
Vlad Circus: Curse of Asmodeus drags you into a sordid world of mirrors and shadows where the demon lurks. Dare to take on this macabre pixel-art graphic adventure of horror and madness. Solve puzzles and explore two parallel timelines.
Modeled estimate, not a reported figure. How we estimate →
About
Descend into the depths of madness and terror in this disturbing pixel-art graphic adventure—a simultaneous prequel and sequel to Vlad Circus: Descend into Madness (2022). Vlad Circus: Curse of Asmodeus draws you into a world of mirrors and shadows where evil lurks in every corner.
Explore a haunting universe through the eyes of Josef Petrescu, a man scarred by tragedy who awakens horribly burned, voiceless, and memoryless. As Vlad Petrescu’s brother and co-heir to Vlad Circus, Josef embarks on a harrowing journey to uncover the truth behind his past.
Innovative Gameplay
Vlad Circus: Curse of Asmodeus pushes horror game storytelling forward with its unique mechanics of navigating parallel timelines. Pass through mirrors to shift between fragmented memories. Each temporal jump uncovers new layers of the story, allowing you to piece together Josef’s life and the macabre secret hidden in the old town of San Reno. Interact with a chilling array of characters—from the bizarre inhabitants of the dime museum to the terrifying dwellers of the catacombs. Each encounter will bring you closer to the truth.
As you dive deeper into the story, you’ll face challenges that test both your wits and survival skills, presented in small doses of action.
An Immersive Narrative
At the heart of this nightmare lies Asmodeus, the biblical demon reimagined as an infernal parasite feeding on human sanity. The only way to purge the demon is through fire, torture, and the agonizing death of the body it inhabits.
As Josef recovers fragments of his memory, he documents them in his journal, weaving an intricate narrative that keeps you in suspense until the end. Each journal entry is another piece of the puzzle, drawing you closer to the truth behind Vlad Circus, the religious fanatics populating San Reno, and the fearsome Asmodeus.
An Unsettling Atmosphere
Immerse yourself in a meticulously crafted pixel-art world where dynamic lighting and sound play a crucial role in creating an oppressive, claustrophobic atmosphere. The pixel-art style combines with modern effects to create a mesmerizing audiovisual experience that amplifies the sense of terror and disorientation.
Dare You Face Your Demons?
Vlad Circus: Curse of Asmodeus is more than a game; it’s a journey into the heart of tragedy and madness. Will you have the courage to confront your own demons as you fight to uncover the truth? Can you maintain your sanity as you venture into the darkest corners of the mind?
Prepare for a macabre horror adventure that will challenge your perceptions and test your resolve.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 55reviews | 95% | — | $19.3K |
| $19.99 | 37ratings | 85% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bonne préquelle / suite au précédent jeu Vlad Circus : Descend into Madness. Le pixel art est toujours superbe. Seul petit bémol : la traduction française est de moins bonne qualité que pour les deux précédents jeux.
It's hard to compare it to its predecessor Descend into Madness as the vibe and playstyle is quite different. This game is haunting in a different way and I still liked it a lot. It's packed with a great prequel story, a haunting soundtrack, some not too easy puzzles and an oppressive atmosphere. 8/10 as I found the gambling sequence a bit annoying (also it might trigger some people out there) and one or two solutions a bit too moon-logic-ially :)
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, French, German, Russian, Spanish - Latin America
| $19.99 |
| 2ratings |
| 100% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
j'ai trouvé le jeu excellent je recommande pour voir mon gameplay c'est ici https://youtube.com/playlist?list=PLFHA-bc31NbqKQipjpxjE1A2bMlxPefcq&si=oWHqjeLgwnRtozJ_
This game is fun, especially after having played Descend Into Madness but, the writing breaks immersion. The line that stood out to me the most was in El Dorado. "Damn, dude.... You're delusional ha ha". I think the team could have done better. I still very much enjoyed this, thank you!
Ta piola pero oscurazo fuerte
Recommended, and the reasons hold up even where patience does not. The narrative threads converge across an asylum and underworld with payoffs that reframe earlier obstacles, mirrors double as memory devices walking a 72-hour countdown backwards, and the Testament of Solomon lore gives the demon mythology unusual depth. A final gas-and-light-switch escape sequence closes the escalation well. The friction is real. Nothing reliably signals what is interactable, so progress stalls until the one required pixel reveals itself. A chase puzzle burns roughly twenty minutes on a dialogue hint that is a flat red herring, and a slot-machine gate locks a five-dollar payment behind repeated RNG that the cheat trick only softens. The story earns the patience these sections demand.
The game is primarily a point-and-click adventure, but without overwhelming you with back-and-forth mechanics, which was the flaw of the first title. Here, you play more with the linearity of the narrative thanks to a classic but effective trick: flashbacks. As Josef's reflection encounters mirrors, you relive the few hours leading up to the circus fire. You try to make amends with your angry brother—because Josef has always been a jerk—by attempting to recruit an artist in the rotten town of San Reno to please your brother... Each mirror corresponds to a game sequence with a clear objective, a defined area, actions, and logical sequences. It's up to you to rack your brains to persuade the characters to help you, steal what you need from them, or assemble a few objects to achieve your goals. These mechanics are similar in the cellar, where your goal remains, above all, to see the light of day again, let's not forget. I loved the dialogue in Vlad Circus: Curse of Asmodeus. And if you pay close attention, the title includes the word “Curse,” which can mean both a curse and profanity. HA! (denisbrogniart.gif). So yes, Curse of Asmodeus uses mature language, in addition to explicit settings and scenes. Josef, in his sanatorium, doesn't give a damn, he walks around naked and when he bends over, he lets you enjoy the view. It's hard to play with Junior around. I also contributed to a few swear words spat out in the game when I found myself stuck like an idiot. After a quick look at the game's Discord, I managed to get myself unstuck without waiting for a response. Because that's what's great about this title: when you don't know what to do, do what a real guy would do: slack off. Because it's by slacking off like a boss that you unblock Josef! [url=https://www.gamatomic.com/reviews/13446/vlad-circus-curse-of-asmodeus]Review for Gamatomic[/url]
Loved it!!
Esta es la secuela de Vlad Circus: Descend into Madness, pero a su vez es una precuela. Protagonizada por Josef, el hermano de Vlad, la historia gira alrededor de la tragedia que se suscita en el primer juego. En esta aventura gráfica, arrancamos encerrados en un manicomio luego de un intento de ejecución fallido. Tenemos que tratar de escapar pero cada vez que nos miramos en un espejo se nos viene un flashback de los momentos previos al incendio del circo y nuestro rol en el mismo. Es un juego breve y se lo pueden pasar en menos de cuatro horas. En cuanto a la entrega anterior es bastante continuista, pero se nota que a nivel gráficos está optimizado, sobre todo en aspectos de iluminación. Además, el combate se deja bastante de lado para concentrarse más en los acertijos. La historia, muy bien lograda, está escrita por Durgan Nallar, docente de Diseño de Videojuegos en América Latina que ha escrito varios libros y sigue publicando. También pueden adquirir la novela Vlad Circus: La Historia del Circo Vlad que expande lo narrado en los juegos. Si pueden, jueguenlo en idioma original Castellano de América Latina que es como originalmente fue escrito el guión. Si quieren ver esta reseña en formato video con más detalles, hagan clic acá: https://www.youtube.com/shorts/nIUj3hI0m5M
Игра норм, первая часть не лучше и не хуже, просто они отличаются. Цена в РФ просто безумная, с ума посходили. Перевод (русский) просто на отъ...сь, тупо ИИ, а скорее даже гугл перевод. Поправьте перевод, начните ставить нормальные цены и буду рекомендовать, а так, зеленый магазин...
Players by region
Where this game's players are, estimated from review languages.
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