
Volleyborne: Unbound Horizons redefines sports gaming with its groundbreaking first-person volleyball experience. Offering realism and immersion, it brings every aspect of real-life volleyball to your screen with unmatched precision. From powerful spikes to insane digs, it mirrors every court move.
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Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've been playing this game since the demo was released on itch.io, it has undergone massive improvements for the better and, in my opinion, is currently [i]the most realistic volleyball game ever created.[/i]
yes
I first heard of this game from an old youtube post reviewing up and coming volleyball games. Needless to say, I'm glad I stumbled across that video. This game has potential like no other volleyball game I've ever came across. To think this is coming from a small development team, working hard with what they got and the schedule they probably have, to create a fun experience for their community. It's great. Just imagining how much more immersive the experience can get is a lovely thought.
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Languages: English
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo bom, podia ser melhor, muita coisa para melhorar nesse jogo, acho uma tristeza o sistema de levantamento desse jogo. Mas tenho esperança que esse jogo possa melhorar muito ainda, e que a comunidade aumente porque é paia jogar sozinho.
The game is honestly really fun once you learn how to play. At first, I almost quit because it felt extremely difficult, but after getting used to the mechanics, I started enjoying it a lot. The mechanics are great, especially the variety between receiving, blocking, setting, and other actions. Setting in particular feels really satisfying. However, the game still feels unfinished, and there are some things I hope get improved: * The bots are way too strong and almost never make mistakes. I understand that I can improve, but when the AI plays almost perfectly while a real player naturally makes mistakes, it becomes frustrating rather than challenging. Their movement also feels very robotic. * Sometimes bots get stuck at the net and can't recover. * Spiking is extremely difficult to learn. Even after practicing a lot, I can only get it right occasionally, and even then it's rarely a perfect spike. I still don't really understand what I'm doing wrong. * I would love a 3v3 mode. Even if it isn't based on real volleyball matches, I think it would be really fun. * There aren't many maps, and you can't freely choose one because the game mode decides it for you. * Starting a new match takes a little too long. It's not a huge wait, but repeating it every match gets annoying. Choosing everything before entering the match and having a rematch option would make things much smoother. * The tutorials need improvement. Sometimes you can do something incorrectly and the game still counts it as correct, so repeating the tutorial doesn't always help you understand what you're doing wrong. The video examples used for serving are helpful, and I think similar examples should be added to the other tutorials. * The hand animation/positioning while setting can look strange sometimes. Overall, I really enjoy the game and its mechanics. It has a lot of potential, and I hope these issues get improved as development continues.
Okay, I really love the first-person aspect of Volleyborne. There really isn't anything else like it on the market right now, and I think they have a great concept going. I can't wait to see how the game develops. That said, there are definitely some issues that need improvement. The FPS requirements are surprisingly high, uniforms still glitch into the characters, and the character models hit the uncanny valley affect for me. I do hope we get better models at some point. The biggest issue for me, though, is the controls. They're extremely difficult to get used to and have honestly sucked some of the enjoyment out of the game. I've been trying to use the training mode to practice, but sometimes my game literally won't open it. Even when I can get into training, I've had issues where I can't access the settings or get back to the main menu without shutting down the entire game. I've also had several moments during matches where the game seems to freak out and suddenly I'm serving directly into a wall, or the other team is doing the same thing. I'm honestly not sure what's happening there. I really want to like Volleyborne, and I think there's a lot of potential here. There's nothing else quite like it, especially with the first-person approach to volleyball. Right now, though, the controls and technical issues make it harder to enjoy than it should be. I'm excited to see where the developers take it and would love to come back as these issues are improved.
I can't really recommend this game in its current state. The AI is so incredibly bad. The intermediate AI goes after out balls then decides it's out but doesn't move out of the way and end up giving the point to the opponent. The "advanced" AI plays rallies better but they line fault way above 50% of the time. The game is also incredibly difficult which does lend to an incredible satisfying feeling when you do start to do some real volleyball actions. I would still recommend putting in some sort of an assist that subtly pulls your character into proper position when you get relatively close to do said action. I think that would help keep new players having fun while they get used to the gameplay and allow for both a casual and a hardcore experience. I look forward to what this game becomes but right now, it's too rough for the average player.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.2K | 24 | 67% | $19.99 | |
| $2.9K | 6 | 33% | $16.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $42.5M | 22.8K | 59% | $49.99 |
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|---|---|---|---|---|
| $12.4K | 81 | 79% | $7.00 | |
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| $12.4K | 73 | 68% | $4.99 | |
| $12.4K | 51 | 82% | $7.99 | |
| $12.4K | 73 | 48% | $8.99 | |
| $12.4K | 329 | 91% | $1.99 |