
Curate and manage incredible museums! Explore to discover amazing artifacts. Design and refine the layout, keep staff happy, guests entertained, donations plentiful… and children off the exhibits
Most likely between $6.3M and $17.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 95% | approximately $10.5M |
| PlayStation | $39.99 | 94% | — |
| Xbox | $29.99 | 88% | — |
| Nintendo | $29.99 | — | — |
| Epic | $29.99 | 94% |
Reviews
Themes across 1258 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
cute! I like the art style and the different museums.
Fun game
I've played it for 130 hours and there are still multiple entire worlds I've never explored. There is so much content, and it's all so fun and themed. I have encountered zero bugs. If this game appeals to you at all, you should absolutely buy it. Worth it, even at full price.
\haowan
Fun game, just like Two Point Hospital. I picked it up when it was on summer sale, ended up buying all DLC's and now pushing Curator Class deep into the 20s
成日都無啦啦彈GAME! 更新哂所有野都一樣!
Fun Play this
Fun game! Though I miss the different types of guests being a factor like Two Point Hospital.
I love all the Two Point games. They are goofy and engaging without being overly complicated.
I am giving this one a downvote by comparing it to Two Point Hospital and Two Point Campus. This game plays very similarly to both of those, which is great. However, both of the other games had a world where you went to a single city, completed the tasks, got 3 stars, and then moved to the next one. You could always come back to older cities if you wanted to (and I sometimes did to take advantage of more research money at higher income locations). But, with Two Point Museum, you cannot complete a city until you start every city. You have to get 1 star in city 1, then 1 star in city 2, then 2 stars in city 1, then 1 star in city 3 and 4, and so on. The game will not give you higher star tasks until you complete single and second stars in targeted cities. This is because those cities are where a special room, excavation location, or workshop item unlocks. I suspect that this change in star generation is because of a common complaint from the other games in that once you unlock something in a city, that thing is never again used elsewhere. I understand that frustration. But, that could have been resolved by having a Campaign Mode (played through first to unlock everything in story order), and then a Hard Mode (where all events are unlocked and available in all cities from the start). Oh well. I will complete this one, because I do enjoy the games. But, it is getting a downvote simply in comparison to the other games from Two Point Studios. It is still a better game than many others.