you can't skip, in game story/dialogue that will pause the mission progress from continuing until it plays out - Engaging with half baked boring mechanics that are less fun than the very good Frame combat and missions (Drifter, Operator, Archwing) - Boring story missions filled with empty space or waiting while offering 0 unique challenge or rewards apart from the rewards you get for finishing the questlines > In general story missions have 0 respect for you as a human being and are just designed to dog walk you around from point to point while trying to force feed the story to you - The RNG of reputation bounty mission that can either have you load in and do one of the basic mission types the game offers which work well, or go play where's Waldo with caches - Heaps of invincibility/weak spot/time wasting bosses that will expose themselves for a couple of seconds and then play out 30 seconds of nothing before you get another shot at their ambiguous hitbox - Bugs that make you restart the level/mission, or the common bug that points in you in the wrong direction for extraction/interactables The core of the game is fun and addicting and keeps you wanting to come back even after wasting hours of your time on joyless garbage, but as you keep playing joyless garbage takes over.