
Survival of your people - that's the only thing that matters. Become the leader of a newly founded Viking settlement and lead it to safety and glory. Gather, build, craft, hunt, raid and follow your Gods to endure hardships of nature and save your clan from violent destruction.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Russian, Swedish, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
оптимизация немного хромает , но задумка хорошая надо ребятам еще пол года поработать и сделать кооп и тогда она стрельнет
O jogo e muito bom, fluidez, craft, coleta de recursos, construçoes exelentes, gostei muito, e quem fala que o jogo e ruim nao sabe de nada, por ser so um prologue ele esta bem otimizado e graficos otimos... eu recomendo
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Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just another game with the same Unity assets as dozens of other games. NPC dialog is slow and boring. Annoying things like not being able to keep weapons on the hot bar and a very slow grind. Nothing impressive about this game at all. One thing is for damn sure, and that is I won't be buying or recommending this amalgamation of Unity parts.
Sehr Interessant ,Wer aber Toll wen auch die Third Persern Ansicht Kommen könnte und ein Charakter Editor
什么鬼?建筑不提示需要什么东西,你拿着圆木他说要纤维,等你扔了圆木后就没提示了,还不能建房子
4rgd
The prologue is so short that it doesn’t give enough time to decide whether the full game is worth buying. The core idea is promising, but the experience is undermined by how much content is locked due to it being just a demo. It ends up feeling incomplete rather than intriguing. On top of that, the NPC AI is extremely poor. Animals run straight into walls when chased, and NPCs in town move in unnatural, awkward patterns. The tutorial explanations are also very weak—you often have to guess what to do, which only makes the experience more frustrating. In short, the prologue fails at its main purpose: making the player want to buy the full game. If anything, it has the opposite effect.
Game is a total pasta. Nothing new to be seen here, positive reviews are either bots or people that posted thumbs up for this class project type of a game.
优秀的画风,开放的游戏体验。很耐玩
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $410.1K | 550 | 52% | $19.99 | |
| $512.8K | 541 | 74% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $357.6M | 297.7K | 88% | $49.99 | |
| $52.2M | 52.3K | 90% | $34.99 |