
Awaken as an unstoppable warrior and battle alongside your friends in this story-driven free-to-play online action game
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Confront warring factions throughout a sprawling interplanetary system as you follow the guidance of the mysterious Lotus and level up your Warframe, build an Arsenal of destructive firepower, and realize your true potential across massive open worlds in this thrilling, genre-defining third-person combat experience.
Enter your Warframe: a bio-metal suit of untold power. Unleash its Abilities and wield a vast array of devastating weaponry to effortlessly annihilate hordes of enemies on sight. And when the slaughter is over, you can earn or instantly unlock 40+ different Warframes - each with a unique suite of powers - to re-experience the mayhem any way you want.
Form a Squad with your friends and earn valuable bonus Rewards when you complete Missions together via highly collaborative, co-op gameplay. Utilize your Warframe’s Abilities to heal allies, redirect enemy fire, and achieve your objectives. Stuck on a particular challenge? In-game matchmaking makes it easy to connect with friendly Tenno whenever you need an extra hand.
Deftly maneuver through ground-based Missions with your Warframe’s mesmerizing parkour skills, or take to the stars and engage in massive ship-to-ship battles in your very own customizable spacecraft. Lose yourself within mysterious open-world landscapes and discover a system teeming with fascinating lifeforms - both friendly and hostile.
Marvel at the sweeping history of the Origin System as you experience Warframe’s massive cinematic narrative spanning 5 separate expansions and 30+ story-based Quests. Discover the power within and experience your first taste of invincibility with one of three original Warframes before you begin your journey, develop your skills and seek out the truth behind your awakening.
Your starter Weapons are just the beginning. Craft hundreds of destructive armaments, plus vehicles, Companions and more. Level them up and experiment until you find the right combination of gear that suits your unique playstyle. Fashion your weaponry for a fearsome look to compliment your custom-designed loadout.
Entering the Origin System means joining legions of friendly Tenno, each with their own personalized Warframes, Weapons and gear. With a staggering number of Customization options available to enhance your Loadout, designing the perfect look for your Warframe makes for an endlessly rewarding challenge for you and your Squad.
Sums Steam + Google Play only; PlayStation, Xbox, App Store, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 677.5Kreviews | 88% | #24 | $0 |
| Free | 30.5Kratings | 82% | — | $5.8M |
Engagement
Reviews
Themes across 3035 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
robo space racism
This is the first game I've ever hit one thousand hours in. I still don't have Rime Rounds.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best CN #18, worst JP #82 · 13 markets collected
US · last 30 days
Genres
Stats
Languages: English*, German, French, Italian, Korean, Spanish - Spain, Simplified Chinese, Russian, Japanese, Polish, Portuguese - Brazil, Traditional Chinese +3 more
| Free | 696.1Kratings | 87% | — | not modelled |
| Free | 46.2Kratings | 84% | — | not modelled |
| Free | 26.1Kratings | 97% | — | not modelled |
| Free | — | 92% | #55 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i dont want to play the f--ing Veso Quest at the beginning - dont care if its "easy" or not - i just dont! so DE dont take my money ... deinstalled
No New Necromech content as stated in dev short 116. Its a Realshame too since no many online games got satsifying mechs to use, and the few that are, may be in near End of Service...... i May update this Review someday, but maybe when we get a good Necramech update.
This games not all that
Warframe is a great example of what happens when you are given a power fantasy without an actual claim to the power. It offers all the trappings of the indulgent form of gaming, where the systems are there to ensure the player has to engage as little as possible with the gameplay itself. The game happens in two very distinct states, the first of which is the one where you are met with a wall of numbers greater than the ones you possess, and the second in which your numbers surpass the wall. The issue arises when there is no real power to be gained. It is all illusionary, as the solution is always to stay in the second phase of play, up until you are granted the resources necessary to up your numbers enough to turn your character into a whirlwind of destruction - thus granting you access to the second part. You are not assumed to learn the character or weapons, but the game expects you to instead learn how to make the character grow in statistical power. You do not have to engage with the systems of combat - which are plenty and are in fact quite interesting - as you are either killing things faster than you can blink, or are so overwhelmed with their statistical advantage that no amount of prowess piloting the character can give you great enough edge to overcome the stacked odds. I picked the game up again because I thought the Valkyrie and a few other characters looked interesting. Turns out, it does not matter much which vignette you choose as your avatar, as the skills and weapons are mostly an aesthetic choice and not a gameplay one. Your job as the player is to find the rotation of button presses that kills the enemies the fastest, after which you grind for the necessary resources that enable the button presses in the first place. It is sad to see the myriad of different builds the game enables you to create, when all of them boil down to the screen being filled with an explosion of gore. In that sense, the game is more akin to something like a bullet heaven with a few extra steps, than the character action game skin it wears on its bones. It is all flair and no substance. The power part of the fantasy is then relegated to an invisible overlord, whose job it is to gradually drip feed the player progress, after they have spent enough time making things explode into tiny chunks of meat. Except even this amount of engagement is not true for the most part. The overlord actively pushes the player to disengage from the core combat systems, with the treadmill rewarding those who can do the most iterations on a mission, in the least amount of time. To be granted power, you must then learn how to glide through levels as fast as possible, in order to get to the chest of loot at the end. This skipping of the gameplay is repeated enough times, until the overlord graciously gifts the player with the next increment of the fantasy. The player did not necessarily learn anything about the game, other than the fact that progression means engaging as little as possible with anything outside the meta-systems governing the power scales. Imagine fighting against someone in full plate armour. Now, you’d assume to overcome this foe, you’d have to learn footwork and likely how to grapple to pin them down for the coup de grâce. Perhaps you’d need to learn how to half-sword or at least know where the gaps in the armour are to then sink your dagger into. Well, if it was up to the previously mentioned overlord governing your power levels, you’d instead resolve the gap in fighting proficiency by going out to the countryside and by beating up peasants to the death. After piling enough corpses onto the fields, the god from the machine would descend to grant you an assault rifle to shoot the knight dead with. You gained nothing more than a razed village and a magical gimmick that can shoot bullets with enough velocity to pierce armour. The whole exercise was meaningless and utterly devoid of any true power. It was but a juvenile fantasy with arbitrary rules set to help jerk off the ego of the person drooling over their own greatness. In the same vein, playing Warframe is like playing with dolls to keep your ego sated with constant self-aggrandizement, without ever having to face any real work to warrant such validation. Whatever power you assume to claim is not yours but a manifestation of a mind too entrenched in fantasy to mistake holding a sword for knowing how to wield it.
★★★★★ Would sacrifice my sleep schedule to the Origin System again ★★★★★ 733 hours in and I've finally accepted that "I'll just do one more mission" is my villain origin story. Warframe is the only game where you start as a confused space ninja falling out of a pod and somehow end up yelling at your screen because your Hildryn's shields dipped below 100% for a full two seconds. Is the new player experience a fever dream? Yes. Will you understand what a "Focus school" is by hour 50? Also no. Will you keep playing anyway because you just unlocked a new way to explode a room full of enemies with pure shield energy? Absolutely, and that's the real endgame. Special shoutout to syndicate standing farming, the daily chore I complain about and then do anyway like it's my job (it might actually be my job at this point). Also to whatever dev decided Baro Ki'Teer should show up whenever I have the least amount of ducats. Sir, I see you, and I respect the hustle. 10/10, zero regrets, my backlog is a graveyard because of this game. If you're new: welcome, it gets weirder and better. If you're a fellow Tenno with hundreds of hours sunk in. We're not addicted to warframe we're invested. There's a difference. Probably. Recommended. Bring snacks. And maybe a calendar, because time stops meaning anything once you're in the Void.
Good game
game is fun but for a new player the amountnof bugs and extremely boring content they have to get through to get to the fun part of this game i cant recommend, there are parts of this game that havnt recieved update and most likely wont the only fun thing about this game is the movement is great and the weapons are cool but the amount of bugs and the amount of times they take the fun mechanics away and for you into boring gameplay along with bugs cant and wont recommend to the new player not till these things are fixed.
Вернуться в игру? Сначала доживи до 2035.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 12.6K | 77% | — |