
A multiplayer online social deduction game for 7–15 players. Use deception, strategy, and teamwork to find the truth—or get away with murder.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +4 more
Engagement
Reviews
Themes across 238 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
could give a fine review if i could actually play the game, but nah it's unplayable cuz of ddos attacks. most of the time i'm spending trying to log in
this game is toxic everyohne hates me
im very gAy
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $433 | 10 | 100% | $1.99 | |
| $0 | 6 | 67% | Free | |
| $588.4K | 6.3K | 91% | $4.99 | |
| $21K | 99 | 95% | $7.99 | |
| $15.6K | 149 | 89% | $4.99 | |
| $0 | 3.1K | 72% | Free |
Hours played at review time, across 238 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dom spel
gg
what a cool funny game
Very fun game cool gimmick alot of gamemodes and very addicting the community is mostly nice too
i like to get people took out
10 liralık sunucuya oyun kurmuşlar 2 oyunda bir connection error diyip ana menüye atıyor. TOS1 hala goat
very fun game but does cost money for unlimited games
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.