
Jump, Dash, and Shoot your way to victory in this 3D, Physics based, Tank game! Choose from several different types of Tanks, Each with their own unique set of stats and abilities! Work together with up to 4 of your friends to defeat, unlock, and discover all this adventure has to offer!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−20% | 73reviews | 90% | — | $17.8K |
| $7.99−20% | 6ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game by a very helpful def that resolved my weird bug, allowing me to actually finish the game. It brings back memories of old-school arcade tank games, it also features local Co-op and PVP modes as well as the map creator. Truly tons of content inside :)
This game is really fun. Some levels are honestly challenging, but I like the difficulty curve to it. I love a good challenge. It plays a lot like the tank mini-game from Wii Play, but with jumping and dashing mechanics. The reason I bought this game was because of the local multiplayer, and I can say its a great game to play with friends :)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is surprisingly fun - clearly inspired by a certain Wii game from the past however unlike it's more recent indie rival "Wee Tanks" - I have played both and have to say this game wins the contest for it's new rush-attack and physics-feature (smashing against enemies sends them flying and vice versa). Boss battles are quite challenging and well-designed even on Normal Difficulty, the Physics-Engine includes hazards and interactions in the environment, the final-boss tank feels like an old Zelda battle that requires hopping over hazards. The new mobility is a welcome addition and allows for real-time dodges when projectiles get too close.
If you remember playing Wii tanks, this game will be very enjoyable. There are a few mechanics that makes this both interesting and challenging at the same time. Multiple tanks to play as with different play-styles that makes the game re-playable. Simple game, fun to play, cannot express how good this game is. 10/10
Once you get a feel for the game mechanics (shoot, jump, dash), it's really fun dashing and beating up the enemy tanks. The game rewards aggressive play style which is a lot more fun than the old school Wii tanks that rewarded defensive play. There is some replay value by trying different tank types and trying to get the max score in all the levels. I played the entire campaign with my wife in about 3 hrs. It was good fun. Worth the $6 (50% off). There are some parts of the campaign that are super difficult and sometimes frustrating. And then sometimes you can cheese that same boss fight by punching the enemy out of the area instantly. Overall, that is the charm of this game. Some enemies are too OP in my opinion with super fast rockets and fire rate that just juggle you without allowing you to fight back ever. If you cant get the shot off first then that is an instant restart-the-level. On one hand, I like the challenge, but I imagine most casuals will rage quit. I wish there was more focus on the local PVP game modes and maps. It seems very unfinished because once there is one man standing it does not end - you just sit there and have to exit the game manually. I would like to bring this into my couch co-op rotation (4-player versus), but the menu system is so clunky it would be a slog to play with a group. There are ~8 different playable tanks, but it is not very clear what special powers they have from the tank select screen. Maybe the developer could show more info when the player is pressing X button. Also it is not super clear what the enemy campaign tank types do unless you play against them a lot. Maybe add an encyclopedia system on the side so the player can read up (slime rancher does this well). Also, this would be a good place to explain how the different rocket types behave. This is a stretch... it would be awesome if this game had online multiplayer (like duck game). Maybe i'll try remote play instead. Probably better for the developer to focus on filling out the local experience before exploring this. I'm looking forward to watching this game improve over time. I'll update my review accordingly.
Fun and simple. Gameplay is straight forward, however mastering the recoil of your guns, while boost jumping to avoid enemy fire takes a lot of skill.
I smash tank
This is a great game for those who just like to fool around with game mechanics. Having physics and a dash/jump allow you to preform a lot of tech that you wouldn't think you could at first glance. For example using dash whilst standing still allows you to preform jump, stationary dash (propels upward) then dash in a direction opposite to where you are shooting (there is recoil) and you will propel yourself across the whole map. Other than wacky movement the game is well programmed, visuals of the game are fantastic and maps are well made, not to mention capability to make your own.
An incredibly fun game with incredible gameplay. There are a lot of levels, a bunch of customization options, and even the ability to create your own levels that you can play locally with friends. I was looking for a fun, small tank game and this exceeded my expectations.
This game should have popped off more. I really enjoy it!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $17.8K | 89 | 100% | $11.99 | |
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