
You are a friendly-but-deadly Mech on a journey searching for your missing pilot in this action-packed roguelite shooter. Choose your missions and rewards, research skills, equip expansions, mod your weapons, install plugins, customize your looks and stylishly cut your way through hordes of evil AI.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 254reviews | 73% | — | $50.4K |
| $9.99 | 133ratings | 81% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Uragun is a sci-fi action shooter that combines twin-stick combat with roguelite progression, delivering an energetic experience centered around a powerful combat mech battling an army of corrupted machines. Developed and published by Kool2Play, the game presents a future where artificial intelligence has turned against humanity, leaving cities across the world overrun by hostile robotic forces. Players take control of a heavily armed mech on a mission to locate its missing pilot while uncovering the mysteries behind the technological catastrophe. The premise may sound familiar to fans of futuristic action games, but Uragun distinguishes itself through its fluid gameplay, strong sense of momentum, and rewarding customization systems. The core gameplay revolves around fast-paced combat encounters that demand constant movement, quick reactions, and intelligent weapon selection. Enemy machines attack from multiple directions, forcing players to dodge incoming fire while unleashing devastating counterattacks. The controls feel responsive, allowing battles to flow naturally even when the screen becomes crowded with hostile units and explosive effects. Rather than relying solely on raw firepower, success often depends on positioning and adapting to changing battlefield conditions. This keeps encounters engaging throughout the campaign and prevents combat from becoming repetitive. One of the game's strongest features is its extensive arsenal. Players gain access to a wide variety of weapons ranging from rapid-fire machine guns and energy weapons to explosive launchers capable of clearing groups of enemies. Each weapon type offers distinct strengths and weaknesses, encouraging experimentation. The ability to swap and combine equipment allows players to develop unique combat styles that suit their preferences. Some loadouts excel at crowd control, while others focus on precision damage against tougher opponents. This flexibility adds depth to the progression system and makes repeated runs feel fresh. The roguelite elements are integrated effectively into the overall structure. As players advance, they unlock upgrades, modifications, and new tools that gradually enhance their mech's capabilities. Even failed runs contribute to long-term progression, creating a satisfying sense of growth. The upgrade system rewards experimentation and encourages players to refine their strategies over time. Because each run can introduce different upgrade combinations, combat scenarios often play out differently, increasing replay value and keeping the experience engaging long after the first few hours. The game's environments also deserve recognition. The journey spans multiple locations inspired by real-world cities that have been transformed into futuristic battlegrounds. Each area introduces unique enemy types and visual themes, helping maintain variety throughout the campaign. While the focus remains firmly on action, the environmental design contributes to the atmosphere of a world struggling against an out-of-control machine uprising. The ruined urban landscapes and industrial zones successfully reinforce the game's narrative themes without interrupting gameplay with excessive exposition. Visually, Uragun delivers colorful effects, detailed robotic enemies, and satisfying destruction. Explosions are impactful, weapon effects are easy to read during intense firefights, and enemy designs provide enough variety to make encounters visually interesting. The soundtrack complements the action well, supporting the high-energy pace with electronic and futuristic themes that enhance the sense of urgency. Together, the audiovisual presentation helps create a polished arcade-style experience. The game's biggest limitation is that its story takes a backseat to the action. While the search for the missing pilot and the struggle against rogue AI provide motivation, narrative development is relatively light compared to more story-driven shooters. Some players may also find that the mission structure becomes somewhat familiar after extended play sessions, despite the variety offered by upgrades and weapons. Nevertheless, the quality of the combat system does a great deal to offset these shortcomings. Overall, Uragun succeeds as an entertaining and highly accessible roguelite shooter. Its satisfying combat, diverse arsenal, meaningful progression systems, and polished presentation make it an enjoyable choice for players who appreciate fast-paced action games. Although the narrative is not the main attraction, the engaging gameplay loop and strong customization options ensure that the experience remains rewarding across multiple sessions. For fans of mech combat, twin-stick shooters, and roguelite progression, Uragun offers a compelling blend of action and replayability that is easy to recommend. Rating: 7/10
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Polish, Portuguese - Brazil, Turkish
| $2.99−70% |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The gameplay is very solid, but the story is...functional. It isn't groundbreaking or all that exciting, and is really only there to serve the gameplay, but I'm totally fine with that. Action-oriented videogames can afford to have kinda bad narratives as long as the gameplay is good, which it is here. Overall, I had a good time.
終始雑魚敵が硬すぎる 強化の回数が少ないのか強化の幅が少ないのか武器自体が弱いのか、何を得ても強くなった実感が無い フェーズを時間で管理してないのでテンポが悪い、全滅させるべき敵の位置がわからない オブジェクトの方向がわからない事が多い 弾が速い・自機がデカい・障害物にぶつかるので慣れるまで死にまくる、なのにローグライクなので進行リセット アイテムやパッシブの取得で何処かで面白くなるのか?と考え、無敵モード(というか無限コンティニューモード)で進行したが刑務作業のように感じられて、本当に早く雑魚をサクサク倒して行ける状況にたどり着きたいという気持ちでいっぱいにされた、結局のところサクサク進める状況はなかった
宝藏游戏,单买12内墙裂推荐入库。地狱潜兵1代的单机平替,毫不逊色;火爆爽快丝滑战术策略体现俱佳。肉鸽的随机地形,装备技能构建较少。 特有规则或键位备忘:基地时随时退出随时自动存档,继续即当前;战斗时好像只能地图画面选节点时有保存退出选项,继续即回到当前。闪避(高速机动)可跨过壕沟之类,闪避全程无敌,闪避可破坏某些东西,闪避好像可以有伤害。小技(热力攻击)的使用次数不能带过下场战斗,按右摇杆的大技(超速驱动)可以--大技好像只要击中就有就能慢慢涨,大技好像不被击中就能不断加伤害。杀敌掉的是小技的蓝,不掉钱;掉钱只有当前小关最后得或破坏某些物体掉。 画面:**** 音乐:**** 剧情:*** 演出:*** 玩法:*** 创意:*** 手感:**** 难度:**** 丰富:**** 耐玩:**** 优化:*** 更新:* 热情:* 细节:** 打磨:** 诚意:*** 不足,bug,建议等:Tra need best. 翻译多数地方翻译可以,还是有少数地方未翻或像机翻译,翻译需要更好。Ach need cn too. 成就也需要中文。手柄如果不小心断开(后来发现不是不小心,是原因不明的自动断开),再次连接会没有震动。we need new update. 游戏看上去是预留了增加内容空间的,需要继续更新。 202505,steam,steam掉卡掉物抵扣,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。
不太推荐,倒不是不好玩,只是这作为远程射击类型而非近战类型,它少了两个非常关键的便捷功能,就是自动射击和自动瞄准,这个完全可以设计在设置里面自行勾选,多了这两个影响在哪里呢,一方面操作上没有那么复杂,另一方面可以把方面的几个功能集中在右手四个按键上面,而不是现在的小机枪需要一个按键保持长按,方向键也不能离手,导致闪避被惯性抑制,操作就欠缺了点丝滑,按久了手指都麻了。别家这这类游戏基本都自带自动攻击和瞄准的,同时兼具手动瞄准,在有需要优先击杀的敌人可以自己选择优先目标,明显手感就不在一个档次了。还要局外科技,这真的是来搞笑的吧,不上属性提升,没有暴击爆伤,这类游戏伤害肯定是上不来的,没有伤害,必然不爽啊······ 要玩的我只建议开无敌难度,对自己好一点,还能搭配受伤放电的插件进行强力输出。还有关卡竟然会卡关什么情况,敌人杀到一半它就不刷出来了,结果就直接困住卡死了············
first look seem good game
Acabei de platinar o Uragun e posso dizer que gostei bastante do jogo. É um twin-stick shooter bem frenético, com controles extremamente responsivos — tudo acontece muito rápido, e o jogo sempre te mantém ligado. No começo, achei a dificuldade bem alta. Nas primeiras tentativas parece até impossível, porque vem inimigo de tudo que é lado e tu não entende direito os padrões. Mas depois que comecei a conhecer melhor cada tipo de inimigo, suas movimentações e ataques, tudo começou a fazer mais sentido. Fui pegando o ritmo, evoluindo no gameplay… e no fim virei o jogo e ainda platinei. É um jogo muito gostoso de jogar, daqueles que te deixam no “flow”. A cada fase dá vontade de jogar mais uma. Recomendo demais, principalmente pra quem gosta de ação rápida e desafios.
노잼
武器が少ない 回復が追い付かない 自爆型が最初からいるし沸く位置次第で死ぬ
Обычный примитивный рогалик. Нет ни сюжета, ни интересных улучшений. Визуал приятный. Враги красные, хорошо читаемые. Купил за 30р. Наиграл уже 8ч и почему-то хочется ещё :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $50.4K | 408 | 92% | $4.99 | |
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