
drift,jump,crash,shortcut,park, map editor
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tricky Truck severe nostalgia hit. Almost the same game except with more features and better physics. Would recommend to anyone who geeks over simulated soft body vehicles and freedom to build whatever you want
Очень крутая игра, физика на уровне
ranyere
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's fun, it's addicting and immensely pleasing to hunt for quicker times. The UI can be a bit janky at times but other than that it's a good game.
Для кого-то игра на день. ДЛЯ КОГО-ТО ИГРА НА ВЕКА!!!!
I was introduced to this game by my friend and ended up buying it. I really enjoy this game, it's a neat racing game with rewind mechanic. Apparently this is a succesor to a previous game the dev made called "Tricky Truck". Tricky Machines is also available for free on mobile (but with ads). The game's objective is usually to drive a vehicle to a parking area or just passing gates to finish the map. Some maps force you to go into first person perspective and some have multiple vehicles to control. You also sometimes deliver cargo to a parking area as well and one map has you even using a forklift! Game has a rewind feature where if you make a mistake, you can rewind back to fix your mistake. The rewind feature is also interesting cos you can try pull of tricks that you wouldn't be able to do easily without it. The game has replay system so whenever time you finish a level (or improve your time) it saves a replay for you to watch. What's neat about the replay system is that in the replay you don't see the rewinds. Some of the replays from other players look incredible and they remind me a bit of how Tool-Assisted Speedruns look like (because of how you can pull incredible tricks with rewind). This game also got a Level Editor where you can create your own tracks to drive on and even your own vehicles! -- STEAM DECK section of the review -- The game supposedly has "Partial Controller Support" but i couldn't get it to work on Steam Deck so i ended up making my own keybinds. The HUD elements can be a bit too tiny on the screen and wish there was a way to resize them to make them better visible. This game works great on the Steam Deck tho as i only found it lagging when destroying things (which is understandable). The keybinding for this game that i made can be found publicly so if you happen to have Steam Deck and would like to play this game, check my layout.
the screen stayed black and after force stopping it steam kept saying it was running and added play time so now steam wont refund me DO NOT WASTE MONEY
>be me >be driving ♥♥♥♥♥♥ t3 down some stupid cliffside road >realise i'm going far too fast >HANDBRAKEENGAGE.png >van instantly freaks out and is completely uncontrollable >crash into barrier, van and cargo instantly explode >vanagon, gone :( >barrier also exploded don't use handbrake, /v/
Review as a player, not a level creator. This game is a direct upgrade, as a sequel to Tricky Trucks. Not only is there the freedom of making your own vehicles with varying stats, they can have up to 2 functions per, making forklifts, car transporters and the like possible for more intricate levels. Things like water physics exist and not only that boats being a new vehicle was a huge surprise to me when I found this game. One thing that baffles me is the physics of this game build better than Tricky Trucks, so the feeling of driving stone cars isn't lost. Besides that, here's my simplified review in Pros/Cons Pros: +Levels can have default vehicles, or vehicles made from scratch with near endless possibilities. They could include 2 types of function like opening trailer doors or manipulating an installed device like a ram or crane. +Levels could be made into races against other vehicles, with more than several AI's driving vehicles as obstructions or fellow racers. +Boats now exist along with Water physics. +Physics engine properly handles everything, no lag in sight unless a level maker purposefully wants to lag things. +Checkpoints exist, so a level creator could force a path or make one explore a level. +The skillfulness of level creators actually make it worth playing in this small stage of popularity, so it's worth waiting around for more to be made and played. +A basic and fun structure of any level is that you can play it again and again after the fact for a better time, which the leaderboard will proudly display for any person to see your time and the way you played for it, encouraging competition. +There's now a proper search bar, so if by word of mouth, video or any other reason you want to find a specific level and you know the name you can type it in and get right to driving. +you can now change keybinds for every function you can use(except for a few) to accommodate your play style *Not a pro/con, I do find the change interesting where instead of restarting the entire level at the push of the button, you can instead rewind back to any point in time and recover from the mistake that made you fail or for any other reason. Cons: -The Game isn't as popular at time of writing, so the variety of levels aren't that many, at 16 pages(with 12 per). Which means that unless this game reaches greater popularity it will be only the same amount of people carrying the level creation part of this game for the players. -There's a lack of ingame settings like resolution and sound control, which you'd need to set manually with computer settings or using a volume slider elsewhere. Not the end of the world but inconvenient. -In exchange for basically any kind of vehicle(s) to be used in a level, what type of vehicle(s) you use are up to the level creators choice/skill, leaving you to the mercy of their design. What might have been your favorite vehicle in one level will most likely never be usable in another.
idk how to get out of a game editor and im really new to this :|
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $453 | 2 | 50% | $5.99 | |
| $138 | 5 | 0% | $0.99 | |
| $244.5M | 418.9K | 97% | $24.99 | |
| $38.6M | 89.4K | 95% | $16.99 | |
| $4.5M | 17.6K | 72% | $8.99 | |
| $2.1M | 5.9K | 94% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.7K | 74 | 69% | $6.99 | |
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| $7.7K | 229 | 79% | $1.99 | |
| $7.7K | 63 | 73% | $4.99 | |
| $7.7K | 70 | 64% | $4.99 | |
| $7.8K | 107 | 91% | $4.99 |