
UNDECEMBER is a Hack & Slash Action RPG in which players are able to surpass the conventional limits of skills by endlessly combining variety of Skill and Link Runes. Become a Rune Hunter and experience the joy of farming and growth!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #67, worst RU #87 · 2 markets collected
About
Genres
Stats
Languages: English*, Japanese, Traditional Chinese, Simplified Chinese, French, German, Portuguese - Brazil, Spanish - Spain, Thai, Russian, Korean**languages with full audio support
Engagement
Reviews
Themes across 162 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
肉鸽游戏,特别是怪超多的时候,往身上扑,一刀秒一群时候的快感,你可以当做顶配版传奇来玩,虽说有人说非常氪金,但对我们上班族来讲,你还到不了那个层面,每天刷一两个小时,反正够你几个月时间玩了
its free but after 9 hours i was bored and logged off. if that tells you anything
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 163 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
hell nah, aggressive money demanding ain t really my thing
this game is a perfect example of what p2w looks like. not only does it make you feel like you can't play without the high-end gear, but it actually also doesn't let you progress normally though the game, since the scaling is enorm. Can you acquire the high-end items without paying real money? Yes, you can. Can you do it without sitting all day and night long grinding in hope that you would some day be able to afford yourself a chest that has 5% chance to give you a strong item you want? Absolutely not. The devs themselves say that if we don't want to spend real money on items, we should grind it in the game. But that is the thing - you can't. The scaling is just exponential. At some point you just sit there wondering if it is even worth your time. In the mean time you see all those players who just bought their damage and don't even know what this game is even about, because they in fact didn't have any experience dealing with their build. Theu could always just buy an item and have like enorm jump in damage. Like this gap between the gear you can easily acquire yourself and that only easily acquired with money is crazy. I played this game since pre-season time (2023) and it had a pretty big fanbase. But everyone just left because of this p2w requirement. I love this game, otherwise I wouldn't even bother writing this comment. I hope this game dies so that they can make something new and playable.
免費的最貴,但體驗前期的劇情還是可以支持一下遊戲,算好玩
hardcore + bdsm p2w
O jogo é bom, tudo dentro para tornar a vida melhor do jogador tem que pagar, e nao so pagar, para MUITO caro, comparado a outros jogos do estilo onde se tem opçao de melhorar a vida do jogador por preços muito menores.
防盗网其他和我45u3成本VS大规划不为啥热问哈聚吧
※エンドコンテンツに関して※ 旋風出血ゲー バランスの欠片もない 冗談抜きで調整下手過ぎです ほとんどのプレイヤーの使用スキルが旋風に出血w ※強化に関して※ スキルやリンクの強化が LV30超えた途端に要求資金の桁が増えます そのおかげで たった一つのスキルをフル強化するのに何日もかかります
Wtf is this game . i didn`t play in like 6 months and when i came back all the items i had were modified with 200 strenght or ♥♥♥♥. i can`t use any items at my lvl because i don`t have the status . I can`t play on that char so yeah. delete this game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.7M | 68K | 56% | $19.99 | |
| $16.2M | 77K | 65% | $12.49 | |
| — | 0 | — | — | |
| $0 | 249.9K | 89% | Free | |
| $0 | 0 | 65% | Free | |
| — | 0 | — | — |