
A collaborative exploration and survival game for 1-10 players, set in a procedurally generated afterlife inspired by Viking culture. Battle, build, and conquer your way to a saga worthy of Odin’s patronage!
Most likely between $165.2M and $468M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 94% | approximately $275.3M |
| PlayStation | $29.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3558 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ god tier ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandpa ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Brotato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☑ 10
Valheim could be an amazing game. The world is beautiful, exploration can be genuinely great, and I really like the building system. Unfortunately, vanilla Valheim seems to be designed around one core principle: waste as much of your ♥♥♥♥♥♥♥ time as possible. Almost every mechanic has some extra layer of unnecessary annoyance attached to it. Stamina makes moving and fighting tedious. Food becomes another job. Inventory management is miserable. Mining is grindy, smelting needs babysitting, and hauling tons of metal across the map because portals arbitrarily refuse to teleport it turns a Viking adventure into a logistics simulator. And the progression is just awful. Enter a new biome, get your ass destroyed, spend hours grinding the new material, make slightly better gear, move to the next biome and repeat the whole thing again. This isn't difficulty. It's just tedium. The most frustrating part is that there is actually a fantastic survival game buried underneath all this crap. Install some mods, increase stack sizes and resource drops, enable crafting from containers, fix stamina and remove some of the pointless restrictions — and suddenly Valheim becomes fun. Vanilla Valheim, though? I genuinely have no idea how anyone with a job, hobbies and a life outside this game has the patience for it.
This isn't a survival game at all. This is a resource gather/mindless farming simulator that just demands that you kill a very large number of rare enemies before finally getting your hands on the components you need to travel to the next area and repeat the process over and over
Valheim may have been a precursor to survival games, but after all these years of development it feels stuck in the past. Combat is terrible, building is basic and clunky, the interface lacks QoL, the UI is outdated, and enemies are uninspired. Valheim could have been innovative in its early access days, but now it’s just a rusty relic—rigid, outdated, and devoid of any innovation that could have made it great back then. And honestly, there are far better survival games out there nowadays. ----------------------------------------------------------------------- Valheim pudo haber sido un precursor de los juegos de supervivencia, pero tras tantos años de desarrollo se ha quedado anclado en el pasado. El combate es horrible, la construcción es básica y torpe, la interfaz carece de mejoras de calidad de vida, el UI está anticuado y los enemigos son poco inspirados. Valheim pudo haber sido una innovación en sus días de acceso anticipado, pero hoy es solo una reliquia oxidada: rígida, desfasada y carente de cualquier innovación que alguna vez pudo hacerlo grande. Y la verdad, en estos tiempos hay muchos mejores juegos de supervivencia.
I absolutely love Valheim. Playing on a server with my friends makes the experience even better, and there’s honestly a little bit of everything to enjoy. I love the open-world exploration, building, crafting, foraging, sailing, and just wandering around seeing what we can find. The atmosphere and music are especially great and give the game this surprisingly cozy feeling. There’s something really relaxing about gathering materials, sailing around, or working on a base with your friends. Of course, sometimes Valheim likes to remind you that you are, in fact, mortal 😂 The grind can be a lot, and while I actually enjoy the grind, it can definitely get frustrating. The skill system is probably one of my biggest love/hate relationships with the game. Dying causes your skills to drop, which can put you into a frustrating cycle of trying to rebuild your skills while also trying not to die again. Sometimes it feels like you're finally getting better, only to die and have to work your way back up. It's stressful, but somehow that makes the relaxing moments feel even better. There's something really satisfying about finally making progress after struggling for a while. Overall, Valheim is one of those games where I can spend hours just doing whatever I feel like doing. Build a house, go sailing, explore, fight monsters, gather resources, or just hang out with friends. Definitely recommend it if you enjoy open-world survival, crafting, exploration, and games that can somehow be both cozy and terrifying at the same time.
Extremely pretty and extremely cozy. Way too grindy for me and each zone is basically the same progression as the last. Combat never felt engaging. No auto sort, no auto store, all that stuff that makes this genre more manageable. This review would be positive 6 years ago but in 2026 I'd recommend different options. Unless you are modding the ♥♥♥♥ out of it and changing all the default settings.
I have played this game for a lot of hours, I have enjoyed this game. I have watched it over the years. And have been disappointed. The devs have been both glacially slow in making progress, dropped promised features, and are actively hostile to the playerbase. Examples: The Ocean biome - it was on the initial roadmap; I understand timelines and plans change, but basically leaving it untouched for 5 years, then claiming a 1.0 release, that's just dropping something that should have been here. Trashing items - The game had no ability to get rid of unneeded items for years, and everyone complained. The devs said no, repeatedly. Until finally giving in - but doing it spitefully by making it a mid-game unlocked item, that when you use it damages everything in a wide area near it. This made it technically possible to remove items, but not in a very useful way. Item Handling - For quite some time, the devs have been strongly against QoL features such as Quick Stacking, Take All, Craft from Chest, and so on. They not long back relented on Quick Stack and Take All, though only on individual containers, no single stack to nearby chests, and continue to say no to Craft from Chest. These lack of features means that modding is really a necessity for me to enjoy the game. Which is another hostile move by the devs. Bringing the game to 1.0 they added achievements. But any sort of mod disables them. So they refuse to make improvements to the game, and push people to mods, and then punish them for using the mods. Of course, the modders worked around it within hours, but that's simply a lack of competence on the dev side. Lastly, the community. Because it took 5 years, the community ended up with only the most emotionally invested players, and the level of toxicity is ridiculous. I have seen less "git gud" gatekeeping in CoD and Dark Souls communities. It's really a shame, because the community is damaging a game that could be an absolute classic. So despite having played a lot, and planning to play more (with mods), I can't recommend this game, because the only way to make any progress in improving the game is to make the devs see it.
я даже не заметил, что игра в раннем доступе, контента море!
Викинг 10 из 10 ↓ Грейпфрут кусает за пятки. ↓ Без трусов пытаешься сломать кому-то лицо, но первый же кабан ломает тебе. ↓ С палкой и трусами возвращаешься, но кабан с друзьями беспощадно рвут твои обосранные трусы. ↓ Грейпфрут кусает за пятки. ↓ Строишь халупу из двух палок и говна. Не зная о механике - задохнулся от дыма. ↓ Находишь кремень. Делаешь топор. Срубаешь дерево. Дерево падает тебе на голову. ВАНШОТ. ↓ Бегаешь за оленями, как олень. Босс-олень. Молнии. Ты умираешь. Олень. ↓ Грейпфрут кусает за пятки. ↓ Чёрный лес. Тролль плотно кидает бревно, грейпфруты стали попадать каждой форчмой тебе по затылку. ↓ Таскаешь медь по одному куску. Перегрузка. ↓ Вызываешь Древнего. Он упаковывает тебя как лоха и первым рейсом "Цитрус Airlines" отправляет к кабанам. ↓ Грейпфрут кусает за пятки. ↓ Открываешь болото. В лицо прилетает яд. Обмазываешься калом. Через минуту снова яд. ↓ Лезешь в крипту за железом. Бомжи бьют щитами. Воняешь. Пиявки рады. ↓ Масса костей делает из тебя трафарет, ты растекаешься по болоту красивым узором. ↓ Грейпфрут кусает за пятки. ↓ Горы. Замёрз за 15 секунд. Красиво так, синим. ↓ Волки. Много волков. Рвут быстрее, чем ты успеваешь что-то сказать. ↓ Ты таскаешь яйца дракона по одному (перегрузка), как курьер «Яндекс.Еды». Яйцо падает. Ты плачешь. ↓ Сделал доспехи и оружие из серебра. Выпрямляешь спину. Чувствуешь себя Тором, сыном Одина. Всё плохое позади… Доминируешь. ↓ Выходишь на равнины. ↓ УМЕР ОТ КОМАРА ↓ [spoiler] Грейпфрут кусает за пятки. [/spoiler]
Estamos jugando Valheim, fuimos a derrotar al primer jefe y en el camino encontramos un lobo. Decidimos llevarlo a la pelea, pero al llegar llamó a toda su manada. Los lobos terminaron derrotando al jefe mientras nosotros mirábamos. Después los adoptamos. Más tarde nos subimos a un barco para explorar... y se hundió.