
You have no weapons. You have no means of defending yourself. Some will chase you, some will outsmart you. If you are in danger, run and hide.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Peak.
Estranho.
Don't know why it has positive reviews, for me it was boring and had nothing to offer. An achievement I can't complete, barely any sound and no entity. Even for a free game I expected a bit more from what the description stated.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very bad game, have some glitches too
meh, not much to say about this. This game is a joke so dont expect much. The last achievement is so annoying. 4/10
Doot.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 183 | 74% | Free | |
| $112K | 816 | 74% | $6.99 | |
| $20.6K | 178 | 83% | $5.99 | |
| $18.4K | 275 | 80% | $3.29 | |
| $15.4K | 85 | 47% | $6.99 |