
Curate and manage incredible museums! Explore to discover amazing artifacts. Design and refine the layout, keep staff happy, guests entertained, donations plentiful… and children off the exhibits
Most likely between $6.3M and $17.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 95% | approximately $10.5M |
| PlayStation | $39.99 | 94% | — |
| Xbox | $29.99 | 88% | — |
| Epic | $29.99 | 94% | — |
| Nintendo | $29.99 | — |
Reviews
Themes across 1258 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
双点家族集大成之作,必须好评
Love this game. It is challenging, fun, and complex. If you like building and simulation and strategy. This is a cool game and works well.
Lovely, witty way to pass some time. Move along.
It is a pretty fun game and convinced me to also get the other two Two Point games.
双点博物馆是双点系列的集大成者,甚至也是我觉得模拟经营类游戏里很特别的一个,从玩法上比起以前的系列加入了飞机探索展品带回的元素,然后分为史前类型、奇怪植物、奇怪动物、灵异博物馆、甚至外太空遗址博物馆等等,每种展品都能单独放大,有的还有神奇的效果,比如闹鬼主题里的洋娃娃头可以一直转......然后还能开发互动类的展品,比如体验闹鬼旋转屋......在经营上,它可以修改所有东西价格,即使有的东西贵了客人不满意,也不会怎样,感觉生存压力更小,没有以前那么卷了,卖东西也是原价返还,现在还能批量删除物品,方便操作了很多。再有就是它不是一直千篇一律在玩,而是每种等级的星级增长都会给你新的内容,感觉一直很新鲜,这游戏我可以一直很闲适的玩........目前我觉得最大的缺点,就是我买博物馆是最后买的,。。。。先买了双点校园,然后看到了校园和医院的组合包,无语了又买了医院,最后刚出博物馆时候又想玩博物馆,发现变成了三合一的组合包,应该是一直买贵了都,,建议直接买博物馆就行了,不是一个层级
治好了电子养胃
1111
잘 즐기고 갑니다
nice