
Design stunning hospitals, cure peculiar illnesses and manage troublesome staff as you spread your budding healthcare organisation across Two Point County.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 14 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 26.6Kreviews | 93% | — | $22.1M |
| $29.99 | 3.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 939 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最早是在表姐的switch上玩的 在玩手游的时候 不敢相信游戏这么好玩 今年才发现steam上面有这个游戏 立马买了下来 还是原来的感觉
[h2]+系列玩法开山之作 [/h2] [h2]+相对扎实的经营深度 [/h2] [h2]+无厘头的幽默风格 [/h2] [h2]-- 后期重复性过高[/h2] [h2]-数据报表和指引不够全面[/h2] 作为主题医院的精神续作,双点医院很好地把那套经过时间验证的核心玩法骨架保留了下来,同时又在员工的职业技能、分工等方面做了更复杂的设计配套。可以说,它既继承了旧时代的衣钵,也为“双点”系列的后续作品定下了基调,开了一个好头。 和很多模拟经营游戏不太一样的是,《双点医院》的核心驱动力并不是利润最大化,而是围绕各个关卡的三星目标来推进流程。玩家需要在利润率、治愈率、声望,乃至于特定病人的数量等数据之间权衡取舍,以此来达成关卡要求。这种设计带来了很强的目标感,也是让人一关接一关停不下来的原因。游戏的部分目标难度并不低,如果没有配置好对应的员工技能、政策以及合理的动线布局,还是很容易在某一个目标上卡住的。另外,本作最出圈也是最具特色的一点,大概就是那股从头到尾的无厘头恶搞风格,无论是广播里的段子还是那些稀奇古怪的病症,初见时谁看了不得说一句:这绝对不是什么正经医院。 本作缺点也尤为明显,首当其冲的就是后期重复性实在太高了。本体十五关(吧?)的体量还算合适,但如果连着七八个DLC一起啃,那真的是太多了,并且每个DLC做不出太多差异化内容,核心玩法和过关思路也基本没变。因为关卡设计是次抛的原因,每次重复的开局一定程度上限制了新鲜度上限,除了像我这种全成就强迫症,估计没几个玩家能硬着头皮全打完,即便我打了加速 Mod,到后面还是觉得慢。另一个问题是,当玩家无法达成目标或者经营开始亏损时,系统并没有提供一个清晰明确的改善思路,而游戏提供的数据看板又太粗略,只有很基础的信息,导致玩家很难在游戏内通过自身发现并查明无法达成某个指标或者一直亏损的原因——是员工技能不够专?幸福度崩了?还是布局出了问题?最后通常只能被迫去社区论坛找解题思路。对于模拟经营类游戏来说,这种逼玩家出门查攻略的设计并不算高明。 总的来说,作为一款老游戏,六年前我自己通关过本体,现在回头把DLC补完再看,放到2026年它依然是一部核心玩法不过时的经典作品。很推荐没试过的朋友先体验一下这部老资历——毕竟,如果先玩了那些更现代化、设计更合理的“双点like”作品或者续作《双点校园》《双点博物馆》,那大概就很难再回头啃这部美术略显过时、观感稍显粗糙的老前辈了。 8.3/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Polish, Russian, Simplified Chinese*, Traditional Chinese, Portuguese - Brazil, Korean*languages with full audio support
| $29.99 |
| 162ratings |
| 86% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 944 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I freaking LOVE this game!! Been looking at it for a while now and read a lot of comparrisons to Theme Hospital, basicallly a sequel to it. I was playing replaying Theme Hospital recently and decided to get this game and it did not dissapoint! If you liked Theme Hospital then this is the game for you!!!
스위치로 살걸 후회함 누워서 하기 좋음 컴퓨터 앞에서 하기 좋은 게임은 아님 재밌긴함
Gets repetitive and tedious pretty quickly.
Amazing spiritual successor to Theme Hospital, which I played so much as kid. Similar concept, gameplay and humour all in a modern style. I like how many diseases have visual effects. The game offers a lot of content, though the base game becomes a bit repetitive near the end, especially once you start to understand what you are doing. Benches? nope. Café and stalls? nope. X-ray machine? definitely nope. Promote staff beyond level 3? nope, except for some niche cases. The DLC offer way more challenge variety, though have a relative high cost of entry. Overall a really nice package which can keep you busy for quite a while.
来检查卫生的官员在我的医院里一路走一路吐,回去说我医院卫生不好。
沙盒模式玩不了,稍微玩1会退出来就读不了档,提示需要DLC,但是跟DLC没关系。平白无故少一个玩的功能。
The game constantly crashes, I have tried all known "fixes" and it doesn't do anything! it's the "Unity" crash. It's a shame for the short time I play it, I love it.
What the ♥♥♥♥ is Epic installed on my PC?? This game installed a cross platform for Epic without asking.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $3.8M | 7.5K | 93% | $19.99 |
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| $22M | 33.1K | 95% | $29.99 | |
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| $22.3M | 34.4K | 78% | $19.99 |