
Help Mox break out from his unjust inprisonment. Navigate through a hazardous, futuristic city and outrun your pursuer to reach an off-world colony in this 2D precision-platformer!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
As a wrongfully imprisoned monkey, you break out. Navigate through a hazardous, futuristic city to escape your pursuer and reach an off-world colony.
Unbound is a 2D precision-platformer game originally made in 13 weeks by Primal Crowd, 13 students at The Game Assembly in Malmö.
Precise Movement: Jump, Climb and Dash your way through 3 tricky levels filled with handcrafted precision-platforming challenges.
You're Being Chased: The prison guard you escaped from just can't let you go! Outrun your pursuer and escape the planet.
Retro Sci-Fi Aesthetic: Take in the views or just vibe. From an underground prison, to a dystopian city and a high-tech spaceport there's a little bit of everything to look at.
Go Bananas: Want more challenge? Every level is filled with optional even trickier trials to overcome. Be rewarded with bananas for your skill. Can you collect them all...?
See The Result Of Your Effort: The game keeps track of your time, bananas collected and death count. After each run of the game you'll see these displayed and the time be compared to your personal best. Enable the build-in speedrun timer to help you set a new best time.
Primal Crowd
Programming
Abraham Alberto
Philip Eriksson
Christian Le
Elias Ronefors
Ylver Blum Buer
Graphics
Dante Norling Eklöf
Oliver Andersson
Morgan Wildmark
Emil Nilsson
Animation
Rebecca Kornemalm
Theo Hübner Sallis
Level Design
Erik Gatewood
Alvin Berthet
Special Thanks
Alice Myhrman
Sound effects provided by Soundsnap, Abraham Alberto and Oliver Andersson.
Original Music by Abraham Alberto and Oliver Andersson.
Voice acting by Philip Eriksson and Theo Hübner Sallis.
Made in TGE The Game Engine by The Game Assembly
Made using FMOD Studio by Firelight Technologies Pty Ltd.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hard to call this a precision platformer when the movement anything but precise. At least let the player adjust the sensitivity of the controls. I recognize that the game is free, but all i got out of it was frustration.
É bem inspirado em Celeste, bem curtinho, os controles são bem precisos e os desafios são bem balanceados A narrativa é bem simples, você tem que fugir dessa prisão enquanto é perseguido pelo guarda Só tive uma dificuldade a mais porque meu teclado é 60%, se pudesse fazer um rebind nas teclas, a experiência teria sido melhor
Media

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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 58 | 83% | Free | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $13M | 45.1K | 97% | $9.74 | |
| $125K | 357 | 94% | $9.49 | |
| $5.8K | 83 | 93% | $3.99 |