
Tunnel of Doom is an action rogue-lite hybrid that mixes tower defense with melee and ranged combat gameplay. Randomly generated, every run is different as you guide Angel on a quest to rescue her husband. Gather resources, discover perks, and use what you find to battle waves of monsters.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99 | 58reviews | 60% | — | $11.5K |
| $2.79−80% | 16ratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game needs meta progression
Praticamente Moonlighter con al posto dello shop il crafting.
A good, well balanced tower defense roguelike. Not sure why it has negative reviews. I played it when those reviews were out as well. The art is good, the gameplay loop is fun, sound and music is good, and the skill level is deep enough, and it isn't too difficult once you learn the bits and pieces. Also didn't find any gamebreaking bugs. Worth playing if you like actiony tower defense games, mining/collecting and roguelikes.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
| $13.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
First of all, keep in mind some other reviews are now outdated, as the devs updated the game to solve most issues (ie: respawning enemies, etc) This game is a little gem, as long as you understand what you're getting into. It's what it says on the tin, a hybrid between tower defense, and hands-on combat. You cannot just set down your turrets and expect to win every time, or at least, not without suffering some material losses, which might ultimately mean the end of your run. Once you understand that, and you start strategizing around it, via setting traps to aid you in attacking personally, or helping your turrets finish off weak monsters, or dealing with threats your turrets cannot, you'll get into the flow of things. That is where the game clicks, and with the many perks (some more useful than others) and secrets there are to be found on all the runs, it manages to be a very fun game. Do keep in mind, the rogue-'lite' aspect of the game simply means you start your next run with more money or perks, but only for the run immediately after your last one. So, you can't just simply gather up resources over many runs to win, you have to improve and learn. Besides the main mode, there's also hard mode, and dream mode, both of which are fun, and are obviously intended for after you beat the main game's three levels. The achievements provide for a fun challenge without being obnoxiously difficult, and the devs updated the game over time to make it better and more enjoyable. One last comment, and a tip for any would-be players: Money, keys and glass are your best bet for winning. Other than inmense firepower and hoarding, of course :)
um Jogo totalmente diferenciado. Muito bom
[table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table] 制作非常精良的一款游戏,将收集资源、塔防、roguelike结合在了一起,小镇矿洞无人生还,女主角只身一人一探究竟,搜集木头石头碎玻璃布置防御,再加上自己的镐子与枪械,在随机生成的底下矿洞中地狱怪物的来袭,寻找问题的根源,救出丈夫 虽然说是休闲游戏,但我感觉还是有点难度() 手感还行,再加上有着塔防的要素,角色本体稍稍僵硬也问题不大。游戏有很多贴心的便利功能,比如一键填补坑洞,教程也很细致,很快就能让你了解建造布置的玩法,资源数量个人感觉挺充足的,走位好的话不太需要管理 最近还出了官方中文,值得好评
You'd think the other reviews saying "2 hour clear time" would be a bit of an exaggeration, but no. Unless of course you go to a better game with better movement/dodge controls. (Also it shows how much they care when every dialogue box's text goes outside the box and almost off screen. EVERY DIALOGUE BOX) I just wish they did the combo of TD and rougelike better than this... It kinda got me excited when I first saw it Edit. I forgot to mention the obvious lack of replayability. What point is there to multiple runs besides "don't get hit" or "do it on hard this time" It's all the same, and way too basic. Add any form of depth before trying to call it an actual game, and making people pay more than 5$ for it. Look, you really had my interest thanks to another game that I played that looked similar at a glance: Moonlighter. Combining that game with tower defence got my hopes up that there would be at least some form of quality, but I didn't realise you weren't the same person, and while I should have aimed lower expectations, this is literally the F L O O R. I get that some people won't get through in just a couple runs, but there has to be reason to do multiple runs in the first place.
难度挺大的,好像有时候有黑屏BUG
Recommended on a deep sale, not at the full listed price ($13.99). https://youtu.be/XwJPl4mSVQc
also totaler hard mode man kommt nur mit sehr viel glück über lvl 1
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