
Welcome to Unholy Heights, a mashup of Tower Defense and Apartment Management Simulation!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 1.1Kreviews | 91% | — | $160.5K |
| $6.99 | 944ratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good old days. Man, I made a Steam account just to get this game and Terraria back in 2015. This marks the 10-year anniversary of me being on this platform. I can’t believe time has flown by so fast. i'm going to cry right now.
This is quite the enthralling, spellbinding little game that caught me by surprise, as at first glance it seems to be a cheap, cutesy looking and simple Tower Defence. And while a Tower Defence it is, trivialising it to that genre obfuscates so much more behind it - the breeding and tactical elements. If you want it to, this game goes pretty deep... Your various mythical beasties have wants and needs, from dislike for certain other unholy creations, to seeking certain items in their homes or outcomes over time - all of which affect their stats and capabilities. The weakest starter unit can be made tenfold stronger through satisfaction and rewards. And then you can breed your monsters and doing this over time significantly increases those essential capabilities, through the roof if you are patient enough to. And as you progress you can, of course, level up the category of each genre, which then leads to a tough choice of levelling up the powers of a starter monster, or trading them up for the next level. It's not easy (but is possible) to concentrate on both tactics. All this leads to a huge variation of different build strategies, housing location for different units and working out wicked combos - and you'll need it because the enemies get very hard if you're caught unawares! To illustrate the various approaches you could take, the nicely appointed achievements lead you to attempt different challenges and explore new outcomes. All of this was far, far more than I expected for such a cheap price - this is great value for money for a clever, deep strategy game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
| $3.99 |
| 75ratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
한글패치 만들었다 피요! 한식구에 링크 했습니다. https://cafe.naver.com/hansicgu/33803
好丸!给童年补个票,第一次知道这个游戏还是小时候在优酷看杨小墓玩的,都有十年了好怀念那段时光()画风很萌的休闲塔防类小游戏,每个魔物都有不同的口癖,还有很多小细节很有趣,小鸡君貌似是潜力股来的但是每次都没耐心招募他hhh,装了汉化成就不能获取了有点可惜
コスパは非常に良い ゲームする上での注意点は何と言っても家賃に直結する職業 無職は当然としてコンビニやマスコットは避けた方が良い 給料があまりよくない上結婚しにくくなるし子供も継ぎやすい 職業に就いてれば昇進することがあり世代交代まで最弱のピヨリコ族でも 農家→マタギ→動物のお医者様…と給料が倍以上になり 家具を新調して満足度を上げれば安定した収入源になる とは言え買い物や遊びで散財するので取り過ぎると滞納必至 造花作りや封筒貼りなんかの在宅仕事は給料が低めながら 戦闘系に参加しやすい利点があるので戦闘力のある深淵族が良い感じ 昇進すればしっかり稼いでくれるけれど運用素なので用心棒くらいの心構えでいた方が楽 お金をたんまり稼ぐ住人と収入は少ない(orない)けれど強い住人を組み合わせるのが良い 惜しむらくはCS版では子供の名前が変えられたのにsteam版では出来ないのが残念だった 世代交代を繰り返すとそりゃあもう強くなれるので 尤も強いパラメーターを引き継ぐのにトレーニングと敵の撃破が必要で 一定まで撃破によって強くなる 攻撃速度最高のピヨリコ族も最強になれるが撃破までが大変 他のモンスターで削るのが必須となる
peanut would love some pets and treats :) 🌸> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
汉化补丁:https://wwbjd.lanzoul.com/iRpg73pia7qf 覆盖原游戏目录,不能解锁成就
(game not complete and dropped at 1.5 hours of gameplay at review time, part of my review all my games effort) (short version) Grindy as hell, I love the concept but you will be stuck in purgatory with this game, there are better ones out there that are like this. $4 is a good price for what you get. I'm not recommending because I wouldn't want to put friends though this grind. Good music but very basic gameplay. (no long version needed)
[b]Pros[/b] + Collect rent from monsters + Skeletons pay on time + Succubi are surprisingly reliable tenants + Tower defense but with landlords [b]Cons[/b] - Humans keep attacking the building - Tenants complain about rent - Even Hell has property management problems [b]Verdict[/b] Being the Devil was supposed to be easy. Now I'm chasing chicks for unpaid rent.
Extremely repetitive. You'll experience everything this game has to offer after ten or so minutes. After that, it's just the same thing endlessly. It has no depth or reason to continue.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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