
Become a sushi chef in a cozy Japanese conveyor belt sushi bar! 🍣 Prepare sushi on your crafting table, serve quirky customers, learn new recipes, unlock fresh ingredients, upgrade your kitchen, and build relationships with your regular customers.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 12 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 330 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очередная игра от разработчиков про кофейню где твои Клиенты Кошки и игра про автоматы со снеками и напитками, вот эта игра про готовку суши, Извини меня серия игр Papa Louie Games Но готовка суши великолепна, залипательно и увлекательно, не заметил как 30 уровней прошел, и сколько еще стоит пройти и прокачать и узнать. Приятная музыка в японском стиле, симпатичная графика, реально можно по чилить за готовкой Суши.
I have been looking for another cozy game to add to my list! I was so happy to see this pop up in my queue! It was exactly what I was looking for: Cozy, soft music, CATS, cooking, fishing, and a (little) gambling on the side. I enjoy winding down with this game! :D
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Turkish**languages with full audio support
Hours played at review time, across 332 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏是好游戏,三天给我玩出腱鞘炎。在手腕疲劳情况下放置食材要的点击精度堪比aim bot。
I do enjoy this game. My favorite topic, food and micromanaging. I got this game on the day it released and played the demo. Here are a few things I think they can improve to make the game even better! Fishing: Fishing was fine, but I didn't like the cleaning minigame. Maybe it is due to me playing the demo - but there is a hidden achievement that I have 20 days in game that I need to wait for. So, I just let the game play because I have plenty of money to not have to worry about it. Teacup: I wish I can upgrade the tea-cup so I can pour more tea. :) Ingredients: I wish could buy even more ingredients. I find myself running out of nori wraps. Not have enough caviar or unagi. Patrons: I think that they are well designed. And so cute. I find if I'm deep in service, I don't know if I gave them a gift or not. I think I am max level with everyone, it would be nice to get an achievement so I know that I didn't miss anyone. And I wasn't able to take the time to read everyone's stories. Bugs: There are one major bug that I notice. It's when the day is over, and you clean the place. Sometimes, even after you wash all the dishes, it doesn't register that we've properly closed down, making me restart the day. Repetition: After while, 11 minute rounds feels a little long. ~50-ish days (many days in the beginning are shorter), it start feeling the same. Things that I love about this game: I love the art style! It's so cute. I really do feel like I'm in an old school sushi restaurant. My favorite thing is right at the end as people are closing up, I like to sneak more people in so I can get more $$$ <3 Overall, as I'm waiting to 100% this game, I would give this a 7. Super fun casual game. I would recommend this game.
好玩又休闲的经营游戏!哪怕玩的是最高难度也不会手忙脚乱,没有需要硬性达成的目标,客人的耐心条也降的很慢,闲来无事启动游戏开启一天的经营来放松心情的利器。菜谱蛮丰富的,好像真的在开寿司店一样。 希望后续能进行更新,毕竟才玩到40日左右就已经把所有能购入的物品都集齐了,但经营期间体感爽度并没有很高(摊手)。期望的更新内容如:扩充商店上架一些比较昂贵的自动化设备(自动煮饭、自动炸虾和炸饺子、自动倒酱油烧水磨芥末等),丰富店内装饰道具(桌子、壁纸等),支持在补充物资的页面查看已解锁的客人故事,支持跳过抽筷子的动画(或者能五连抽十连抽),每日钓鱼刮鱼鳞流程减负(花金币解锁自动化也挺好),增加食材上限(鱼子酱和章鱼的量太少了,鱼类有客人常点的三文鱼、鳗鱼,以及基础食材海苔)。
Mir hat Ugoku Sushi Bar wirklich sehr gut gefallen! 🍣 Ein richtig schöner Zeitvertreib – beim Spielen vergisst man total die Zeit. Es macht Spaß, ist entspannend und hat mich bis zum Ende gut unterhalten. Definitiv eine Empfehlung! 😊
fun little sim, I haven't tried the hardest mode yet but the recipes are simple enough and if you don't remember them (which I never do) you can always just hover over the order and it tells you. <:
spotify acip keyif yapmalik
Der süßeste Sushi-Laden im Gaming-Bereich! 🍣🎣 Ugoku Sushi Bar besticht durch seinen warmen Artstyle und die tolle Soundkulisse. Das Gameplay in der Bar wird nach einer Weile zwar etwas repetitiv, aber die Entwickler haben tolle Ablenkungen eingebaut. Das Angeln am Steg ist super entschleunigend und eine lohnende Methode, um an Premium-Fisch zu kommen. Auch das Würfelspiel gegen die Gäste lockert den Tag perfekt auf und bringt frischen Wind in die Routine. Im Werkzeugladen können verschiedene Objekte noch freigeschaltet werden oder geupdatet. Wer kein Problem mit einer etwas grindigen Gameplay-Schleife hat, bekommt hier einen verdammt niedlichen Job-Simulator.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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