
UNBEATABLE is a rhythm adventure where music is illegal and you do crimes. Follow the story of Beat and her band on the run, in a narrative experience full of big emotions powered by arcade-flawless rhythm gameplay.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Sep 8 → 10.14/day in the week after.
About
You know, when you explain an idea, the idea fundamentally changes.
UNBEATABLE is an anime-juiced rhythm adventure where you (figuratively) destroy on stage while you (literally) destroy on stage. During rhythm gameplay, you only need two buttons: a button for up and a button for down. Simple to understand! The complicated part is doing it. Try not to get destroyed yourself.
Half the game is walking around and taking things at your own pace. The other half is trying to keep up with ours.
The pink-haired girl is Beat, and she is you, and you have a lot of things to worry about. The cops are everywhere, and they are mad at you for what feels like no good reason. Though it doesn't help your case that you keep making friends with people that the cops are mad at for slightly better reasons. But what do I know?
Talk to people, help them out (or don't, I'm not your mom!), play huge concerts, and punch cops. And then run away from the cops you punched. Also there are monsters or something. Not sure what's going on there?!?!
All of this culminates in massive setpieces where everything is at stake. The music got you here. It'll get you through it.
*if this was 1999 this section would be called "talk the talk and rock the rock"
UNBEATABLE's full arcade mode is an entire game by itself with its own progression system and a full online component. There's modifiers, tons of songs (with more to come!) and a whole challenge board to beat, with things to do that range from as simple as "beat a song on easy mode" to, one may presume, something as complicated as "solve an ancient riddle while skateboarding." That's not a real example.
**if this was 1999 this section would be called "party like it's now"
FEATURES:
Story Mode: 6-8 hours. Arcade Mode: UNLIMITED
Characters that hate you!
Maybe also some that don't!
The arcade mode has a cute little profile you can customize and unlock stuff for and I think that's pretty neat
Graphics! We'd describe them but I mean it's right there, you can see it
A whole entire double album worth of original songs
plus acoustic versions of those songs
oh and also remixes, too
You can unlock all the songs by playing the narrative OR just by playing the arcade game exclusively! Great for those who truly hate stories
Something (in this game) will make you feel something (in real life)!
It's anime
If you think about it, QTEs are basically just rhythm games with no music
Please, whatever you do, the title is either all caps or no caps. Be kind to us.
And the idea changes you in return.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99 | 7.7Kreviews | 92% | — | $3.9M |
| $27.99 | 1.8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1204 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This games story is so unbelievably bad that I'm not sure if I will ever be able to finish it. It just assumes that you already agree with the message without actually putting in any work to make you agree, which just causes everything the game is trying to say fall extremely flat, or even not make sense. I'm four hours into the game and cannot give a ♥♥♥♥ about literally anything that has happened at all. There's no actual conflict or theme that is actually being explored in a meaningful way because again, the writers are under the assumption that you already agree with them, so there is no point in trying to convince you of anything or to explore differing viewpoints. This isn't to mention the fact that the plot relies heavily on contrivances, antagonists acting like idiots only when the plot needs them too (but also wants to convince you that they are super evil conniving villains), a lack of moral pushback on literally anything any of the main characters do, and many other things that people who care about a story will find extremely annoying. Getting through this game has become a slog for me. Of course I haven't finished the game so take everything I've said with a grain of salt but I genuinely cannot keep doing this. If I do end up finishing this game I will update the review to let everyone know that my opinion about this game has not changed because it would take a miracle for it to do so. However, if you don't care about story at all there is something to be found here. The animation is beautiful, the music is great, and the gameplay is fun. So I guess there's that.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 30.14/day in the week to Jul 30 → 26.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
| $27.99 |
| 82ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wanted to recommend this game earlier, but it previously had issues with my main PC. Since then, the bug has been gone and I can now 110% recommend this game and would definitely also tell you to check out the soundtrack. Don't sleep on it :3 The story might be a bit choppy sometimes but don't go in with spoilers, I'd highly recc going in blind! For me I did, and the story ended up being very touching and moving for me. There were a lot of things I was able to process for my own stuff, and I really want to attribute that healing to this. The characters and art are really cool, and Beat and Quaver had such chemistry in dialog and felt pretty authentic. Sometimes silly or weird, or filler-y, but authentic. The game itself felt balanced of being very challenging with some charts and some very relaxed. This easily became one of my top 5 games, and I was so happy to experience it. The arcade poses great challenges and has more achievements in folios you can get, and especially if you're really good at rhythm games, you'll enjoy it!
Hidden Gem Alert
peak need to get some memory loss so i can play again
UNBEATABLE is an amazing game. Frankly, I got it just because I love Jamie Paige’s music; however, the game surprised me a lot. Generally, rhythm games haven’t been my favorite (because I suck at them,) but UNBEATABLE’s accessibility allowed me to experience and love the game (I still suck btw.)
I haven't had a game make me cry this hard in a very, very, very, VERY long time. Jesus christ. Please play it. Holy ♥♥♥♥.
a beautiful, creative musical experience that conveys an interesting plot through many different types and styles of rhythm games. fun and silly dialog throughout the game feels real and relatable, a must play bro
Its good very good. play it, the third episode is a bit weird but still amazing play it
punk to its core.
Oh my god this game is so peak. I'd say that this game has the best story out of any game I've played. It made me cry, speaking as someone who doesn't cry easily. The story feels so organic, real and so carefully written. The dialogue is the most natural dialogue I've seen in a video game, and it makes the characters, and hence the story, feel incredibly organic and real. I think that might be part of why the emotional moments hit so hard. I could tell that the writers poured their hearts into the story with how it feels so human and emotional. I'd say that the way of storytelling that this game uses is super unique, and it's probably not for everyone. It really struck with me personally though. It can feel fast-paced, and also sometimes random and spontaneous. That can make it feel a little messy at times, but I personally really enjoyed that messiness. It also often leaves stuff unexplained, which kind of is how things work in real life, so I think that actually adds to the realness of the story. The humor in this game also worked incredibly well with me. I feel like this game is almost Deltarune level funny at times maybe It can feel really silly and funny when it wants to be, and I think that's really awesome. I enjoyed most of the story, but the ending in particular was so unbelievably peak. It was genuinely a once-in-a-lifetime experience. I agree with the sentiment that if you buy this game, you *have* to get through to the ending. The rhythm game segments and the arcade mode are incredibly fun to play. It's a two-button game, and it's really intuitive and easy to understand. However, it has an incredibly high skill ceiling at the same time. There's also really good rating system that tracks you skill level, which incentivized me to keep improving (and it's really fun to see my improvements reflected on my rating score!) This game also have some optional minigames, some fun and some unfun. They're mostly optional though (unless you're going for all achievements or all items), so I didn't have an issue with them!! They're generally great additions to the game in my opinion. And moving and jumping around the overworld, talking to people and doing quests are also really fun to me! The music is also great! The songs in this game has really grown on me since I started playing.... The game might have some performance issues if your PC isn't that good, but changing the settings for framerate and resolution helped a lot for me. Still got my CPU above 80C sometimes though, even with an external fan. also i love treble so incredibly much (i would do anything for him)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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