
The sequel of the successful Unlock The King, now in a tridimensional board. An originally designed puzzle game inspired by chess. Move the pieces and create a path to Unlock the King.
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About
The sequel of the successful Unlock The King, now in a tridimensional board. An originally designed puzzle game inspired by chess. Move the pieces and create a path to Unlock the King.
Originally designed concept, including electronic board, lightning-fast piece movements, trigger buttons, and movable parts;
Designed for Unlock The King fans and newcomers alike;
70 original design levels;
Original soundtrack.
Genres
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Adds a new dimension to the puzzle and keeps the game fresh. Highly recommend it if you are looking for something to tease your brain with between tasks like writing python code which gets screwed up if you forget to indent or leave something outside of a if loop when it should be inside. Sometimes mild dyslexia will kick in when you put reverse how a method is written and don't catch it because your eyes are frail and you need to increase the font size. anyhow the game is a good distraction. edit - had a bug on lvl 57 where one of the tiles did not load a trigger so it was impossible to solve. had to exit and re-enter so both trigger tiles could load.
Rotating the level gets stuck every other level, undo button will glitch pieces into blocks or onto the wrong side. It gets frustrating >:(
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love the new mechanics and structure that make you think way more than usual about every single move. The penultimate level is so so good. It's a pity the camera bugs out and the Undo button doesn't work as it's supposed to, but I don't think that that alone deserves a negative review.
Segunda parte de los puzzles de ajedrez, ahora mueves en varias direcciones.
Unlock The King 2, developed and published by Minimol Games, is a minimalist puzzle game that expands on the ideas of its predecessor while introducing a new layer of complexity with three-dimensional gameplay. Drawing inspiration from traditional chess mechanics, the game revolves around guiding a king to a designated square by manipulating other chess pieces according to their classical movement patterns. However, the real twist lies in how these movements play out across a series of increasingly intricate 3D environments, turning a simple concept into a thoughtful exercise in spatial reasoning and logic. The game presents its puzzles across a clean, stripped-down visual design that keeps the focus squarely on gameplay. Each level is presented like a floating chessboard suspended in a serene void, free from clutter or distractions. The user interface is intuitive, and the calm, ambient soundtrack creates a meditative atmosphere conducive to deep thinking. It’s a design philosophy that suits the puzzle genre well, encouraging players to approach challenges with patience and focus rather than overwhelming them with unnecessary complexity. The aesthetic might not be flashy, but it serves its purpose effectively and adds a sense of elegance to the overall experience. Gameplay starts off simply, with early levels serving as a tutorial for the core mechanics. Players become familiar with how each piece moves—knights leaping in L-shapes, bishops gliding diagonally, pawns moving forward one tile at a time. The goal in each level is always the same: clear a path for the king to reach the glowing endpoint. But it doesn’t take long for the difficulty to ramp up. New elements are gradually introduced, such as buttons that activate platforms, movable tiles, and increasingly elaborate board layouts that force you to plan several steps ahead. While the premise never changes, the game consistently finds ways to challenge your understanding of space, timing, and sequence. One of the most interesting aspects of Unlock The King 2 is how it plays with perspective. The transition to a 3D environment adds an extra layer of difficulty to what might otherwise be straightforward puzzles. Players must frequently rotate the camera to fully grasp the board layout, and some solutions depend on spotting paths or triggers that are hidden from certain angles. While this mechanic adds depth, it also introduces occasional frustration. There are moments when judging distances or understanding piece placement becomes unintuitive due to awkward angles or lack of clear visual cues. In some cases, especially on smaller screens, it can be difficult to distinguish certain pieces or tiles, which can lead to misclicks or incorrect moves. The level design is generally well thought out, with 70 unique puzzles that escalate in complexity over time. Some levels are short and sweet, while others are multi-layered logic challenges that require trial and error. The pacing feels balanced for the most part, though a few levels in the mid-to-late stages may feel disproportionately difficult or opaque compared to those around them. For players who enjoy testing their mental agility and pattern recognition, these later challenges can be immensely satisfying. However, for those expecting a more casual experience, the difficulty spike may prove discouraging without any built-in hint system or skip option. In terms of technical execution, the game runs smoothly and is free of major bugs, though there are some minor usability quirks. The camera system, while functional, could benefit from additional flexibility or snap-to-angle options to help with navigation. Additionally, while the controls are responsive, they occasionally lack the precision needed in tight puzzles, especially when rotating pieces or interacting with small tiles. These issues don’t fundamentally break the game, but they do add friction that can detract from an otherwise smooth gameplay loop. What makes Unlock The King 2 compelling is its ability to take a simple rule set—chess movement—and extract a surprising amount of depth from it. The game is not about competition or strategy in the traditional chess sense, but about using those familiar movement mechanics as the foundation for logic-based puzzles. It’s an elegant approach that appeals to both fans of chess and those who enjoy abstract spatial challenges. The price point is low, making it an easy recommendation for puzzle lovers looking for something compact yet mentally engaging. It doesn’t overstay its welcome, and despite a few rough edges, it remains satisfying from start to finish. Overall, Unlock The King 2 is a thoughtful and well-crafted puzzle game that embraces simplicity in design while offering meaningful complexity in execution. It builds intelligently on the foundation of the first game, adding new mechanics and a 3D perspective that deepen the challenge. While not without minor flaws in usability and perspective handling, the core gameplay is rewarding and meditative, ideal for players seeking a low-pressure but mentally stimulating experience. Whether you’re a chess enthusiast or just someone who enjoys clever puzzle mechanics, this game offers a solid and enjoyable journey through a world where every move must be calculated, and every solution feels earned. Rating: 7/10
Ce jeu est différent du premier opus. Il joue sur les niveaux (le plateau de jeu n'est pas plat). Par contre la vue est infecte. Il n'est pas possible d'orienter le plateau dans tous les sens ce qui rajoute de la difficulté inutile et énervante. L'angle de vue est limité. Il est parfois difficile d'identifier les pièces. De ce fait, ce jeu est moins bien que le premier. Déçue.
While a set of these puzzles are wasted on locked view challenges that are awkward, frustrating, and don't add to the puzzle, later puzzles in full 3D start to feel fresh and fun again. Not quite as good as UTK1, but still good fun.
棋类休闲解谜游戏,系列第2作,这一作棋盘变成立体的了,有多个面的棋盘拼在一起了,同一个面的棋盘高低差不影响棋子的移动,不同面之间通过传送阵进行连接,国王的数量也增多了,总体而言难度增加了,而且变成立体的后,视觉上对棋盘的位置也更加难分辨了。全成就达成。
Bon jeu pour son prix mais beaucoup plus buggué que son prédecésseur, dommage. Il faut absolumer fixer le bug de caméra qui ruine l'expérience de jeu, surtout sur un jeu qui demande de chanvier d'angle de vue.
一代做的挺好的,是国际象棋规则下的路径棋谱;二代搞了一堆花里胡哨的东西反而脱离了国际象棋的本质 凹凸不平的3D几何(只有部分关卡可以调整模型视角,且均有角度限制),很是寡淡的传送机制等等,让人有种莫名其妙的感觉 总的来说,要素很多,但是不适合CHESS,更适合解谜或者迷宫类游戏
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