
Fast-paced, roguelike bullet hell with deep, unique spellcrafting. Create and use overpowered, game-shattering spells by combining a multitude of magical elements. Defend Tokyo from a monstrous invasion using magic, reflexes, and game-changing combos.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−50% | 223reviews | 72% | — | $32K |
| $3.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏封面不错,直接入手得体验一波。游戏前期略难,但是我从不吃苦,直接锁血化身成神,当成美少女割草无双去玩,去研究不同流派搭配的效果,爽玩。
地圖小,技能難用-鑲嵌的方式注定流派少,市面上還有很多吸血鬼倖存者不用浪費錢買這個
二次元美少女拯救东京的幸存者游戏,题材挑选的挺不错的,可惜被一个缺点给毁了,成型难度较大,玩起来感觉不到其他幸存者的爽感,潜力不错的一款游戏,优化一下难度相信风评会有所好转
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Japanese, Korean, Traditional Chinese, French, German, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
画面风格个人还是蛮喜欢的,像素风特效也很炫酷,总体玩着挺爽挺休闲的,甚至有点小上头,要是后续能开通创意工坊就更好了。
一款非常好上手的幸存者游戏,不同的法术还能组成不同的流派,最后魔法组成的连招还挺炫酷的
I was not expecting much, but it is an actual solid game!
作者到底有没有玩过自己做的游戏,那个空手通关第三关boss的成就真的无语。本来空手就不能攻击,主角还是个残废,又跑不过小怪,而且场景一直在生成小怪。为了做这个成就打了几十局一直打不过,打的真憋屈
セールにて650円で購入しましたが、値段の安さを差し引いてもヴァンサバ系としては面白さが伝わりづらい作品かなと思いました。 キャラクターや敵キャラも可愛いのは良かった点だと思いますが、ステージは狭く、回避も使いづらい。 武器のパワーアップにしても、デッキ構築型?と言っていいのか分かりませんが、説明を見てもよく分かりませんでした。 ヴァンサバライクゲームのいいところは単純にある程度脳死でも遊べるところだと思うので、こんなに複雑化しなくてもいいと思いました。
可以自己搭配技能连招的幸存者like游戏,战斗节奏非常快,通常是搭配十分钟,战斗60秒。难度偏高,怪的攻击又快又高,而我们的恢复少,幸好闪避冲刺会有慢镜头给一些反应时间。战斗的最后8秒加时赛是最爽的,技能冷却会变得非常短,直接清场。
コンセプトはおもしろいのだが、ゲーム開始しばらくは紹介ムービーのような爽快さはまったくない。 というか、ステージ1(10面)クリアした時点では「だるい」「遅い」という感想しかない。 攻撃方法などをつなげていくと、その分攻撃タイミングが激重になる。 攻撃方法や射出方法は同じもの・同じティアを重ねるとティアがアップし性能アップ。攻撃タイミングも改善される。 そのため、攻撃方法をつなげて強化するのではなく、1つの攻撃に1つ(もしくは2つ)の効果付与をつなげ、射出方法、攻撃方法、効果付与を同じものを重ねてティアアップを図るしかない。 射出方法は2つ以上持てるので、攻撃方法をつなげるのではなく、別の射出方法につなげて別の攻撃としたほうがよい。 あと、回復は有用。ティアが低いといまいちだが、ティアを上げるとかなり頼れる回復方法となる。もちろん攻撃につなげることになるので、攻撃タイミングの短縮は必須。 うんざりするぐらいのAIイラスト、期間翻訳
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32K | 470 | 28% | $2.99 | |
| $32K | 100 | 92% | $11.99 | |
| $32K | 192 | 48% | $5.99 | |
| $31.9K | 213 | 90% | $4.99 | |
| $32K | 101 | 84% | $19.99 | |
| $32K | 288 | 97% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| $69.1K | 585 | 94% | $4.79 | |
| $27.3K | 107 | 96% | $9.99 | |
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| $316 | 12 | 92% | $0.99 |