
A text-based incremental idle game with a ridiculous amount of unique content. Automate old stuff as you unlock new stuff to keep things interesting for hours and hours, no spam clicking necessary! Trimps is everything you love about your favorite games, distilled to their purest form.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
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Languages: English
Engagement
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a good semi-complex idler thats clearly been built up over years. More on the slow-ish side but if you're an incremental enjoyer you gotta try it.
c
The journey never ends bro.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nice
Free and addicting
It's pretty aight
atp trimps might as well eat breakfast for me
im trimpin.
I played a lot of Idle game in my life , this one is by far one of the best , my top Zone is atm 170 and i'm sure there is a lot to discover remaining Each time i'm " could be cool to have this kind of feature " it's something i unlock soon after Thanks for this game ! My time 109 hours is false , i started to play on Kongregate first and then import my save here
It's a little more interesting than watching windows processes run, but only a little. If you really like repetitive gameplay for the sake of getting 100 achievements by restarting multiple times just to get that one achievement, then sure, go for it. If you want to do something marginally constructive with your time instead of checking in on this back ground process, you're better doing anything, really. At least it's not a clicker.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3K | 83 | 83% | $6.99 | |
| $626 | 13 | 62% | $1.99 | |
| $241 | 7 | 43% | $0.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $0 | 105 | 49% | Free |