
Fantasy and synthwave collide in this physically active VR sword fighting game. Grow stronger as you battle through an awesome neon environment and strike down magic-infused monstrosities in this hack-and-slash roguelite. Fight. Fall. Rise Again.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Master your own fighting style for hours of frantic, kinetic fun in Until You Fall, an arcade-inspired VR hack-and-slash roguelite.
Prepare for the fight of your life. Move your arms and body to the synthwave soundtrack as you attack, block, cast spells and dodge your way deeper into the heart of a neon fantasy world filled with magic-infused monsters. Equip yourself with a variety of gameplay-altering weapons as you continue to gain strength and strike down the monstrosities that lurk within Rokar.
Rokar has fallen. Once a civilization fueled by a magical power called Aether, the Rokari have been destroyed by a Calamity of unknown origins. Now, monsters and twisted spirits wander these crystallized ruins. As the last remaining Rune Knight, you alone can fight back these horrors. With the help of a mysterious Runesmith, you will forge the weapons needed to complete your campaign. Are you the Champion that Rokar needs?
Intense physical gameplay; stay active to stay alive
Driving synthwave soundtrack that keeps you moving in and out of the game; get the Original Soundtrack for free on Steam
Encounters with cadres of corrupted monstrosities, each requiring different strategies to be defeated
A variety of gorgeous, neon-tinged environments
A selection of unique one- and two-handed weapons that let you choose how you do battle
Runs that include randomized rewards, powerups, enemy configurations, and rooms; no two runs are quite the same
Customizable comfort and accessibility options to help you move and battle with ease
Join our growing community on Discord to talk to the developers, compare battle strategies, and compete for a chance to win some Until You Fall swag!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.24−55% | 3.3Kreviews | 94% | — | $654.9K |
| $24.99 | 1.6Kratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常好玩,就是玩起来太累了,也许可以作为一种锻炼身体的方法?
einfach nur cool :D
underrated VR rogue game. Nice graphics and play mechanics and good soundtrack. Can't recommend enough.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $654.9K | 1.2K | 91% | $24.99 | |
| $654.8K | 2.2K | 84% | $11.99 | |
| $654.6K | 2.1K | 72% | $14.89 | |
| $655.5K | 3.3K | 92% | $14.99 | |
| $656.1K | 2.7K | 50% | $7.99 | |
| $653.5K | 1.2K | 93% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5K | 26 | 96% | $11.99 | |
| — | 73 | 56% | — | |
| — | 0 | — | — | |
| $3.1M | 2.9K | 97% | $20.09 | |
| $902.4K | 1.3K | 78% | $12.99 | |
| $728.9K | 1.3K | 90% | $19.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
遊ぶ際は、必ず境界線はONにしましょう、怪我をします! 「男の子ってこういうのが好きなんでしょ」を体現したゲーム。
Tres bon jeu/gameplay. Je dirais meme avant gardiste car 6 ans plus tard c'est tjs un plaisir d'y retourner. Ca n'a pas vieilli.
Это круто
Simply great VR sword fighting game. Haven't played any others tbh but I love this one. Intense workout
Отличная игра, красивый вид, хороший выбор оружия, динамическая музыка, удобная система прокачки. Но было бы лучше если бы добавили функцию плавного поворота. Без неё проблемно, но привыкнуть можно. Было бы ещё хорошо добавить какие-то красочные добивания
HELL YEAH.
It is an ok game. I bought it ages ago played it a lot (ignore the time) and recently decided to replay it. I'd recommend it, especially if it is on sale. You'll get your money's worth. Decent roguelite. What you really get from your runs is not upgrades but your improved skill. The more you play the more you understand the game and easier it gets. Just stretch a bit before playing it. Played it on og Vive (wireless) and Reverb G2. Nothing really buggy. Now the nitpicks. Not much is explained. You gotta learn and understand almost everything yourself. (or read the steam guide). It might be a plus for some but for me its a minus. It is repetitive by its nature. And if you wanna max out your weapons you need to grind a lot. Personally I hate the end boss. I don't like that you hit boss till a health gate it jumps away and do AoE attacks while you wait for that phase. I don't like this "waiting for boss to do his thing before resuming the fight" thing in neither flat games nor here. Because of its model weirdness I punched a wall twice trying to slice it with starter sword during my various runs. But that might be me. Still would've prefer a more humanoid enemy. I wish it has more campaigns or different colour schemes or anything else to spice things up. But this game haven't been really updated since two handed weapons update. So chances are low, unless they do a steamframe thing.
Players by region
Where this game's players are, estimated from review languages.