
UNBEATABLE is a rhythm adventure where music is illegal and you do crimes. Follow the story of Beat and her band on the run, in a narrative experience full of big emotions powered by arcade-flawless rhythm gameplay.
Most likely between $2.3M and $6.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $27.99 | 92% | approximately $3.9M |
| PlayStation | $34.99 | 88% | — |
| Xbox | $27.99 | 84% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1211 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
go get this game
单纯当作一个有艺术特点的线性RPG来玩吧。 音游的元素做的感觉非常一般,UI和打击手感没有特别协调(尤其是一旦漏拍的话,后续动画和显示判定会很奇怪) 强制在音游的过程中做剧情也是没谁了,要不就做的简单线性一些不然关注点都去哪里了…… QTE的手感就不说了,有其他的评论也提到了 如果想要稍微音游体验好一点建议一开始就视觉效果关掉可能会好一些 有很多很糙的地方,比如首次加载的战斗画面会短暂的在过场动画之前展示,以及最后长场景的衔接,都有不少优化空间 可以看出有很多想法,但是最后落地的效果只能说勉强看得过去。 感觉针对期望音游的和期望故事的受众都会有所失望,故不太推荐
Was looking forward to this game ever since trying the beta versions. Launched it after Christmas and started crying during the intro. The music speaks to me and is absolutely amazing. Such a beautiful game, the story was amazing (while disjointed at times) but I bawled at the end. I Keep coming back to the Arcade mode just to chill and play.
This is a Pretty good game easy Controls but I STILL SUCK AT THIS GAME Kind of
Crime. Music. Good music. Mini games. More crime. Baseballs. Crime.
peak unapologetic art piece
Peak story and peak gameplay = peak game
Entré por la estética y acabé quedándome por la historia, una maravilla de juego. El modo arcade es otra maravilla para quien le gusten los retos en juegos de ritmo
Лучше треков в ритм играх я ещё не слышал
NO TETO YOU CAN'T SAY THAT THIS IS A VIDEO GAME