
ValeGuard is an RTS, Town-Management hybrid game that combines Turn-Based City-Building with Real-Time Combat. Each day you construct your defenses, train troops, and prepare for attack. When enemies come in the night, you defend with towers, troops, and heroes with powerful abilities.
Modeled estimate, not a reported figure. How we estimate →
About
Gold is the most valuable of all resources and cannot be mined. Trade wisely and spend your gold carefully to ensure you have the funds you need.
Start the game with a single hero class and unlock rare and powerful heroes as you play. With more hero options you can begin to build a more balanced and powerful party.Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Frustrating... Not a rougelite if "Continue" does not work... First off: my first time running the game was bogus. That is the tips that are supposed to show did not. Nor was I able to "continue" even after beating 2 maps. You have to run this game a second time, wait 3 times, just for it to work right. When I ran it a second time cleared some maps, max leveled a hero. Went to continue my game and never ending loading screen.- I even did some chores in case it was just slow- nope! Just never ending. 3rd time playing, beat some maps etc. Now when I continue it puts me in a empty map I already beat WITH my hero's- however, it is at 0/99 waves!!?! The map was only 20 waves total the first time I beat it. WTF almost ALL games can figure out how to have a save feature work properly. I'm not going to waste time in my life beating a level I already beat- If I did make that poor choice to do it would be far from "FUN" which is the whole point of playing. In short: This game is not worth your time.
Je regrette mon achat et c'est peu de le dire
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I enjoyed it. The maps get repetitive when you're trying to unlock the classes.
Hit a bug after 5 hours and cannot get past that. Too long for a refund. Do not buy.
Simple in its execution, as a tower defense, it leaves something to be desired. I can't figure out how much damage my heroes or units did or how much health the enemy had or dealt. I feel like there just should have been more.
Not a bad little game... other than my camera being stuck in certain places, unable to scroll around making fights impossible to manage. Can't recommend it when you have these kind of camera problems.
bom joguinho...
My population dies to random events faster than I can grow it. Can't build anything to defend with.
Too many bugs.
some decent ideas, but it is slow, boring, tedious, repetitive, etc and just not enough meat on the bone.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4K | 7 | 57% | $6.99 | |
| $12.8K | 29 | 83% | $14.99 | |
| — | 0 | — | — | |
| $19.4K | 56 | 89% | $8.99 | |
| $6.2K | 33 | 73% | $6.99 | |
| $7.9K | 22 | 91% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.6K | 100 | 76% | $9.99 | |
| $24.6K | 775 | 94% | $0.99 | |
| $24.6K | 315 | 90% | $2.99 | |
| $24.6K | 173 | 86% | $5.99 | |
| $24.6K | 183 | 78% | $4.99 | |
| $24.6K | 87 | 74% | $9.99 |