
Zombie singleplayer shooter in modern polygon graphics with rich RPG elements.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
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Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Czech, Ukrainian, Polish*languages with full audio support
Engagement
Reviews
Themes across 212 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Throw baby in the back of the van and pick up a minigun! Start mowing down some zombies.
If you want to play this game DO NOT spend money on it, it's not worth it. The first hour of the game is great, there are interactive minigames, choices that "affect" the story later, and a boss. After the first town you see the games true colors. What was a fun, relaxing zombie game turns into a fetch quest simulator. 90% of missions go like this: NPC says they left _____ at the _____. you drive there with gas that is limited. You arrive at the place. You shoot a horde of zombies. Search the _____. Kill the horde of zombies. Search the _____. Kill the horde of zombies. Search the _____. Find _____. Drive back using gas. Give NPC _____. NPC give another fetch quest. I would leave a bad review if the game didn't have microtransactions more annoying than Spotify adding horrible songs to every single one of your playlists. First time I played this game I got a pop-up for the "Chuck Norris Offer". I STILL GET THAT OFFER TODAY. You can also get unlimited fuel for real life money. If you really want to play this game, only play the first 2 towns and the open world town. The longer you play the game, the worse it gets. The only reason I kept playing was the suspense of another boss fight, but they ran out of budget after the first 10 hours of gameplay so they only design the maps which there is only 5. There is no reason to play this game over any other free shooter like the Counter-Strike series or Rainbow 6 Siege.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 212 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
JUEGAZO 😎👍💛🌟
Have a Intel Ahh laptop? But wanna play low-end zombie franchise peak? <Then this is the one> I really enjoyed the whole journey. Underrated game on PC.
Принеси подай иди ♥♥♥♥♥ не мешай и в зомби постреляй
Garbage mobile game with 'fuel' as an energy meter. You use fuel to start missions once you run out you have to wait until tomorrow to play again.
Very fun, but gets repetitive after a while. Play it on your free time or if you have a bad computer
Красавчик рил красивый. Даже трампа местного красивей будет
Шняга эта прикольная, есть мемчики и детали, которые заставят улыбнуться. НО ЕСЛИ ВЫ ХОТИТЕ ЗАБРАТЬ ВСЕ ДОСТИЖЕНИЯ В ИГРЕ, ТО ВСЁ ПРЕВРАЩАЕТСЯ В ОДНУ БОЛЬШУЮ ДРОЧИЛЬНЮ!!
Скучно
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 4.6K | 60% | Free | |
| $28.1M | 31.6K | 66% | $29.99 | |
| $3.8M | 8.8K | 56% | $14.99 | |
| $356.1K | 940 | 37% | $14.99 | |
| $52.1K | 255 | 71% | $10.49 | |
| $30.3K | 526 | 57% | $1.79 |