
A story inspired by old school survival horror. Play alone or together on split screen. Delve into dark environments; hide or run; fight melee or with guns; climb and solve puzzles to discover the story of Unbearable.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Claudia, a woman who has lost her job as a reporter, decides to go to investigate the psychiatric hospital "Milagros" which keeps a story as secret as it is macabre. During this journey she meets people who have the same intentions and others who will get in the way.
With the help of her new companions, she must face the secrets of the psychiatric hospital, but the biggest fight is against her own mind.
Narrative Story: Delve into a dark and gritty story with mechanics inspired by survival horror games from the ps2 era.
Cooperative Campaign: Play the story alone or with a friend in split screen.
Transversality: Climb through the scenarios to reach objectives and solve puzzles.
Hide or Fight: Go unnoticed without alerting enemies or use the different melee and fire weapons to finish them off.
Inventory System: Collect items, manage your resources and combine them to solve puzzles.
Note: Co-op mode can only be played with joysticks, not mouse and keyboard, so you'll need two controllers to play properly.
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Unbearable" is a fantastic indie game. I enjoyed my time playing this short game as I found it to be fun and entertaining. The character models and environments are beautifully designed for a indie game. The voice acting is awesome. The story unfolds like a low budget B-movie. It is a very interesting story and a mindf**k. I highly recommend 'Unbearable".
<앞서 해보기>인것만큼 부족한 점도 많지만 3인칭 공포 게임 좋아하면 가격 생각해서 나름 할만함. 자세한 설명은 토론 게시판에 (안되는 영어로 열심히 멀리 굴려서 ) 썼으니 알아서들 해석해서 보세요 ㅋ)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Latin America*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
XD some of the things I've when making my game in rpg maker is coming to life in unreal. it's a bit awkward and dialogue is a bit much on the fast iffy side but that doesn't matter. Keep improving and I wish you luck! going to keep playing as I like to try indie games.
replayed it and uh, the game functions now! is this game good: no, not really. is it fun: yeah, it's actually fun, as long as you're willing to put up with jank. emma is OP, she just punches every monster to death and I love it. does the story make a ton of sense: no, the to be continued at the end (spoilers, it ends on a to be continued) does not get picked up by the sequel, so like just ignore it. just enjoy the cutscenes and all the weird text to speech voices.
Unbearable? More like UNBELIEVABLE!!! I really loved the game. it was fun and funny (not intended, I know). It had some good jump scares. Ironically, the bugs in the game is what made me enjoy it so much. I'm really impressed this was all done by a single person. Now time to play the sequel!!!
The gameplay was solid the combat was smooth and the puzzles made you think. The story had alot of twists and keep you guessing until the end.
this game is so much fun : - ) playtime of about 2-3 hours, kept me on the edge of my seat wondering what would happen next the entire time.
Nice little game to play with a friend, It has an interesting story, and manages to promote some very cool scares.
Unbearable, developed and published by Farelas, is an indie survival horror project that attempts to merge classic genre sensibilities with more modern mechanics and cooperative play. Built largely as a passion-driven effort, the game carries a clear ambition to recreate the tension and structure of old-school horror experiences while adding its own twists. The result is a title that feels earnest and occasionally compelling, but also uneven, with moments of genuine atmosphere offset by technical and design limitations. The foundation of the game is rooted in familiar survival horror principles. Players explore dark, confined environments, searching for clues, managing limited resources, and dealing with threats that can either be avoided or confronted. This balance between exploration and danger is central to the experience, encouraging players to think carefully about how they approach each situation. Whether choosing to sneak past enemies, conserve ammunition, or engage directly in combat, the game allows for a degree of flexibility that helps maintain engagement throughout its progression. One of the more notable features is the inclusion of cooperative play, allowing the game to be experienced alongside another player. This addition changes the tone significantly, transforming what would otherwise be a solitary and tense journey into a shared survival experience. Working together to navigate environments and handle threats introduces a layer of coordination that can be both enjoyable and strategically useful. At the same time, this cooperative element can lessen the sense of isolation that often defines horror games, making the experience feel less intense compared to playing alone. Atmosphere is where Unbearable shows its strongest potential. The environments are designed to evoke a sense of unease, with dim lighting, narrow spaces, and an overall feeling of uncertainty. The game often relies on mood and pacing rather than constant action, allowing tension to build gradually. When it works, this approach creates moments of genuine suspense, particularly when players are low on resources or unsure of what lies ahead. The use of sound and environmental design contributes to this effect, even if it is not always consistent across the entire experience. Combat introduces a more active dimension to the gameplay, offering players the ability to defend themselves through various means. While this adds variety and can make encounters more dynamic, it is also one of the game’s weaker aspects. Controls and responsiveness can feel inconsistent, and balancing issues sometimes make combat encounters feel unpredictable or awkward. Instead of enhancing the experience, these moments can occasionally break immersion, highlighting the game’s rough edges. The narrative is presented through exploration and environmental cues, gradually revealing pieces of the story as players progress. While the game hints at deeper themes and a larger context, it does not always fully develop these ideas, resulting in a storyline that feels somewhat fragmented. The pacing of the narrative can also be uneven, with certain sections lingering longer than necessary while others move too quickly to leave a strong impact. This lack of cohesion prevents the story from reaching its full potential. Visually, the game reflects its indie origins with a mix of effective and less polished elements. Some areas successfully create a moody and immersive atmosphere, while others feel more generic or underdeveloped. Character models and animations vary in quality, contributing to an overall presentation that can feel inconsistent. Despite these shortcomings, the visual design is functional enough to support the gameplay and maintain a sense of place. Ultimately, Unbearable is a game that sits somewhere between ambition and execution. It introduces interesting ideas, particularly through its blend of classic survival horror elements and cooperative gameplay, but it struggles to bring these components together into a fully cohesive experience. There are moments where its potential is clear—where the atmosphere, mechanics, and pacing align—but these are balanced by sections that feel less refined. For players who enjoy indie horror and are willing to accept a degree of roughness, Unbearable can offer a worthwhile experience with occasional highlights. However, those looking for a more polished or consistently engaging title may find its inconsistencies difficult to overlook. It stands as a project that demonstrates creativity and effort, even if it falls short of fully realizing its vision. Rating: 6/10
The faces look fantastic, but the character movement is too stiff and clunky as well as the gameplay too weird / confusing. In times where so many great horror games are on the market it's hard to rate these title unbiased.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $195.8K | 501 | 86% | $14.99 | |
| $41.8K | 155 | 75% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 22 | 55% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8K | 176 | 61% | $1.99 | |
| $7.8K | 60 | 83% | $5.99 | |
| $7.8K | 53 | 91% | $9.99 | |
| $7.8K | 53 | 70% | $7.99 | |
| $7.8K | 66 | 82% | $6.99 | |
| $7.8K | 91 | 57% | $3.99 |