
Jump, Dash, and Shoot your way to victory in this 3D, Physics based, Tank game! Choose from several different types of Tanks, Each with their own unique set of stats and abilities! Work together with up to 4 of your friends to defeat, unlock, and discover all this adventure has to offer!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−20% | 73reviews | 90% | — | $17.8K |
| $7.99−20% | 6ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I liked it :3
Its like Wii Tanks but instead of slow precise movement you ram into things and jump around like an idiot.
tuhanks i love enabling all of the chaotic options
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the ultrakill of wii tanks
Stopped emulating Wii Tanks because this exists, but I'd never call this a Tanks clone. 8/10, bullets ricocheting off the ground because of recoil is annoying.
good game
Good but a ton of the time you died because of nothing or took one too many hits (ex: I got stunned so I got dealt one damage then a ton of missiles got thrown at me, ex 2: a homing missile was going for me then just turned 80 degrees to run into a wall and I shoot myself) Also it suck that when playing on the same pc, you can't have one player use controller and the other use a keyboard.
This is a really well designed game, all of the tanks have different mechanics to make them unique but also balanced, the level design perfectly complements the enemy tanks per level, and the physics are excellent. The only real negative is that there is no online multi-player and it is a very short game, being able to beat it in around 2 hours or so.... and for that reason alone this game would be great to pick up on sale as for the length its a little bit too short for the asking price. I'm a cheap ass friend who received it for free.
This game suffers from "good game concept, bad level design." The levels are either brutally difficult, requiring many attempts to beat, or are beaten in less than 10 seconds (there is no in between). A lot of the levels also suffer from being luck based. In particular, 3-10 is very annoying to play as you can play it perfectly up until the boss is on low health, then a bunch of enemies are randomly spawned. In most of my attempts they spawn directly on me causing me to be shot multiple times and basically die instantly. I have own gotten to the end on normal difficulty a single time on 3-star pace, and I was killed by a stray bullet right after the final enemy died (meaning my completion didn't count). Another time I was hit and just lost health, knocking me down to a 2-star completion. Why is there is a brief window where is can happen? The game suffers from many other issues. I belief A-18 was the level that introduced a tank that you can kill with bullets. Was this made clear? No, of course not. I spent like 5 minutes pounding bullets into the enemy wondering why it wouldn't die. The thought of it being unkillable was beyond me as bullets hitting it increased the star bar like normal. This was also the level I discovered that dashing existed, since you need it to complete the level. The menus are absolutely awful to use. I often found myself closing the game just to get back to the start menu (which is more clear, but still sucks). Throughout the campaign you unlock tanks, which may be able to help with completing harder levels, Too bad it's impossible to find where they are, and googling "how to switch tanks in toy tanks game steam" isn't very enlightening nor should be something I even have to do. In conclusion, I bought this game because it is clearly heavily inspired by Wii Tanks, but playing it just makes me want to play that, not this. I beat the game on easy difficulty in like 20 minutes, and suffered through beating it on normal for much longer. I will not be revisiting this game to finish it on hard.
Found this game from SilokHawk and bought it for $6 from a Summer sale. This is a very entertaining game. It's short, not too easy, but not too hard either. I felt some nostalgia as I played Wii Tanks when I was young. Being able to choose different tanks to play as with their own strengths, weaknesses, and bullet types was fun to look through. MANY different types of opponents with their own gimmicks just added to the fun. That being said, my entry to this game was met with lag. Turning down the graphics wasn't too much of a change but I would prefer it if the lag wasn't there. Also, my tank shooting upwards while flipping around after being shot, missing all the enemy tanks entirely, isn't really a necessary feature. I love that they flip around because it matches with the "toy" theme, but the bullets should be kept to level with the height of ground I'm standing on. Lastly, I think $12 is too much of a price. I was happy buying it on sale. I don't want the cons of this game to discourage you from playing this game. It's not tedious to play, I really enjoyed it. There are bosses and level modifiers too, to add another fun challenge for when you collect all the achievements. I played solo, so I don't know how it is in multiplayer, but I'm confident multiplayer is equally as entertaining. I highly recommend the purchase. (At a sale price)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $165.8K | 610 | 90% | $9.99 | |
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| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $26.1K | 73 | 95% | $9.99 | |
| $9.9K | 51 | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.8K | 68 | 100% | $11.99 | |
| $17.8K | 53 | 45% | $9.99 | |
| $17.8K | 78 | 85% | $9.99 | |
| $17.8K | 141 | 72% | $5.99 | |
| $17.8K | 141 | 66% | $5.99 | |
| $17.8K | 59 | 34% | $12.99 |