
VEIN is a post-apocalyptic survival multiplayer sandbox game. Gather supplies to survive, explore abandoned buildings, defend your home, and rebuild society, whether alone or with friends.
Most likely between $5.4M and $15.2M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 1562 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
这游戏特别好评,就是一帮捧臭脚的,是,你可以说小浣熊更新慢,但是这不是你给这种游戏打好评的理由。这游戏完全就是堆素材,优化肯定是没有的,BUG肯定是多的。一帮不知道哪冒出来的傻逼给各种僵毁UP推荐,这游戏多好玩,好玩个几把,垃圾游戏玩多了,看见素材都能撸一管子是吧?我不太明白,这破玩意怎么能卖到77的,这破玩意卖12我踏马都嫌贵。说说下面那几个傻逼的发言,诱导大家上当的—————————————————————————————————————————————————————————————— 优点:好游戏是不需要专门说优点的,更新也快,更新内容也靠谱,比隔壁僵毁那几把节奏正常多了。 缺点: 1,很多技能升级慢,但是要的等级高,比如说开锁。 2,没有太多内容,游戏的动力基本上就是升级建筑台,然后敲高级建筑物,没了,地图游戏内容不足。 3,僵尸比较少,而且生存压力偏低(也不是坏事就是了,反正可以自己调,我玩的就是标准难度) 4,价格好贵啊......找不到朋友一起打,虽然目前的更新力度也对得上这个价,但是还是好贵啊() 你他妈说几个优点啊?更新快就是纯堆素材有你妈用?更新靠谱?他妈的从0到他妈0.0000001的功能,你告诉靠谱?节奏哪里正常了?我从买游戏到现在,横跨半年,除了更新素材,还更新点啥?他妈的优点全是废话,还美名其曰“好游戏优点就不说了”,因为你他妈没得说。还有什么,底子很好,好在哪?我用虚幻五做游戏,我踏马底子是虚幻引擎是吧,那可太好了,好到他妈没边了
I am sorry but look: https://medal.tv/games/vein/clips/nqZ6dtJUYmbMwHCju?invite=cr-MSw2WFUsMTk1MDk1NzA4 This might be the worst zombie melee combat I have felt. They swing and hit me NO WHERE. MY swings are ass, nothing feels good or right. The character creation was gas and the world options too but the game is fundamentally not fun to fight zombies lol
quando vocês vão traduzir o jogo para portugues ?
Vein has massive potential, but its current execution severely holds it back. The map design is a blast to explore, the houses avoid feeling like repetitive cookie-cutter assets, and the weapons generally have distinct characteristics. Combined with surprisingly solid graphics, dynamic lighting, and an impressive volume of items, crafting options, and base building features, the game looks like a upgraded version of DayZ on paper. However, the reality of playing it tells a very different story. Over 11 hours of testing across multiple worlds and setting configurations, game-breaking bugs and completely random crashes constantly ruined the experience to the point where continuing felt like a chore. The zombie mechanics are particularly frustrating. Enemy spawn rules feel entirely broken, with zombies regularly spawning inside fully gated player bases or popping into existence directly in front of you. Base building currently feels pointless when defenses don't prevent enemies from materializing right behind you while you craft. Hitboxes are another major issue, especially in headshot-only mode. Certain zombie models feature severely broken hitboxes where melee hits simply fail to register on the head. Swinging at the exact same spot nearly 20 times before a shovel randomly connects isn't a matter of skill, it's pure RNG caused by faulty collision mechanics. Unfair deaths tied directly to broken systems completely undercut the survival loop. Finally, while the crafting system is functional once learned, the UI design choices are bafflingly tedious. Forcing players to move materials out of their inventory rather than allowing them to craft directly from it creates unnecessary friction and hurts the overall quality of life. Vein sets up a fantastic framework, but until the developers address the persistent crashes, broken hitboxes, non-existent spawn logic, and clunky UI, it remains a frustration-heavy experience despite its obvious promise.
这个游戏绝对神,画面粗糙,但是作者对玩法的打磨绝对用心,末日生存的上乘之作,期待后续优化更新
Good game with a lot of potential. Used to like 7day2Die years ago, but this game is much better. Still early access on a few thing to be expected, but I have high hopes for them.
На самом деле, если игрой заниматься и её развивать, то у неё довольно большое будущее, прикольные механики, карта, система строительства, неплохая графика. Игра напоминает более динамичный Dayz, с не настолько огромной картой и элементами РПГ (возможно вдохновлялись Project Zomboid). Хоть на данный момент игра сырая, но количество возможностей тут конечно огромное. Побегали с другом, поугарали, побывали в пещерах, в тюрьме, в плавильне, покатались на ламбе в общем забавно провели время. Единственный минус - странная система ПВП, дробовик не убивает в голову с 2-ух метров в чела с обычной кепкой, а Five-seven практически шотает с 25 метров, эт как?)
I'm a picky person when it comes to zombie survival games. But this one is a GREAT one, it is a little janky and needs polishing. But it has a 2 person dev team, and they are doing awesome. It is a mix of 7 Days to Die, DayZ, and Zomboid. The game still keeps surprising me the more I play it with how in depth it is. Very solid, would recommend.
For the Love of God Optimise!!!!!! This is objectively a very good game with lots of potential, but the optimisation and memory leaks are absolutely awful right now. I play with friends and there our times on our server when the game will randomly crash, objects and cars will randomly fall through empty floor into the abyss. We've all got powerful pcs and high specs, but even if we run this game on low specs it is so unbelievably buggy and unstable that it's impossible to enjoy. Please Ramjet studio, do your thing. Stop worrying about expanding the game modes, styles, items until you fix the most egregious bugs plaguing this game right now. This shouldn't be so unbelievably difficult to run in a stable manner.
你妈画质不知道为什么永远是最低每次都要重新调