Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Greetings to our newest toy inspector!
Today is your first day of work here at Toy Maker’s TOY BOX. At the end of their shelf life, it’s up to clever inspectors like you to decide which of the Maker’s creations are worth salvaging.
Pull apart stitches or rip off an arm or two; we support whatever you must do to ensure that you only save toys of the highest quality. Should you ever feel unsure, there’s no need to panic! Simply toss the trash where it belongs: the incinerator. After all, it’s of the utmost importance that inspectors upkeep the Maker’s image.
We look forward to your hard work here at the TOY BOX and congratulations – only the most special candidates have the honor of inspecting on behalf of the Maker!
Inspect up to 5 loveable toys!
Unlock 3 totally not terrifying endings!
Haunting visuals AND 5+ CGs (there are toes...not CG related.)
Eerily beautiful soundtrack!
What we hope is a good time!
Estimated playtime: 1.5 - 2 hours
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠀
[h3]Not my Thing[/h3] Actually not a bad game at all, a bit retro, a lot psychological and a fair bit of grossing out. The game premise is pretty good, but the pacing that the slow dialog creates means you have to tap that "auto-play" button for the game to really not frustrate. The game mechanics are rather basic and gross, which is fun if you are into that. Very mature themes. You are the toy inspector, you have to decide which toys to repair, and each decision comes with consequences, in the form of flashbacks. Which makes the otherwise over-used plot-line quite interesting. Even the retro 8-bit graphics feel real, and tell the story well. Just not my thing, but definitely fun for people who do enjoy horror.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game caught be completely off guard by how good it is!! Such a unique idea with extremely fun endings to explore. AND its FREE?? Please do yourself a favor and play this is you enjoy horror and dark themes!
Holy... I don't know what to say after playing this. The story and gameplay is short, but it's incredibly impactful. I will refrain from saying anything else as I don't want to spoil it for anyone, but few games have made me feel on the same level this one has without me spending hours getting attached to the characters within. Please heed the trigger warnings and don't force yourself to play if it will hurt you, but if not, it's an amazing game with three different endings and cuts deeper than many games these days can. <3
would've been a cute horror game if it didn't rely on negative stereotyping for one of the characters, and didn't make the mysterious they/them main villain the closest we get to having any trans characters in the game. [spoiler]the third "toy" you encounter is a caricature of a sexually violent kinkster who masochistically sexually harasses the inspector and cynically uses terms like "kinkshaming" and "safe space" to deflect from his violations of others' consent. of course some people like this exist in real life, but when there aren't any other characters who express kink in consensual ways or sexually harm others in normative ways to balance things out, it just perpetuates the stereotype that sexual deviance is intrinsically linked to sexual violence.[/spoiler]
Creepy and disturbing
TOY BOX is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. This garbage E-book is a bit like a pop-up book meets a CYOA... you plod through a dark and awfully written story about unwanted toys... or don't. Wait until you see the peak reader count for this... this was a book nobody wanted. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the e-book peaked at only 5 concurrent readers... this is a dismal public reception. This was so bad they couldn't even give it away. The funny thing is, if you wanted to print this book, you'd only need to print 5 copies to satsify the entire world's demand for it. While this E-book is "free", you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
A short but wonderfully strange and creative piece of interactive fiction that does a lot of things that I didn’t ever think Renpy was capable of! (Renpy is a great engine, and it really can do a lot but Toy Box really blew my mind with how it made use of Renpy!) I really enjoyed talking with the five [spoiler]people[/spoiler] toys, as well as slowly learning more about the inspector and the toy maker. Only issue I have is that the [spoiler]MARTYRIZED[/spoiler] ending can take multiple attempts and/or a bit of waiting to get so it can be a bit frustrating. Though it still won’t take too long so I still recommend it! 7/10
I played this awhile back and my viewers did enjoy the disturbing nature of the game. I liked the art style as well as the analogy of the toys themselves. It's not a super long game, so I think people should give it a try for the story aspect. But it also may not be everyone's cup of tea.
👍
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9K | 38 | 79% | $4.99 | |
| $837 | 18 | 100% | $2.99 | |
| $232 | 3 | 100% | $4.99 | |
| $227 | 2 | 50% | $5.99 | |
| $116 | 1 | 0% | $5.99 | |
| $0 | 173 | 92% | Free |