
WARDOGS is a TACTICAL ALL OUT WARFARE FPS where one hundred players split across three teams fight over the control zone. Set in the derelict industrial mountains of Eastern Europe on a destructible battlefield where teamwork pays and cash is king.
Most likely between $106.1M and $300.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 78% | approximately $176.8M |
| Xbox | Free | 0% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1436 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Love it
Rough start but well worth the wait!
Clown ass devs consistently caught with their pants down, from the queue and crash issues of this launch, to them turning the anti cheat off in the beta and making a cope vid about it. Yet they are courageously defended by the mouth breathers on their discord. Was pretty excited about this one, but the devs completely killed it for me out of incompetence. Maybe I’ll wait a few years for it to be a flop F2P title like Battalion 1944 and it’s abandoned because Brammer got his bag.
Thumbs Up / RecommendedThe Good:If you queue with a coordinated squad, the combined-arms combat, vehicle play, and FOB building over the Control Zone are an absolute blast. Proximity chat leads to pure chaos and hilarious interactions. The Rough (It's Early Access):DO NOT pick Blue team. The spawn geometry shafts Blue every match—you get pinched from both sides while the other two teams actually get breathing room to flank. Absolutely do not buy this expecting a great solo experience. Without a squad coordinating rides or FOB spawns, you’re playing a 10-minute hiking simulator just to get one-tapped and lose your gear money. Needs optimization, launch-week queue fixes, and spawn reworks. Verdict:It has typical launch-day rough edges, but the core 100-player 3-way warfare formula is genuinely fun if you bring friends. Worth it for groups, wait on it if you're flying solo.
Literally unplayable rn
Big dog
Once it works its good Still a better launch than Battlefield 4 btw
It's the Battlefield game you actually wanted.
Game made FPS fun for me again. Giant sandbox shooter where proximity chat is just as fun as shooting your weapons. Love the unique cash economy and overall WARDOGS just reminds me that games are meant to be fun.
i pretty much like any combat game with helicopters and/or voip. This has both.