
This is a story about finding love to overwrite the feelings for the one they held dearest. A girls love visual novel about summer, love and adolescence.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 405reviews | 92% | — | $163.9K |
| $17.49−30% | 16ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
又臭又长,给我恶心吐了
好,好,好
Excellent yuri !!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English, Simplified Chinese*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
음.정말 날 잡고 하기좋은 게임 스토리도 좋고 보이스도 매우좋았던 게임.
Simplesmente uma das minhas primeiras experiencias completas em uma visual novel e mesmo assim amei cada segundo. Historia cativante e protagonistas muito carismaticas. quem gosta de um anime de romance pode comprar sem medo
游戏算是合格但这个翻译我是真想一拳打死,擅自加戏曲解本意,拉完了
味同嚼蜡
老师是合格的成熟的大人.... 所以说啊记得把老师的if线给放到steam上来卖!
先从游戏的角度说一些硬伤,第一是单线游玩,相当于看了一场电影,互动约等于0,只有少数关键场景会触发cg;第二是游戏的汉化很拙劣,很多对话的翻译都错了,连我这个蹩脚日语水平都能听出来,例如某天早上薫说おはようございます,翻译的却是ありがとうございます。当然游戏也有很多亮点,首先配音和音乐做的都很好,好听且专业;其次是画面做的很靓丽好看,让人看的赏心悦目。最后想谈谈剧情,首先,每个女孩都很勇敢!这是我最想表达的!其次,其实玩御凪栞里是官配的线到后面我不太玩的下去,觉得索然无味了,从深玲向薫告白失败后就不想继续打了,玩到后面其实带入的不是薰而是玩家自己,也就是我。深玲需要的可能是薰,也可能是别人,但是一定要是坚定选择她的,很遗憾游戏只给了一个选择,这两天我一直在听老师的if线,老师真的从头到尾都值得一个坚定选择她的人,玩家玩到最后都是代入的自己的价值取向。最后,npd+暴力+顶级社达应该得到最彻底的惩罚,而不是轻描淡写的原谅。以上。
UsoNatsu is a kinetic novel that is as much about entering adulthood and dealing with difficult emotions as it is about romance. It deals with some complicated themes, and uses characters who straddle childhood and adulthood to show that there are layers even to situations that initially look one-sided. I enjoyed the characters and their growth throughout the game, including how they lean on each other to improve in ways they couldn't alone. The game's premise of creating new memories in old places is a jumping-off point for character relationships, and a way to speed across a lot of different emotions in a short span of time - expect many of the usual beats from anime school drama to still happen here. If 'complicated themes' sounds a little too vague and you don't mind slight spoilers, some of the issues dealt with include [spoiler]student-teacher relationships, self-harm and domestic abuse[/spoiler]. While they were all treated with a certain amount of nuance, I think the game tends to fall on the side of "well, people have their reasons and it all kind of worked out" to let some worrying behaviour (especially from adults who should know/act better) off the hook. Still, as a whole, it feels appropriate for a coming-of-age story. In terms of presentation, it has a very clean and shiny aesthetic, with lots of character movement and animation, detailed character art and backgrounds, and all dialogue being voice acted. The music is nothing special, but given all the voice acting, it's fine for it not to stand out.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.4K | 94% | $29.99 | |
| $66.8K | 184 | 91% | $24.99 | |
| $47.6K | 195 | 88% | $18.99 | |
| $8.5K | 51 | 92% | $11.99 | |
| $5.5K | 18 | 100% | $7.99 | |
| $0 | 0 | — | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $163.9K | 1.8K | 92% | $4.99 | |
| $164K | 426 | 99% | $19.99 | |
| $164K | 444 | 84% | $14.99 | |
| $164K | 300 | 84% | $15.99 | |
| $163.8K | 1.1K | 92% | $7.49 | |
| $164.1K | 389 | 91% | $11.99 |