
Warena is a real-time card battler with tactical depth. Deploy troops, cast spells, and push toward the enemy castle as your opponent pushes back. 1v1 PvP and single-player campaign.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Warena is a real-time card battler. Play cards to deploy troops and buildings and cast devastating spells. Push toward the enemy's castle while keeping yours defended. Master fast thinking and tactical cardplay to claim victory!
Your mana refills in real time. Every point you spend is a point you can't use to respond. Every point you save is pressure you're not applying.
Flood or hold: Swarm the lanes with cheap units to force a response, or bank mana for one massive push.
Counter windows: Drop a spell the moment your opponent overcommits and turn their attack into your advantage.
Read the opponent: Spot what they're building toward and force them to burn resources before the plan comes together.
Runes: Shape your build during matches by investing in new cards and buffs. Increase your mana generation, power up your next offense, and more.
Hero Skills: Choose a unique ability at the start of each match to further complement your playstyle.
Single-Player Campaign: Learn the mechanics and battle against increasingly difficult AI opponents as you progress through the campaign.
1v1 PvP: Ranked player versus player matches when you're ready to test your reads against a real strategist. Every card is earned through play. The better player wins.
All cards are earned through play. Card stats are visible. Reads, mana spending, and timing decide the match.
Join us on Discord!
Genres
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Loving the game so far! It's not over complex, respects your time, and most importantly is fun! 100% worth the price
at first i was a bit sceptical whether it was a good game or not but after a few goes and talking to some of the people in discord its actually a really cool game! definitely need a few goes to figure out strats and to see what combos work. definitely recommend giving it a go!
There are some things this game does really well. The big deck you have to reroll cards from at the start. That is good. But the gameplay is very mediocre and not too fun. I'd say let it cook. If this doesn't get abandoned and they keep working on it for 1-2 more years I bet it'll be an amazing game. The art style is great and it definitely has things going for it. I'll look back in two years and see how the recent reviews are.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
пойдет
[h1] 谁与争锋:皇室战争也干了[/h1] [h2]前言[/h2] 玩法类似皇室战争的游戏 ,玩法创意较少,且目前看来内容较少,虽然玩法没太大创新,但类似的游戏终究还是比较少,所以可以体验 [h2]玩法[/h2] 经典双方大本营,以及每时每刻都会恢复的能量条,而我们需要消耗能量召唤手中的各种卡牌,卡牌小苹果可能是剧毒,也可能是放出士兵,以及召唤物等等,作为单机来说,没有局外养成,pvp或许会公平些? 游戏每次开始前,都可以二选一选择想要的技能,也是需要消耗能量释放技能,而游戏内每隔一段时间会获取水晶,或者是遭遇一些事件,这一块设计的还是挺不错的,可以消耗水晶解锁一些被动效果等等 [h2]吐槽[/h2] 游戏共与玩家的pvp和与机器人的战役两种模式,pvp为随机抽取一些卡让你用,有一定的刷新机会,但整体还是很看运气的,因为这游戏的平衡一般 而游戏的战役模式,则是固定的卡让你打对应的怪,但这模式难度较高,有时候很好奇制作组到底有没有自己玩过这个战役模式,正如我说过的,游戏的平衡一般,这模式部分关卡给的卡不仅卡手还坐牢,希望制作赶紧优化这个问题吧 [h2]总结[/h2] 玩法还不错,但游戏表现称不上优秀,平时消磨时间的话应该是个不错的选择,如果你是皇室战争爱好者,或者正在寻找代餐的话可以尝试一下 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
[h1]谁与争锋 Warena[/h1] 类王室战争游戏来了,他就是谁与争锋,玩法真的很像,不过内容相对较少,主要是以两种模式为主 PVP 和 PVE。 不过战役模式关卡较少,难度偏高,卡也比较少,玩法有点像王室战争,核心目标就是摧毁敌方的基地。接下来你面对的敌人是,源源不断的哥布林投手,能召唤一群骷髅的死灵法师,能喷巨大火焰的巨龙,以及顽固不化的巨大石像,不过感觉素材复用有点过多了(其实他貌似是个兵种 ) 在战役模式之中,开局就能选择一个技能,我们的目标就是派出我们的士兵把城堡的血给打掉即可,随着时间的增长,会增加紫色宝珠的能量,而紫色宝珠的能量有着不同的费用,就可以召唤不同的士兵卡牌前来出战。 同时呢,随着时间的增加,可以获得符文、宝石或者法力加成等效果,或者一些能量费用。符文宝石可以获得一些特别的能力,比如说可以选择天行者添加到你的手牌,火雨等效果,基本上能决定一场胜局的关键,而我们前期偏弱,所以我们重点的前提应该侧重于防守,后期就可以逐渐地进攻了,亦或者屯兵来一波大爆发。 在线模式的话就是 PVP 了, 就能匹配到真人玩家了。支持好友对战,跟好友玩体验更佳,也可以进行观战其他高手的操作,可以寻找匹配 就能排到一些真人玩家了。不过匹配机制不是很合理,为什么我一个25的新手能排到608的榜前大佬(全服前三),一点公平性都没有。 UI 设计还好,右边是排名,中间是分数,左边的话是你的段位,开局的话, 是从新手开始 一步步慢慢地攀爬。如果排不到人的话,就自动匹配到人机,所以说完全不用担心这个段位打不上去的问题。 开局可以选择起始牌组,支持8次重抽技术 来构筑属于你的牌组,不过牌组总体来说较少 比较固定,而且个人感觉有个别十分的超标,强度有些不平衡,也有很贵的,但感觉不是这个价位,可能是笔者没开发出来这个体系的打法。就可以三选一个技能了。地图的话是对称的玩法,就开始考验兵种的放置了以及怎么应对敌方的对策以及技能释放时机,对面拿到什么牌、我方也是可以看得到的。 本作是一款动作即时战略的卡牌自走棋有戏,整体玩法跟皇室战争蛮像的,通过积攒能量来打出卡牌,不同的卡牌就有不同的兵种,或者使用一些强力的法术向敌方的城堡发起毁灭性的进攻。见招拆招,进行博弈,如何反制,实时构筑选择什么英雄、技能以及符文体系来适配你所拥有的卡组。支持 PVP 以及 PVE,不过目前存在的问题就是卡牌太少,玩法比较单一,匹配机制不合理的问题。 [quote]欢迎关注 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
[h1]谁与争锋简评[/h1] [h2]个人游玩与体验[/h2] 这是一款PVP类型的即时战术卡牌对战游戏,游戏的画风建模属于偏卡通风格的3D类型,这种画风建模感觉很适合移植到移动端平台,这个游戏虽然支持单人战役,但是单人战役相当于教程关卡,难度逐渐增加,没有什么博弈的快感,主打的还是线上pvp的玩法。 游戏的玩法类似于皇室战争的感觉,我们跟对手各种有一个中心基地城堡,这个中心基地如果被摧毁就代表着游戏结束,玩家之间对战的时候谁的中心基地先被摧毁谁就输了,游戏里面采用的是打出不同类型卡牌的方式来进行排兵布阵,玩家可以消耗不同的蓝量值来使用不同类型的卡牌,兵种卡牌可以召唤出不同类型的士兵,我一般喜欢先用蓝耗少数量多的近战兵,在搭配远程兵,还有建筑卡牌,可以放置塔防建筑,不过建筑的血量会随着时间的流逝下降,即使没有敌人的进攻,建筑也会自己摧毁,还有不同的技能牌,可以释放不同效果的技能,比如减速,中毒,火球等等。 不过现在pvp还能在优化打磨一下,现在玩起来感觉策略性还是不够强,希望后面能推出更好玩的单机模式,推荐给喜欢这种画风和玩法的玩家去游玩体验一下。 [quote]关注&加入[url=https://store.steampowered.com/curator/32969453/]✨大众点评鉴赏家✨[/url],了解并体验更多好玩游戏[/quote]
目前不推荐入手,卡太少
Wie sag ich jetzt, es ist nett aber, aber, ab 97 rank punkten kann man solo gegen den CPU nicht mehr punkte bekommen, da aber keiner ON ist und ich meine keiner on in den EU kann ich keine rang mehr steigen und somit ist das game auch wieder aus. denn ich habe alle Solo Missionen in einen Zug durch gespielt. und jetzt kann ich nicht mal mehr im RANG steigen da man nur gegen Spieler punkte mehr bekommt ab 97 punkten. Ich bin sprachlos wie man ein spiel so Schlecht Designen kann. Leider ist es ein 3/10 game so wie es scheint. Denn man kann auch kein deck bilden oder einen Helden wählen :/ alles in alles würde ich sagen ist das Geld nicht wert. Mal am we am Sa. versuchen zur Prime Time, wenn dann nicht geht ist es nur zeit Verlust und Geld. Denn es gibt besser Spiele die so sind aber Gratis. Schade sehr sehr Schade müsst ihr wissen...
[h1]争锋相对,势均力敌![/h1] [quote]优点 1.画风十分的独特,十分的耐看,美术风格我还是比较喜欢的,还有那些卡面。 2.玩法十分的有意思,结合了卡牌游戏以及皇室冲突,有着符文系统以及英雄技能,跟敌人进行对战有一定的策略性。 3.支持战役模式(与人机战斗)以及可以跟真人或者现实中的好友进行对战。 4.没有内购,卡牌全都可以开局 全部都免费获得。 [/quote] [quote]缺点及建议 1.成就未能本地化 2.打人机不能暂停,只能弃权。 3. 匹配机制十分不友好,就打了几局,不是匹到人机就是跟榜前大佬对决, 根本打不过 一点游戏体验都没有,人机又比较呆瓜。 4. 牌组比较少,玩久了基本上都是那些。 5. 战役模式难度比较大,很难打,希望制作组能优化一下吧。 [/quote] [h3]结语[/h3] 喜欢的可以试试~~ 整体体验下来还是非常有意思的! [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
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