
VHOLUME is a melancholic first-person parkour adventure set in a dystopian brutalist city where bureaucracy turns a simple task into an odyssey.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best RU #64, worst UA #91 · 8 markets collected
US · last 30 days
About
In the derelict capital of Afro-Eurasia, ruled by an all-controlling Ministry, Robert embarks on a bureaucratic quest to restore his family’s revoked ration tickets.
Movement-centric gameplay where the player can jump, run, climb and slide with great freedom. Environments challenge both agility and creativity.
Mastery-driven players can exploit momentum, discover shortcuts, and break the labyrinthine design, making each run a test of skill and efficiency as they chase target times.
Play solo, or join friends in multiplayer and experience every level together.
See other players’ ghosts, share your own, and discover new ways through each level.
Steam workshop support: Play levels made by the community or create your own.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1341 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Peak game, it's both easy and has a really good movement. There's so much good things to talk about this game, but yeah, it's good, you should try it. And, like, c'mon it's just 7 euros.
jumpy jump jump leg go run :))))))
Мне понравилось :) --- Далее я оставлю сообщение для моих друзей, раздумывающих над покупкой игры: Спешу вас проинформировать, что я отстрадал каждую карту, чтобы перебить золото с приличным запасом. И теперь у вас будут следующие критерии прохождения карт: - побить бронзу - побить серебро - побить золото - побить мой сраный рекорд Наслаждайтесь, а я спокойно удалю игру и буду надеяться что кто-то из вас меня возненавидит в попытках обогнать моего призрака <3
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, Turkish, Ukrainian*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Imagine Titanfall movement meeds Mirrors edge. This game is geninuely a love letter to the players who simply love to jump over obstacles and roam around with massive amounts of speed. We need more games like these as there are hardly any enjoyable first person parkour games out there. This is the only one i actually believe to be one of the best (probably THE best parkour game) out there. In the meanwhile there is also echo point nova that is pretty solid so try that one too :)
The BEST movement I’ve ever experienced. Amazing atmosphere - a fever dream of grotesque modernism and industrialism at 38°C. As a huge fan of jumping puzzles in Guild Wars 2 and Trackmania, I absolutely loved it. I also felt a touch of Little Nightmares - unless both games simply share the same source of inspiration.
There is something to the feeling of hands on smooth concrete, whether gliding across or coming down on it violently, accepted or rejected by its impossible cold, an architect’s caress or the brutality of nature in a simple cubic structure. Vholume understands this, and gives you a rush of control as you come crashing down against beton, rhythmically glancing across it like a rock on the surface of water, defying its gravity and dancing with it upwards and forwards. Impossible architecture hurtling past you, trypophobic windows and electric lights now and again piercing the void of fog and stone. Vholume’s avatar of speed exclaims only in breaths, but conveys an urgency, melancholy, and fear in their movements that grants a fitting physicality to the contact made with every surface. Matched with the somber music, a pleasant surprise coming off Straftat’s hyper drum-and-bass, the space becomes hollow in a way entirely conducive to its traversal. I skipped over something in my frantic flight – jumped the wrong wall and ended up on a blurry surface overlooking the void, a giant freeway bridging the skyline in the distance and disappearing into darkness. This is the intended landscape, a pocket where the residents of Vholume find peace, where I escape for just a moment, uncertain if I'm truly away or if I just can't be seen here. I huddle into the cold concrete for this reason, it feels protective as much as oppressive.
Very fun unique parkour game, allows you to discover the fastest route yourself. Sometimes I start to feel very lonely while playing because the game is so quite. Besides that it is very fun
nice game good vibes.
Ощущается как чтение любой книги Франца Кафки. Не хочется описывать эмоции более детально. Это не набор механик и карт. Это Игра. Трудно оторваться. Идеальный поток. Абсолютный восторг. Рекомендую.
it's cool https://steamcommunity.com/sharedfiles/filedetails/?id=3794179590
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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