
Create story prototypes such as animatics & previs, prototype XR apps, and make complete animated films
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A truly groundbreaking approach to 3d with a slight learning curve it is perfect for amateurs, training, and professional usage.
all the options such as importing obj files that you had in early access are gone. You have to pay $150 a month now to get a working program. https://tvori.co/get My old saves have disappeared
This software is amazing, But it crucially needs an alembic import.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm sorry, but I can't recommend. Although this is the ONLY tool out there that supports VR posing and animating of the user's own rigged characters, which is the best feature ever and everyone should try animating in VR, no other software has given me this much frustration in years. You may brush my issues off as they are specific to my characters that may be prepared wrong, but never in my 10 years experience with non-vr tools like blender and houdini or vr apps like gravitysketch have I had so much problems with export. For example: Posed 5 characters for still composition. All very good and intuitive, IK helps a lot. cool. Saved. Time to export. Obj not working with rigs for some reason. export as fbx and abc. import to houdini. abc crashes because of SPACES IN NAMING(wut?), fbx contains a-poses instead of actual poses, renamed abc has poses, but the coordinates of roots are WEIRD, all characters are clumped together, for some reason each body is scaled by 25 relative to it's root and each small piece like eyes and teeth is scaled down by 0.25 AND everything is moved by a magic number relative to root also. Some weird stuff huh. On top of that when I tried to load the scene in tvori and re-export, all of the bones that were IK-enabled in my save happen to tangle up which is just sraight-up bad. You'd expect to see what you saved when you load, wouldn't you? Cherry on top is that even this broken alembic wouldn't unpack in houdini for some reason from alembic delayed load primitives, so I had to load it in blender and save out to make it work. 3/10, fix issues and I'll recommend. Good idea with bad execution isn't worth anything. Sad part is I'm going to have to make it work somehow, because I need vr to pose
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 655 | 83% | — | |
| $192.5K | 233 | 98% | $24.99 | |
| $50.8K | 289 | 66% | $9.99 | |
| $46.7K | 108 | 74% | $9.99 | |
| $830 | 5 | 40% | $6.99 |