
Trackmania – the unique racing game that combines precision and creativity. Play for free across five stunning environments, race on the best player-made tracks every week, and climb your regional rankings.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Czech, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Turkish +3 more
Engagement
Reviews
Themes across 722 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
hi
i honestly liked the style and all the community stuff for this game. but i just can't handle the fact you have to pay monthly just to access to all the game's stuff instead of just buying it once like every other normal game. i would reccomend ubisoft to just replace these subscription plans with making the game pay-to-play (probably with a higher price if they're really so financially desperate) and making the free access like an actual demo, since the free part is so limited that feels just like a demo
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 723 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
shuppas
Just one more PB
sehr geil
NYOOOMMMMMM :thumb:
The yearly fee is worth the access to ladders and the unimaginable amount of tracks built by nadeo and the community. Weekly shorts and quarterly campaigns give good reasons to keep coming back, and doing a little better each time. The communities creativity inventing new formats is pretty amazing, along with players ability to specialise in those formats.
yers
gem of a game. timeless, almost like minecraft
On the surface, trackmania seems like a really plain game with very little to it. However, the second i actually startet playing i was surprised about how much there is to do. There are so many styles of driving (tech, alt car, dirt, ice, etc.) as well as combinations of those. Personally i love a good puzzle map where i manage to find the quickest routes, there is just something very rewarding about it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $610.4K | 1.6K | 66% | $15.99 | |
| $89.1K | 259 | 95% | $14.99 | |
| $5.2K | 24 | 88% | $6.99 | |
| — | 34.8K | 86% | — | |
| $758.5K | 6.7K | 89% | $4.99 | |
| $49.6K | 103 | 78% | $14.99 |