
Craft, farm, build and cook! In Travellers Rest you will have to use all the available tools to become the best tavern keeper in the realm. Create unique dishes and drinks to please your customers as you discover the world and its colorful characters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Aug 27 → 10/day in the week after.
About
Craft, farm, build and cook! In Travellers Rest you will have to use all the available tools to become the best tavern keeper in the realm. Create unique dishes and drinks to please your customers as you discover the world and its colorful characters. Take your establishment to the top in this exciting new adventure!
Expand and manage your own fantasy tavern. Customize it with furniture and other decorative elements to improve your reputation. Do not stop until you have the tavern of your dreams!
Hundreds of customers are waiting to be tended to – serve them a nice mug of beer or kick them out if they start to bother the others! Earn mountains of gold and become the best tavern keeper in the land.
Discover new recipes and create unique dishes and drinks to please your customers. Of course, you will have to get your hands on the best products to keep them satisfied – craft hundreds of items and furniture to take your establishment to the highest level!

The realm is full of colorful characters and things to do. Take a couple of days off and explore to discover all that the realm has to offer – you are sure to find something useful for your tavern on your journeys!
Have fun playing online in games of up to 4 players! Team up with your friends to explore the world, or set them to work at your tavern! (And you won't have to pay them any gold for it!)
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 18.2Kreviews | 88% | — | $8.6M |
| $13.49−25% | 153ratings | 88% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1094 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Travellers Rest es uno de esos juegos que demuestran que no hacen falta dragones gigantes ni batallas épicas para crear recuerdos. A veces basta con una taberna, una cocina llena de recetas y alguien especial con quien compartir la aventura. Si te gustan los juegos tranquilos, de gestión y progresión constante, Travellers Rest es una excelente opción. Y si tienes a alguien con quien jugar, la experiencia se vuelve todavía más especial.
This game is never going to fully release...
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Turkish, Japanese, Korean, Portuguese - Portugal, Simplified Chinese, Russian +11 more
| $17.99 |
| — |
| — |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love watching Travellers Rest evolve!!! The tavern management reminds me of flash games back in the day, and I'm here for it. The design of the characters is so pretty!!! I'm excited to see more development in this regard, can't wait to learn more about the lore of this world. WHO IS THAT SHADY LOOKING JOJO GUY IN THE ALLEY? AND THE MONK? WTF is going on with Mai and Lucien? WILL BOB FIND HIS FATHER???? The new update might bring more explanations and a lost father, potentially 👀👀 I get the comparison to Stardew, but to me these are 2 different games and I have fun playing both in the same game session without the process feeling repetitive. I recommend buying as the game evolves quickly and there are lots of content to indulge in. When I started, there was almost nothing added (lore, characters, quests wise) and I still had fun discovering recipes and decorating my tavern.
I can't say that I could recommend the game in its' current state (0.7.6.6.0.) As it stands, there are several different pathways down which you feel compelled to spend your time and effort and money on. You can even spend the time foraging for ingredients to build up your supplies, but there's no box or crate like the genre would normally have. If you want to make money, you have to open your tavern, and that requires you to have food and drinks prepared. And there are lots of crops you could be growing, but do any of them fit into the recipes you have access to right now? Because those recipes cost money, too... You could, of course, hire NPCs to fill many of the roles around the tavern to free up your own time, but that cuts into the profits which again, you need if you're going to advance your tavern at all. In its current form, there's also a lot of sync issues, with sprites flying across the screen, or players getting locked up in dialog boxes, or unable to perform most tasks because their state isn't quite synced right. It remains to be seen if the developer have lots of ideas to cram into a game without the skill to balance and tie them all together, or if they'll be able to cut the fat, reinforce the rumbling walls, and get everything to work together in a game that doesn't feel miserable, while also fixing the obnoxious bugs that expanding their game has introduced.
성취감, 유저 편의성 최악의 게임 재료도 가구도 레시피도 집 업그레이드 바닥 타일 하나 까는 비용도 비싼데 돈 버는 방법은 음식이랑 술 파는 것밖에 없음 오전부터 오후까지 10시간 장사하면 4~5골드 벌까 말까 함 근데 장 한번 보면 4골드씩 삭제됨 직원 고용하면 내 몫에서 1골드 가볍게 삭제됨 잡동사니 팔 수 있게라도 해 주든가 있는 거라곤 쓰레기 교환해서 인테리어 소품 몇 개 사는 게 다고 동선 구리고 이동 속도 구리고 컨텐츠 얼마 없으니까 이동 속도 느리게 하고 시세 비싸게 해서 플레이 시간 늘리려는 수작인가 못된 마음만 들게 함 업데이트가 되기는 하는 건지 소식도 없고 뭐 개선이 돼 봤자 얼마나 될까 싶고 숲 맵은 더럽게 넓으면서 과일이랑 잡동사니 몇 개 얻는 거 말곤 왜 존재하는지도 모르겠고 미니맵도 없고 npc가 어디 사는지도 모르겠고 갑자기 일뽕 가득한 컨텐츠랑 맵은 그렇다 쳐도 메인 스토리랍시고 왔다 갔다 헛짓거리 시키는 건 도저히 못 참겠다 하면 할수록 도대체 이 기능은/퀘스트는/템은 왜 존재하는 거지 하는 의문으로 가득 참 튜토리얼 건너뛰기는 컷신 넘기기인 줄 알았더니 튜토리얼에서 공짜로 주는 거 다 없앨게요~ 기능인 게임은 또 첨 본다 며칠 열심히 해 보다가 이제 뭐 퀘스트 어떻게 깨야 할지도 모르겠고 광산도 막막하고 언제 업그레이드하고 언제 돈 벌어서 필요한 거 다 사나 생각하다가 내 현생보다 막막해져서 접음 이 게임 살 돈으로 맛있는 밥이나 먹을걸
Nice idea but too grindy IMO
先说结论:目前是不推荐玩的,还是需要等以后的更新。 这个游戏优点在于经营玩法独特,经营酒馆的设定很戳我 但是缺点特别明显: 1.地图大,但是可交互点少 2.跑图特别慢,没有可加快跑图的东西,如传送、马匹等 3.游戏内容处于完全未更新完的一个状态,就是感觉缺的东西比较多,属于半成品。 4.无社交系统,感觉游戏里面的NPC就仅仅有买卖东西、发布任务的作用,与和其同类型的经营游戏相差较大 5.后期游戏重复性大,容易疲劳 6.就是这个赚钱真的难啊,感觉有时候菜品和酒水的付出与收益不成正比
Just feels so drawn-out. Fails to deliver a sense of meaningful progress in my opinion.
8/7の最大スタック数99→499のアプデが神でした。一生ついていきます! 今回の追加エリアや魔法もこれから触りますが、取り急ぎユーザーのゲーム体験向上を開発は考えて作ってくれてて激アツである旨だけお伝えします。
非常令我上头的一款游戏,曾经在鹈鹕镇每天过着627的小黑奴生活的我,到了这里也适应得非常好,甚至没觉得多肝(但很想吐槽每天三点睡六点醒,主角简直是超人来的) 我觉得这款游戏对于喜欢玩模拟经营游戏的人来说值得一试,之前沉迷潜水员戴夫的时候就很可惜开店经营的时间实在是太短了。在这里,看着箱子被各类食物和资源塞得满满当当,还有随着心意被装修得漂漂亮亮的农场和小酒馆,就会觉得幸福 一些小细节也很喜欢,比如每天跟着我出门遛弯的小狗狗,还会给我刨宝藏,就是觉得小猫咪不能跟着一起出门太可惜了,小狗下雨也不能进屋睡觉🥹新养的小鸟还会和小猫咪互动,看到它站在爬架上气急败坏地喊“臭猫!坏猫!”就觉得好笑。开店的时候,客人碎碎念的一些话也很可爱,要是能在这方面增加更多八卦就好了() 就是很可惜主线剧情和npc的人物塑造做得确实简陋,想和npc有更多的互动和交流,知道他们更多的故事呢。玩了大概一个星期主线就推完了,要是制作组能每月一个大更新就好了(我在做大梦) 对了!我还发现一个bug,有贵宾的日子一定记得前一晚12点前就要躺床🥹比如15号有贵宾要来,要是凌晨还没睡的话,早上醒来有几率贵宾就消失了。贵宾很重要的,招待贵宾一天就可以顶普通日子的两天经验了 还有很想吐槽威尔森的饰品都太贵了叭,我要捡多少垃圾才可以攒够50个饰品啊岂可修。钓鱼比星露谷简单不知道算是优点还是缺点,毕竟懊恼地咒骂这条鱼也太他喵难钓了最终还是艰辛钓上的成就感也是鹈鹕镇不得不品的美妙一环 希望制作组能一直一直更新下去,为游戏增添更多可玩性www
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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