
The classic transport simulation genre has a new gold standard with Transport Fever 2. Discover a whole new world by navigating transport routes through land, water and air. May progress and prosperity find their way!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 8 → 18.86/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1354 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Obviously about to be superseeded by TF3, but you still can't go wrong with this oldver version. Fundamentally simple game, but complex enough to keep you interested and loads of fun building transport around your map and exploring all the ways to get around. It's stable, very mature game that if you can pick up on the cheep will give you hours of fun for great value.
Can't wait TF3
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.2M | 19.4K | 90% | $34.99 | |
| $27.3M | 138K | 97% | $9.99 | |
| $27M | 189.4K | 81% | $8.99 | |
| $26.9M | 19.6K | 87% | $59.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $26.7M | 21.4K | 59% | $31.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $10.9M | 10.8K | 83% | $29.99 | |
| $116M | 92.8K | 56% | $34.99 | |
| $2.5M | 3.5K | 64% | $19.99 | |
| $290K | 1.3K | 67% | $6.99 | |
| $49.9K | 63 | 48% | $19.99 |
Latest in each market: best DE #59, worst PL #93 · 5 markets collected
Reviews, worldwide (the counter carries no country): 6.75/day in the week to Jul 21 → 17/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain, Japanese, Dutch, Polish, Russian, Traditional Chinese, Simplified Chinese, Italian, Korean +1 more
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mega Spiel
Enakeun
挺好玩的,学习成本有一点高
le premier jeux est génial le second donc se jeux je n'arrive pas a jouer ici et a m'amusé comme le premier tellement compliqué pour chaque etape que sa donne envie de rejouer au premier tres decus de la gestion de jeux si le trois est pire pas la peine a acheté je le déconseille et en plus meme pas de tutorielle pour explique a fuir je desintalle
Call me an ambulance the way I've got that Transport Fever 2
Great game.
superbe jeu
This game isn't quite the crack level of cracktorio. But it sure scratches that transportation/logistics itch. Making sure each line is profitable, or throwing in some unprofitable lines just to make another better line even more profitable. You can assist the cities with growing and needing more demand. Later in the game you will either realize you are biting your lip, happy at the overengineered rail station you made in Philadelphia 100 years ago in game. As now it is really helping you grow a transportation hub. Or you can be biting your arm as you have to demolish half a city because you weren't planning ahead. There is no in between. Great game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.