
The 16-bit cult classic RPG from 1994 returns with tons of improvements! When your peaceful kingdom is attacked on your wedding day and your wife-to-be is kidnapped, it falls to you to journey across the world and stop the terrible machines of war that threaten to lay waste to it.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was pleasantly surprised to see Vay released for PC. It looks preserved just like I remembered from so long ago on Sega CD. I just wish more Working Designs games were available. The original Sega CD and Playstation versions of Lunar would be perfect, if only Gung Ho would have listened to what fans wanted.
i LOVED the game back in the day! I had to do a double-take when I saw it was on steam! Classic JRPG!
This is a bootleg game. I mean its not. But it FEELS like it. The Cutscenes are there. The Game is there. The rest is like watching ALIEN while Sponge Bob Squarepants doing the lines. Oh its not that severe. BUT IT FEELS LIKE IT. >:L
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nostalgic classic RPG from the Sega CD era , however this steam version seems to be a port from mobile. played it to the end and encountered a few bugs , mainly in the inventory, it wouldn't allow me to switch weapons at some occasions and also the game crashed on me once. Also the steam achivement wouldn't pop up and activate through the whole game. Hopefully it will be patched soon. overall it's a nice little game , it is of it's era, could had looked better in this version, but it's a niche title so I get it.
I played Vay because I heard the cool battle music and the cutscenes and wanted to give it a try. I have NOT played the original version yet... but this was a pure waste of time. You are missing absolutely nothing but playing this, because there is nothing in this game you have not seen here before in other JRPGS. If I have to compare this to Lunar that is a much better game but I find Vay's characters much less insufferable. Then again they don't have much personality or twists to them (sans the Bard guy). Why did Leifang leave so we have Mintz in our party again? What exactly did that add? Mintz is in our party the last 10% of the game and Leifang is from the first 10% to that point. Also a character dies and I'm supposed to be sad, but I only knew him for 2 hours. I need some emotional investment for a character death to sting. Gameplay wise I did the same thing every battle. EVERY. BATTLE. There is no elemental strategy, status effects are worthless and can be ignored (except when you get stuck with a 3 person party and you fight 2 petrifying birds), no grinding is req. outside the first boss and you will get to level 99+ without even trying. Also Lunar's pop culture references show there ugly face here. Nothing says immersion like constant 4th wall breaking. The whole "futuristic death machine crashed into a medieval planet and is wrecking havoc" is just a glorified suit of infinity +1 armor, complete with sword and shield, and where EXACTLY did all the other technology stuff come from? I thought the only thing that came from space was Vay? Why did Vay armor automatically start killing people if it's "pilot" was dead? I'll probably play the original version and give that a go. But I suppose this game can keep you amused for a day.
I loved this game back in 1994 on Sega CD (those voiced anime scenes were so cool). 30 years later, I can't recommend the game to anyone. Returning players will notice all the name changes and dialogue changes that cause the game to lose its charm. New players will find the game too simplistic, even by 1994 standards, because Squaresoft games had more to offer.
Great game great Port I recomend it for any RETRO RPG fan
Solid port with added QoL feaqtures
[h1]Obskur weil durchschnittlich[/h1] Vay ist ein überaus durchschnittliches JRPG, welches in erster Linie unter seinen unausgegorenen Schwierigkeitsgraden leidet. Je nachdem was man anwählt verkommt das Spiel zu einem Spaziergang oder zu einer Grinding-Orgie. Der Spielspaß ist dabei schwer zu finden, zumal sowohl die Story als auch die Charaktere überraschend oberflächlich bleiben. Nach dem spannenden Anime-Intro hätte man da ja eigentlich deutlich mehr erwartet. Auch der Verzicht auf Dinge wie Sidequests, Bonus-Dungeons oder Vehikel in Form von (Luft)schiffen machen Vay zu einem recht unspektakulären Spiel. Positiv ist jedoch die breite Optionspalette, welche der Steam-Wiederveröffentlichung beigelegt wurde. Mit dieser kann man einige Nerv-Faktoren wie die hohe Zufallskampfrate aushebeln. Aber auch das ändert nichts daran, dass man es mit Durchschnittsware zu tun hat. 1993 hatte deutlich bessere Konsolen-Rollenspiele hervorgebracht. Spiele, die ohne CD-Technologie auskommen mussten und es trotzdem um Klassen besser hinbekommen haben. [h1]Pro und Kontra:[/h1] Pro: - die Steam-Version bietet zahlreiche Optionen fürs Gameplay und die audiovisuelle Präsentation - coole, hübsch gepixelte Gegner-Sprites im Kampfscreen - man darf überall in 24 Speicherslots speichern Kontra: - unbefriedigende Schwierigkeitsgrade (entweder zu leicht oder zu schwer) - unspektakuläres Standard-JRPG-Gameplay - oberflächliche Charaktere und Story - ist sehr linear und bietet keine Sidequests oder dergleichen - Zusatzeigenschaften einiger Ausrüstungsstücke funktionieren nicht Wertung: 64 von 100 Punkte Der vollständige Test: https://www.snes-forum.de/index.php?thread/6863-vay/
I have very fond memories of this game from the mid-90's on the SEGA CD. It was one of my very first RPG experiences. With that said, I highly recommend it for lovers of retro JRPG games, however the original experience has been tampered with in a number of ways for this port and not all of it is an improvement as billed. -The XP/GP boost options are nice as they reduce the exorbitant grind requirements of the original. -The overworld walk speed is waaaaay faster than the original by default and feels way too fast. It cannot be slowed down, only sped up to an even more goofy walk speed. -The graphical updates mostly look awful and the cutscene resolution is worse than the OG 90's release. -The damage numbers in battle are too small to see without squinting. -Battle speed is too slow by default and too fast when set to X2. - New SFX and battle victory music that doesn't fit with the original compositions by Sakop. - New English Dub isn't any better or worse than the original Working Designs dub, which was pretty bad to begin with. - New English translation is fine. If you have access to the SEGA CD version, play that instead. This version works well if you want to play the game without spending the extra grind time for the full experience.
Players by region
Where this game's players are, estimated from review languages.
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