
Venture into dungeons with a huge party of your favorite Touhou characters! This is a dungeon-crawler RPG with an absurdly large party size! Lead tons of your favorite Touhou characters at once and conquer the impregnable Lotus Labyrinth dungeon!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−50% | 336reviews | 79% | — | $251.9K |
| $44.99 | 99ratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
与前作相比既有十分亮眼的设定,同时傻逼设定也层出不穷。 首先映入眼帘的美工和ui与前作相比确实更上一层楼。大部分伙伴小人比如妖梦,帕秋莉等都有重置。算上dlc,可用角色近一百个。不过非主线的角色立绘却不敢恭维。剧情方面,本作的剧情不再是多个单元剧杂烩,有了统一的主线,并且主线参与的人物数量大大提升。武器系统的改革既可以省下大量背包空间,也可以不用为了队友的武器发愁。 但相对来说,在主线阶段傻逼设定比前作恶心太多。 本作主打的组队系统,看起来我们可以拥有一个庞大的队伍探索迷宫,但大部分时间里你的几十个队友永远都在你的屁股后面碰不到任何敌人,相反,因为本作的队友数量大增,敌人的数量也指数般增加。刷出比前作百鬼夜行还多的敌人如同家常便饭,而周围围满的队友除了妨碍你空挥或者使一回合变长以外任何作用起不到。队长死亡小队全灭的设定更是让你的整个大队有在两回合全灭的风险。同时,本作新增的迷宫形状更是重量级,超长的单程地图配上十多只十多只怪的刷新使一层打半个小时不再是梦。并且由于本作拥有近百个角色,想要在屈指可数的素材迷宫里收集近百个角色的升级素材的过程更是如同吃屎一般。通用素材不够用,各个角色独用的素材刷不到,由二星升到三星的素材比四星五星的素材还难刷。刷五星断片素材的关卡,别说四星队,五星队都很难打过,并且还会有贴心的芙兰朵露帮你把地上的素材一键清理。 不知道该说幸运还是不幸,本作打通主线几乎就是全成就,主线后的迷宫虽有但数量很少,打通主线后的提升空间也不是很大,武器防具,药水隙间等都有大量的缩水,没有太多百层的恶心关卡等着你。
I procrastinated 2 years to play this game when I found out it doesn't feature Nitori Fusion like its predecessors. Great things about the game: +Probably the best soundtrack ever. The music is so good at some parts that the entire atmosphere is elevated. +Prettier than Reloaded. Everything is more lively and the tiles are now animated. +Having dozens of partners sounds awful, but it works. Switching strategies are pretty fun and the leader mechanic makes it not tedious to defeat enemy groups. Quantity doesn't ruin the quality. +Chances that you throw your valuable items away on accident like a dummy is very slim now compared to Reloaded, due to the enhanced item system. Bad: -The story is pretty lazy and overly dramatic. Everyone is way too emotional and expressive that everything becomes too cheesy to be bearable. Reloaded at least had consistency, but here the chapters are completely isolated and the tension is all over the place. Chapter one reaches a very high high that never is reached again. -This game changes the length of dungeons. Instead of it being 5 huge levels like in Reloaded, it uses many smaller levels. However, they are so similar to each other in terms of gameplay and restrictions that most dungeons feel like they drag on unnecessarily. So, I actually prefer the five big chapters. Sorry, but Reimu was the way cooler protagonist.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, Japanese*, English*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
Bnuuy
風来のシレンなどのようなダンジョンゲームで東方のゲームとなりますが、 レベルでごり押しのスタイルは全く通用しない初心者お断りのシステムです。 序盤を除いて、状態異常を盛ってくる敵や大サイズの敵などがうようよ登場し、心を折らせてきます。 難易度Hardのダンジョンが登場するところまでは何とか進めたものの、この手のゲームが初めての者としては正直苦痛なだけでした。 DLCはいつかのセールの時に購入し、ボイスドラマの鑑賞などもしましたが、残念ながらゲーム本体に良い印象はありません。 このシリーズは時々セールが行われるようですが、購入する際は注意が必要です。
比TODR简单了不少 但是可玩内容也少 感觉这作DLC买的太亏了)加了个群殴系统 但是这人机队友判定也太铸币了 玩的就很难受 有时候效果还不如单刷 但是所有角色都可以当自机是好的 感觉更像是一代的DLC) 天子是AO的 早苗也是AO的
ローグライクのシステムを流用したキャラゲーとして見たら良作。 良くも悪くも実績の全取得が比較的容易。 純粋なローグライクをやりたい人はTODRや次回作のFORESIGHTをやった方が良いです。
前作の神作品と比較されてかわいそうな印象。このゲーム単体ならばそこそこ楽しく遊べるゲームの位置だと思う。
みらくる超パーティーPLUS.Gのいいところ4割と悪いところ6割を集めたゲーム だいぶ改善されたため遊べなくない 元となったみらくる超パーティーPLUS.Gだと思うと痛い目を見る 旧版?しらんな? 【良い点】 大量のキャラでダンジョンを攻略する様はみてて楽しい 【悪い点】 もとがもとだけにRとして落とし込んだ結果全体的に薄くなった印象 悪く言えば水増し感
神了steam成就打完才知道15回合不让秒
用单调的几个机制搭配着复杂的内容,而不是扩充玩法....这迷宫探险类游戏啥精髓也没学到啊,全靠厨力顶着是吧嗷
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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