
What if you could hear every word spoken at the scene of a crime? “Acoustic Detectives” wanted for testing our new device! Return aurally to crime scenes and use the voices you hear to identify potential suspects and solve the mysteries. What is it that’s connecting these seemingly unrelated cases?
Most likely between $1.4M and $3.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $2.79 | 96% | approximately $2.3M |
| GOG | $6.99 | 78% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1023 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很吸引人,爱玩爱看,还反复思考反复听。好游戏
neat
很有意思的解密,最后那个选项还不小心被唬住了,就是太短了希望能有续集
很有感觉,玩法比较新颖,但是由于先接触的dlc再接触的本体,感觉本体就是新手关,或者说新手教程
♥♥♥♥
好玩啊好玩啊好玩啊
▶体验很割裂。 ▶玩法值得推荐,单章的动态多线叙事和各章节串联剧情做的还可以。 ▶明白想让方言带来沉浸感的初衷,但反而被配音腔和用力过猛的台词打破了沉浸感。 ▶既然做的是面向大众群体的作品,就要考虑到受众差异,用方言还没字幕选项真理解不了。 ▶个人认为玩法不适合长段的故事,二十多分钟的剧情多次反复去听很容易产生疲劳感。 ▶脏话含量过高,完全当作某种角色类型的刻板印象去写台词了。
新颖的玩法结合适当的推理元素,整体玩下来有趣、足够有吸引力
还蛮有意思的玩法,结局的反转也是设计的不错,而且游戏里比如人物独处时动作或者呼吸的声音以及靠得越近声音越大这种小细节很加分,感觉挺好玩的也不太长
One of the most unique detective games I've played. Solving each case felt rewarding, and the game never held my hand. I only wish it had more content.